Wednesday, September 11, 2013

The Last Remnant - New Version

The Last Remnant
Eqzitara / Eincrou


 
The red text in preview will not show in game. It was enabled to show how new feature works
Update 09/12
NEW FEATURE ADDED: Game will automatically change depth/convergence based on Cinematics / Combat / Travel
Updated:
Shadows, lighting, effects, hud, optimizations, etc
Issues Remaining:[Did not play full game]
Very minor.

To change default cinematic depth/convergence. Click F3 then adjust, save with F7
To change default travel depth/convergence. Click F4 then adjust, save with F7
To change default combat depth/convergence. Click F5 then adjust, save with F7 
[You may need to relaunch game once for new settings to apply. If you wish to change/disable/have a question about this feature read this GUIDE]

Never thought Id see the day when I played a 3D J-RPG. I did not play full game but I would be surprised if any major issues arise. Games like these are massive though so a few minor issues may occur but I doubt anything major.
Last Remnant demo is available on STEAM.


The Last Remnant\Binaries\
SHADEROVERRIDE
============================================
If you like this fix I accept Paypal Donations at EQZITARA@YAHOO.COM or my PATREON.
Please keep in mind I am only one person at helixmod and all donations will go only towards myself.
Thank you for your support.

12 comments:

  1. Hi, I'm sorry but i can't find an explanation to install the fix. Can you help me please. I really want to enjoy this game with a great 3d experience. Thank you very much.

    ReplyDelete
    Replies
    1. Need 3d vision.
      install to.. The Last Remnant\Binaries\

      Delete
  2. I'm off topic here, but anyone know how to enable 3D Vision for System Shock 2? It has a profile, rated Good. But it stays in 2D mode whether I toggle 3D or not. I get the Nvidia rating when I start, and I see 3D Vision toggled reticle, but no 3D for game. Maybe I'm not doing something obvious...

    ReplyDelete
    Replies
    1. https://forums.geforce.com/default/topic/523535/?comment=3711257

      Delete
  3. Thanks a bunch. And congrats on the new auto convergence feature! Sounds very cool...

    ReplyDelete
  4. Darn, tried to see if this fix would work on FFXIV:ARR (since they are both made by SquareEnix) on the 0.000001% chance it would work, and of course that was a no go.

    *cough* hint about a game that desperately needs a fix *cough* ;)

    ReplyDelete
  5. Hello everyone! Do not tell me?
    Somewhere already laid out the correction for the game "OUTLAST"?
    Thank you!

    ReplyDelete
    Replies
    1. Helix posted a wip.
      https://forums.geforce.com/default/topic/573798/3d-vision/outlast/post/3934060/#3934060

      Delete
  6. Ah, this is nice! Thanks Eq! It looks like the reflections are having issues in The Ancient Ruins and probably some other places with shiny floors but that's not much of an issue.

    What does get a little problematic is the interface. There's a TON of it! Having all those characters flailing around means there's a lot of pop out trying to pop out through the screen-depth interface. Is there any way to squeeze the interface width then pop it out of the screen a few inches?

    ReplyDelete
    Replies
    1. I dont plan to return to it but you can save a seperate depth/convergence setting to..
      gameplay
      cinematics
      battles
      It sounds like your complaint is battles. Reduce your convergence settings on it.

      Delete
    2. To change default cinematic depth/convergence. Click F3 then adjust, save with F7
      To change default travel depth/convergence. Click F4 then adjust, save with F7
      To change default combat depth/convergence. Click F5 then adjust, save with F7

      Delete