Thursday, February 6, 2014

Assassin's Creed 2007 Fix [DX9]

Assassin's Creed 2007 Fix [DX9]
By: Neovad


Fixed: Skybox, GUI
Known Issues: In resolutions below 1920x1080 shadows from player and NPC's correct only with 1 static value of convergence. In 1920x1080 all OK with above mentioned shadows in different convergence levels. In new beta drivers 334.67 Nvidia in global profile set 4Ñ
Recommended Settings: Nvidia in global profile set 4x FXAA antialiasing. So I suggest to disable this and use SweetFX mod instead. My 560GT gives very low FPS because of this default heavy antialiasing

Install to /Main install folder/
Shaderoverride

17 comments:

  1. Nice one :-) I don't have the game, but I am delighted to see you contributing to these fixes! Thank you!

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  2. Yeah Thanks for the fix. Glad to see more people involved in 3D vision fix.

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  3. Strange things with helix dll. In second game scene when assassin first time take horse was full corruption of ground layer. But even when I took source vertex shader C5740E8A without any my changes I did not solve this problem. May be helix dll has made wrong dump of this shader or mistake in overriding process? Listing of source vertex shader:
    vs_3_0
    def c4, 3.81481368e-006, 1, 16, 0
    dcl_position v0
    dcl_texcoord v1
    dcl_position o0
    dcl_texcoord o1
    mul r0.x, c4.x, v0.w
    mul r0.xyz, r0_abs.x, v0
    mov r0.w, c4.y
    dp4 o0.x, r0, c0
    dp4 o0.y, r0, c1
    dp4 o0.z, r0, c2
    dp4 o0.w, r0, c3
    mul o1, c4.zzww, v1.xyxx

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    1. I've tried all available reliase helix dll - same result. And all debug dll gave identical shader dump

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    2. This kind of thing can happen sometimes. One solution to try is to change the default stereo sampler to s1 s2 or s3 (DefVSSampler=258,259,260) and to change it in all fixed shaders.

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    3. Thanks a lot - it works! Here the newest version of fix - I'll refresh it if I find out and fix another issues
      [url]https://drive.google.com/folderview?id=0BzaqFJRlfzzcekZtTTU4dzhXcUU&usp=sharing[/url]

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    4. Great! pm eqzitara so the link in the main article gets updated :-)

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  4. Fix updated. map fixed. I tried to fix NPC's shaders. I fixed them but it seems to me that one shader execute couple times in diferent treads - small part of shadows of same shader not fixed but when disabling (overriding it by text file) both parts of this shader dissapears. But when disabling it through debug dll I have to disable 2 parts of same shader (VertexShader_576_CRC32_ 5825652.txt and VertexShader_671_CRC32_ 5825652). I tried to create twin file 05825652.txt.1 and 05825652.txt.2 - but this do not make any result

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  5. Thanks guys works great, glad I can finally start this series from the first game to get used to the controller. For 360 couch gamers like me, found this fix for the game.

    http://www.overclock.net/t/1303581/guide-how-to-play-assassins-creed-1-2-wiith-a-wireless-360-controller-mapped-correctly-works-with-some-other-ubi-games-too

    I appreciate it,
    djb

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  6. Awesome to see you making a fix. Thanks.

    Of note, when I installed the fix, I was getting crashes at launch, until I turned off the Steam Overlay. In case that might help someone else.

    Also of note, when I install the fix, I'm still getting the sky being too close, and in particular the clouds seem closer than sky. (Using 2/8 update from eqzitara) Not using SweetFX cuz of SLI580. Everything maxed. Older driver 320.49. Any ideas?

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    1. BTW, my problem was that AC launches as DX10 from Steam version. You need to run DX9 version directly to get Helix mod.
      Bit of a trade-off. In DX10 mode, shadows are correct for small screens like projectors, but sky is wrong. I tried using DX10 profile for DX9 launch, but it didn't fix shadows.

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  7. This comment has been removed by the author.

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  8. Ok I'm confused, so what do I need to do in order to have correct looking shadows for 1280x720 @ 60 Hz? Playing at 1920x1080 @ 24 Hz is like watching a slide show and that's my only other option for 3D on my tv. Also, I have the 334.67 drivers, but what the heck is "4N"?

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  9. So I installed it, but everything is flat, unless I move the camera. What's up with that?

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