Monday, October 13, 2014

Borderlands : The Pre-Sequel 3D Vision Patch

Fixed: Shadows, hud, etc
Update: Added depth option to subtitles.

Custom Hud Depth
Adjust your depth/convergence settings then using F1-F6. Find the hud depth that suits you. 
F1: Max Depth Hud
F2-F6: Custom Hud Depth settings.
F8: Will toggle subtitle depth

Gunsights
Hold down right mouse click and adjust convergence till you are happy with gunsights then click F7.
Hud will automatically change to max depth while right click/gunsights are in use for convenience.
Please note if using a controller you must use an application such as AHK/JOY2KEY.

THIS IS IMPORTANT PLEASE READ INSTALLATION IN FULL
-You must use Alice Madness Returns Profile!(Nvidia assigned the wrong profile to game)
Use nvidia inspector to do this. Open nvidia inspector. Click wrench/screwdriver icon. Select Borderlands The Pre-Sequel from drop down. Remove BorderlandsPreSequel.exe. Save. Select Alice Madness Returns. Add BorderlandsPreSequel.exe[..\steam\steamapps\common\Borderlands The Pre-Sequel\Binaries\Win32]. Save. Play.
Sli Compatibility Bits: 0x02406405 ::: AntiAliasing Compatibility 0x200012C1
-Field of Vision[FOV]
If you are adjusting from the default in game FOV. It is recommended not to exceed 95 FOV.

Install to... 
..\steam\steamapps\common\Borderlands The Pre-Sequel\Binaries\Win32
SHADEROVERRIDE

No Crosshair Version[Experimental]
You may have to tweak convergence to get this to work. Crosshair is removed but will reappear when right click is held down (for scoped weapons and rifles). Long story short I seperated the crosshair out as much as possible then punched a whole in the middle of hud screen. It works pretty well but it may cause certain hud elements to not show correctly when they are in same position that crosshair was in. I will not be offering additional support on this method.
..\steam\steamapps\common\Borderlands The Pre-Sequel\Binaries\Win32
SHADEROVERRIDE

If you crash on game launcher
Right click on the game --> properties --> define Startup Commands.
Add the start command -NoLauncher , into the Steam startup commands.

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If you like this fix I accept Paypal Donations at EQZITARA@YAHOO.COM or my PATREON.
Please keep in mind I am only one person at helixmod and all donations will go only towards myself.
Thank you for your support.

16 comments:

  1. still no patch for alien 3d vision .why insulation? alien insulation out before borerland. Please!

    ReplyDelete
    Replies
    1. Refer to this thread for the latest news regarding alien: https://forums.geforce.com/default/topic/780158/3d-vision/alien-isolation/6/

      Delete
    2. @classieux71: Why don't you fix it yourself? Coming on this Forum, which provides a fix for Borderlands, not even mentioning that fix, and then asking where the fix is for some other game is extremely rude.

      Delete
    3. On the internet most people have no manners :(

      Delete
    4. @classieux71: On your Google+ page, you show the Rift version for Alien. If you are this much of a rush, you either need to play that, or play it in Compatibility Mode.

      People here fix game in their free time, because they can. We cannot, and will not, take requests.

      If you really want a game fixed, you need to learn how to do it yourself, not just whine about it. Start with wiki.bo3b.net.

      Delete
  2. Thanks for this patch, and so close to release too!

    I am having an issue with saving the convergence though. The patch is definitely applied and working as there are no visual artifacts and the HUD is at-depth. However the regular (non iron-sights) convergence only saves for that game session (it resets to default if I restart the game), and the iron-sights convergence does not save at all (it has reverted to default every time I look at iron sights). I've verified dxsettings.ini is not read-only. The steps I'm following are as follows (just in case I'm doing something wrong):

    1) enter game to playable area where I can walk and look around
    2) press cntl+F6 to set the 'normal' convergence
    3) press F7 to save the setting
    4) hold right-click to bring up iron sights, press cntl+F5 to adjust convergence the other way, release cntl+f5 once it's at the right point, then press F7 (while still holding right-click)

    After following those steps, the 'regular' convergence *does* save even after coming out of iron sights (until I restart the game), but the iron sight convergence does *not* save. I wouldn't mind setting these both every time I start the game, but I can't get the iron sights to save at all.

    Any ideas?

    ReplyDelete
    Replies
    1. Can be done manually as well.
      ------------------------
      open dx9settings.ini
      search for
      Convergence = 0x403ed45b

      0x403ed45b = 2.981711

      If you want less like 2 use instead
      0x40000000

      or more like 4
      0x40800000

      Go to this site. Put a value in float value. Click convert to hex.
      http://gregstoll.dyndns.org/~gregstoll/floattohex/

      Delete
    2. I tip my hat to you, good sir. Thank you.

      Delete
  3. Cheezeman try to save normal convergence using control+f7 which is the default "save in game changes". Regular convergence resets usually on every game after restart if you do not save it using that cntrl+f7 combo. Not sure if its the case with bl:ps, but it worked for me in bl2. Never actually tried to adjust iron sight convergence. Im pretty sure it wasnt even working in my case, because i removed hud and crosshair fixes as i wanted them in screen depth.

    ReplyDelete
  4. i used nocrosshair fix. First i saved configuration (ctrl+F7) when aiming, then i saved configuration after releasing rightclick button and the reappearing crosshair GONE ! Looks perfect ! thanks for the fix !!!

    ReplyDelete
  5. Was working fine, added a second graphics card and dedicated to PhysX, ever since the games shadows are shown only in left or right eye. I remember this happening to me in borderlands 2 using Helix as well, at that time I was using an SLI configuration, now I am just using a single 780TI and an old 480 for physX. Not sure if it is Helix related or not, but figured I would mention it.

    ReplyDelete
    Replies
    1. A full re-install of nvidia drivers seems to have solved the issue. Sorry to have wasted space.

      Delete
  6. The result is beautiful, thank you for your work. The game is perfectly playable in 3D and it is excellent.

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  7. please tell me how to remoe the helix mod for borderlands the pre sequel

    ReplyDelete