Sunday, April 10, 2016

The Flame in the Flood (DX11)


Fix:
- Shadows
- Lights
- Objects markers in the ground
- Decals
- Halos
- Pop up HUD (-20%), more pop-up is not recommended

Presets:
- "P" key cycle through main menu/cinematics and gameplay convergence. The one in the screenshot.

SBS and TB  3D modes:
- If you want to use this modes, remove the ";" from "run = CustomShader3DVision2SBS" in the [Present] section of the d3dx.ini. Default game will start in TB Mode. Press F11 to cycle.

Instructions:
- Extract where RiverGame-Win64-Shipping.exe is located (...\RiverGame\Binaries\Win64)
- Use Post Processing = LOW. Any other option introduce an AO effect that is broken.

Tested in Steam version. Also working in GOG version.


Download


More info here:
Geforce Forum Thread

5 comments:

  1. This one has been on my radar -- now with 3D I'll pick it up. Many thanks to you champions of the 3D community!

    ReplyDelete
  2. Replies
    1. Hi gorka soria. It's best to post any fix requests on the Geforce forums so that more people will see it: https://forums.geforce.com/default/board/49/.

      Delete
    2. or
      http://helixmod.blogspot.com/2016/01/wishlist.html

      Delete
  3. This one is unexpected! Thanks A LOT, DHR!

    ReplyDelete