Sunday, September 25, 2016

Metro: Last Light

Just a simple fix I made for this game at the request of another member a while back. The game itself is already nearly perfect out of the box, but a couple of minor issues needed to be fixed and also added a couple quality of life additions.

*Note: This is for the original version of the game, not the Redux version

-Lighting reflection on spiderwebs
-Bloom that gets broken when unlocking and adjusting convergence (fixed to the correct position, however the bloom effect still appears through walls and objects when it should not be visible)
-HUD pushed into depth
-Disabled lens flares by default

Key presets:
-Auto-convergence on RMB to make aiming easier, or during cutscenes
-Auto-convergence on F for when recharging battery
-Toggle to re-enable/disable lens flares on the G key (same key as putting on the gas mask for added realism)

-Overwrite the Legal.ogv file to skip the annoying startup video in the beginning


Download: Version 1.1

1. Extract archive to game folder location that contains MetroLL.exe
2. Optional, for unlocking convegence:

Go into the following file:
C:\Users\<username>\AppData\Local\4A Games\Metro LL\<some number>\user.cfg

and add the line:
r_dbg_stereo_auto_separation 0

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