Monday, March 20, 2017

Half Life 2:Update

Before


After


Updated 23.03.2017:
- fixed red booth issues in first chapter instead almost invisible far chimneys

Fixed: Hud + crosshair depth (toggle with F1, F2, F3, F4), many geometry issues
Known Issues:
1. In couple of scenes far and near objects lies in one texture - so I had to choose to fix or not to fix this texture
2. After swimming under water reflections becomes broken - just Alt+Tab the game and press P to set custom convergence level
Installation:
1. Install Update Mod from here: http://store.steampowered.com/app/290930?
2. Try to start - if you see black screen instead menu you should do the following:
- change desktop resolution to 1280x1024
- run the game
- set 1920x1080 in game settings
- return desktop resolution
3. Unzip Half Life 2 Update.zip to game folder

P.S. It seems to me that fix will work correctly on standard game, but you should either disable autocrosshair Ctrl+F12 either rename or delete 8AA7BCD8.txt from ShaderOverride/VertexShaders folder (as for me I don't like autocrosshair)

3 comments:

  1. Awesome, thanks! I love me some Half Life 2

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  2. great stuff. is it impossible to fix the combine glass? I see it's still broken in the first after screenshot. is there a shader?

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  3. Yes, it,s pixel shader - much more difficult to fix them, you should understand how 3d works, which variable you should fix, what method you should use. Fixing vertex shaders very easy - you should find variable that "mov" to output "o0" and change it in 2 variations (plus or minus)

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