Wednesday, May 3, 2017

LEGO City Undercover (DX11)


Fix:
- Shadows
- Blob Shadows
- Lights
- Reflections
- Halos in effects
- HUD

Presets:
- " I" key toggle between user convergence and cinematics convergence
- "Xbox Back Button" toggle between user convergence and cinematics convergence

Notes:
- Disable motion blur
- I still don't finish the game, so if i found more issues i will update.
- If for any reason the game don't start in full screen, and/or 3D is not kicking in, uncomment this line in the d3dx.ini ;full_screen=1 (remove the ";")

TB and SBS Mode:
- The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the  ;run = CustomShader3DVision2SBS in the [Present] section of the d3dx.ini. Default TB Mode. F11 to cycle.

Instructions:
- Extract where LEGOLCU_DX11.exe is located (\LEGO City Undercover\)
- Start the game, when "Rundll32" prompt appear, press "Yes". This is for the Profile Override needed for this game.

Download


Read this topic about How i will release my fixes: HERE

** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com
Thanks!

3 comments:

  1. Replies
    1. Cheers zig!
      This games is very nice.....GTA style with bricks!!

      I normally play this kind of games ("kids games"), because my older kid like to play it in co-op. A lot of fun!

      Delete
    2. This "GTA style with bricks!!" sold me the game, will buy it soon. S3D takes games to another greater dimension, even the worst, ugliest, pointless games reborn with these fixes. So this cute one will be epic to brick. :)

      Thank you very much for the awesome fix.

      Delete