Monday, May 1, 2017

What Remains of Edith Finch (DX11)

This is an AMAZING game. I play the entire game in one session (is 3h long), can't stop playing...LOL

- Shadows/ Lights
- Decals
- Halos in effects
- Lights Shaft
- Some reflections

TB and SBS Mode:
- The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the  ;run = CustomShader3DVision2SBS in the [Present] section of the d3dx.ini. Default TB Mode. F11 to cycle.

Game Settings:
- Use Post Processing = LOW
- AA = MEDIUM (if not the screen goes black)

- "P" key and Xbox back button to toggle between 2 convergence value (1 for gameplay and the other for menus and play the comic part). default = high gameplay convergence, so the first menu will be very close at the screen.

- Extract where FinchGame.exe is located (\What Remains of Edith Finch\FinchGame\Binaries\Win64)
- Start the game, when "Rundll32" prompt appear, press "Yes". This is for the Profile Override needed for this game.



Read this topic about How i will release my fixes: HERE

** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account:


  1. This comment has been removed by the author.

  2. well.. i must admit that i'm not disappointed at all playing this game! a must to try, really good experience.
    thank you mate for this great game with a great 3D fix! (play this by night is better to feel that psychopathic game experience x))

  3. Great 3D fix! Thank you!

  4. Thanks!

    Game is brilliant in 3D, what an experience!

  5. Thanks for the fix and discovering me this game.

  6. Hi, thanks for your work. I have a question, I'd like to use psvr with TrinusPSVR to play this game in vr, is this possible? I installed trinus and I can use the psvr to see my desktop, but I have to render the game in sbs mode and I read in this post that it's possible to enable it in this game using your fix. I just extracted the files in the game folder with the launcher of the game and it starts without problem but, when I remove ";" in the ;run = CustomShader3DVision2SBS I have a fatal error. I have the latest nvidia driver for my card (gtx 460) and also I just updated windows 10 with the last creator update but I get the same error. Should I enable something with the nvidia panel or something like that? It's the first time I try to render a game with sbs so I'm a noob, thanks for the reply!

    1. Maybe is a win10 issue when TaB/SBS mode is enabled.
      You can try uncommenting (remove the ";" from the beginning) this line in the d3dx.ini file: allow_create_device=2

    2. Thanks, now the game loads when I select play3d but I see two images one over another with brown/red colors. I tried to use the PSVR with TrinusPSVR but I still don't see a 3d image on the psvr. I have windows 10 with i5 cpu 2.8ghz and gtx460. The psvr is detected by the software but I always see two different image on the lens on the psvr, one for each eye. When I try to play this game I see the 2 different images that don't "fuse" togheter to create a 3d image. Could be a problem of my vga? There are some settings I have to select in order to fuse the two images? In the nvidia control panel I selected the installation wizard but the only way to proceed is to select blu/red glasses but even doing so the image has the same problem.
      Thanks a lot for your help.

    3. If you see Over and Under F11 to cycle to different modes, until you see the SBS images.
      Strange that you see brown/red colors....maybe is the discovery mode.

    4. No i see one image next to the other... but to enable 3d view with psvr, do I have to activate the stereoscopic 3d view in the nvdia panel? And how can I activated it in the right way if I don't have any peripheral reported in the installation wizard?

  7. Thanks for this fix! The game is beautiful in 3D.

    One minor comment: I noticed that some of the reflections in the game are not quite right (like the framed photos in the hallway) and only show up in one eye.

  8. Anybody know why this game wouldn't even "try" in 3d? IOW, I start with fix installed and when game boots up, on my vg278 the 3d light doesn't turn green and attempt to render in 3d at all. I just get normal 2d rendering. Also don't get the typical Nvidia "warning" about how compatible the game is with 3dvision. I am running other games with fixes just fine. Any ideas?

  9. Thanks for this fix! 3D vision r amazing! ^_~

  10. same here 3d doesn't kick in, can i manually override profile ? wich game profile should i use ?

  11. DHR, thanks for creating this great S3D fix. In the beginning I had a bit of trouble because I use the DRM free version of the game from The executable is called "FinchGame-Win64-Shipping.exe" (v1.0.0.0 according to gog) resulting in the following message upon startup: "Fatal error! - The UE4-FinchGame Game has crashed and will ...". I renamed the executable to FinchGame.exe and it worked as described. As mentioned above it might be necessary to recheck the Fullscreen setting to make it work after renaming. I will donate as soon I know all about this family's history. Thanks again DHR!

    1. try renaming the file to "FinchGame.exe" and run it directly

  12. Unfortunately the "fatal" error also happens with the (rght now free) version for the expic games launcher. Renaming the FinchGame-Win64-Shipping.exe doesnt help, as the epic launcher diesnt start (cant find the file, I guess)... Can you adapt the fix for the other file name?
    In checkerboard it starts, but the checkerboard on my TV (LG 47LW5590) is different, it is just blurry as 3d without the right settings... It is set to fs and 1080p

    1. Just tested this with the free version from Epic Games. It is working correctly for me, 3D looks terrific. Win10 1803, Driver 417.22.

      I did get the 'fatal error' dialog at launch, but after saying OK, it went ahead and launched anyway. And was in 3D. Now whenever I launch from Epic Games Launcher, I do not get the error dialog, and it all works. I did not rename the exe.

      Try running the game without the fix installed, make sure you get it into 3D to start, by changing to fullscreen in options. Run it twice to see that it picks up 3D correctly. After that is working, drop the fix files into the W:\Games\EdithFinch\FinchGame\Binaries\Win64 folder.

      I'm not sure what that 'fatal error' thing is about, but my best guess is that it is reporting an error while it tries to change resolution or settings. Setup the game graphics the way you want, and set your desktop to the same.

    2. Did you use the CustomShader3DVision2SBS mode as describebed above? With chceckerboard (standard) I have the same behaviour as you say. After the fatal error, it starts. and strangely though, now the checkerboard works and is noot blurry anymore.
      But when I try to use TB mode (as my TV is a passive 3d), after the fatal error, the game doesnt "pick up" anymore. Tried to mess with the resolutions, but no luck... Fortunately checkerboard now works :)