Sunday, June 25, 2017

Hollow Knight




3D Vision fix for Hollow Knight, with extra graphics options.

Fixed
- Haloing effect.
- Fixed shaders using DarkStarSword Unity scripts (I don't know how they looked before applying them).

Installation
- Download this file and extract (with 7-zip, for example) its contents in the "Hollow Knight" folder, where "hollow_knight.exe" is.
- Make a shortcut to the game using the "-window-mode exclusive" parameter (without quotes). Example: "C:\GOG\Hollow Knight\hollow_knight.exe" -window-mode exclusive
- Boot the game.

Hotkeys
- F1: four convergence presets.
- F2: depth of field toggle. Not disabled by default.
- F3: HUD depth presets. Screen depth by default.
- F4: film grain toggle. Not disabled by default.
- F5: bloom toggle. Not disabled by default.
- 1 (not numpad): HUD toggle (with a nice collapse animation).

Recommendations
- Disable vsync ingame, force it in the drivers and cap the fps to 60 in RTSS, to have the smoothest experience. For 2D, change the fps limit to our refresh rate.


If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com

3 comments: