Sunday, March 11, 2018

Dishonored 2 (DX11)

Update 02-03 ** THANKS TO masterotaku:
- Update fix due game update
- Fixed blood (99% perfect).
- Improved bloom lens flares (when bloom is enabled).
- Fixed lots of minor haloing problems.
- Fixed lots of things that needed to be stereoized.
- Much better fix for lighting clipping. If there is some of it left, it will be rare and minor.
- clouds and moon lighting

  • F1: convergence presets. By default the game profile uses 0.5.
  • F2: HUD depth presets. By default screen depth. I prefer the fifth one, 0.92.
  • F3: HUD toggle.
  • F4: image sharpening toggle. Enabled by default.
  • F6: vignette toggle. Enabled by default. Press once to disable the normal effect. Press twice to also disable crouching vignette. Three times to enable it again.

I want to says THANKS to bo3b, for putting a lot of hours in refactoring 3Dmigoto so this game and others can load 3Dmigoto so a fix was possible, many many thanks!

- Shadows
- Lights
- Reflections
- Volumetric Lights (aprox. looks OK most of the time)
- Decals
- Lights Shaft and godrays
- HUD and Crosshair

TB and SBS Mode:
- The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the  ;run = CustomShader3DVision2SBS in the [Present] section of the d3dx.ini. Default TB Mode. F11 to cycle.

Know Issues:
- In one particular lights there are still some culling. Is minor.
- Some clouds/myst during night is in 2D...i can fix it, but introduce a mayor haloing in the entire screen. I can't separate the texture and also texture overrides don't work. Is minor.
- One texture of the blood decal is cutted. The rest of the texture of the blood and all decals are OK.
- When you load in to the main screen for the first time, there is a black texture that is in 2D...if you load a savegame and then return to the main menu is fixed..LOL.. don't know what the hell happens here.

- Disable DOF and Motion Blur
- Don't use Temporal AA

- "L" key to cycle Crosshair and HUD depth
- "K" key to toggle between gameplay and cinematic convergence
- "Xbox Left thumb + Right thumb" toggle between gameplay and cinematic convergence

- Extract where Dishonored2.exe is located (\Dishonored2)
- Start the game, when "Rundll32" prompt appear, press "Yes" (in Win10 this don't appear). This is for the Profile Override needed for this game. In Nvidia overlay you will see "3Dfix by DHR".

Download (Updated Fix by masterotaku)

Download Old fix


** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account:


  1. Looks great, so happy to see all the work that went into this fix has paid off!

  2. Thanks a million DHR, working fine ! Worth waiting to play. Hoping the same for Mafia 3 ;-)

  3. thanks a lot. great fix. wow this game really needs some cpu and gpu power in 3d ;D time to upgrade.

  4. Thanks Dhr and Bo3b, it looks awesome!

  5. Well sadly uninstalling dishonored 2, but keep the donation. I'll not play it due to the fact it forces me to update my windows 7, and with spectre meltdown measure system slowdown, I will not, thank you.

    Keep creating fixes by all means, and I will support good games by donating to you for good measure, to support the cause of 3D vision and my entertainment. Thank you.

    1. No, this will work on Win7, most of my time spent working on 3Dmigoto was for Win7 support. The only piece that is required is the PlatformUpdate, which is an optional Win7 update. Sometimes known as the 'evil update', although at this point it's no longer evil. It is required by the game, not by 3Dmigoto.

      No need to switch to Win10, and the PlatformUpdate is completely unrelated to that spectre stuff. You don't need spectre update for PlatformUpdate.

    2. Its pretty easy to uninstall windows updates.

      Just play game and then uninstall it.

      I think you could even system restore.

    3. I get a really dark image when switching to sbs. Any idea why please. Have had this with a couple of fixes lately! Thanks

    4. @Darren: Post a screenshot on for us to see. If the screenshot looks OK, that will determine if it's game/fix related, or something about your system.

      No known problems here.

    5. Thank you, thank you and thank you for a 3D fix on this title! After a while I ventured into it and now I'm in owe of how beautiful this sequel of one of my favourite games is in 3D vision. God Bless you DHR, Bo3b and all donators.

  6. Thanks for your response Bo3b. Really appreciate what you guys are doing, in particular getting SBS working as an option now. Nothing quite like proper 3d Gaming. I was playing around last night and found a solution myself. If I Disable Full Screen Optimisations in the Shortcut under Compatibility settings it fixes the problem. Might help others experiencing the same issue. Im on Win10 64bit latest anniversary using a GTX970 with latest drivers. (I have experienced this with a few later driver revisions as well.) Basically, as I said, the problem was that the game just goes really dark when enabling 3d. With this fix its normal brightness. Weird I know.

  7. Hey bo3b I could use some slight assistance. I'm running sli 1080's and with the fix I get a stuttering mess. every time I just move. the GPU usage will also just drop to 0. I have been troubleshooting for an hour or so.
    With the wrapper uninstalled and all the settings setup it's completely fine. Run around pan fast no drops constant 60 FPS. reinstall the fix choppy cant play. Has me baffled. It's exactly the same with Death of the outsider.

    1. One of the problems we saw for SLI setups is copying of textures across the SLI bus can become a bottleneck. The solution involves a complicated 3Dmigoto feature that downscales some textures and things like shadow depth maps to avoid the bottleneck.

      As a start, try setting the resolution lower, which will typically force the game to use smaller textures to start. See if that solves the choppy display. (may not be the texture problem.)

  8. Sorry mate I have had no monitor it was a first gen 3D vision 2 sadly died.
    Really?. Dont think I could hit 60 fps in 3D on one card.
    I just tried it again I downsized the resolution from 1920x1080 to 1600x900 and it didn't do much.
    Auto detect settings had everything on max I lowered just about everything. Only getting a max of high %60 GPU usage on lower settings also. I have uploaded a clip of just starting a game running around for a minute as you can see my framerates are dropping well under 120fps in 2d. when 3D is enabled with the fix I literally cant do anything as soon as I move my GPU usage will drop to like 0 and framerates go like 10 then back up to 60 then it repeats. I messed with just about every setting in NVidia control panel Vsync etc. the in game vsync tried all them options on/off. First game I have seen with these new features.
    The video link I just put on my YouTube account. All stats on Riva tuner no bottlenecks going on.

    Thanks a lot.

  9. Unfortunately when i use the mod with my 1060 'll get framedrops, the GPU load goes down to 0% and i got lags when i move around :( but the mod looks fantastic !
    Are there any tips around what to do ? i have changed almost everything to "low" or "off" except for the full hd resolution. no change at all....