Saturday, July 28, 2018

Mothergunship (TowerOfGuns2) 3D-Vision-Fix 1.00

***This fix was made of (adapted) UE4 Universal-Fix from DHR***


Lastest Update: 28.07.2018 - V1.00
- release

Fixed:
- nearly everything by DHRs UE-4 Engine Universal Fix by adjust the Regex #numbers for this game and fixing Regex-5 and adding a Regex-7
- HUD  - Losti
- minor manual fixes - Losti

Issues left:
- reflection is not ok in some places
- AO not perfect, hence it is disabled but can be enabled in two different strengths
- the "broken glass effect" if you where hit is @ screen depth, i cant find a shader fot that....


Download - Fix V 1.00
Mothergunship (TowerOfGuns2) 3D-Vision-Fix 1.00


Introduction get it working:
- If there is an issue that is game breaking and not listet at "Issues left", please provide a savegame link via email to my paypal donation adress.
- uninstall old fixes!!!
- download and extract the fix archive to "...\Mothergunship\TowerOfGuns2\Binaries\Win64"
- set FULLSCREEN in graphic setings, if there are any 3D kick in Problems, hit ALT+ENTER until you are in ^^
- DO NOT TUCH "z2" constant in the ini file !!!


Ingame Settings:
- everything @  maximum, i have not checked other settings, but should be OK because of the regex...but not sure...

Key Settings:

HUD Depth for Vendor and Menue and normal Gameplay (cycle)
"XB_GUIDE"
"TAB"

"z" onstant will change HUD Depth @ [Key1_HUDDEPTH_KB] / [Key1_HUDDEPTH_XB] if you need.
"z3" will change the depth of the crosshair ==> be carefully if you change z you have to adapt the z3 value !!!

HUD Depth for Vendor and Menue and normal Gameplay - HIGH CONVERGENCE (cycle)
"/"
"#" (german)

This key gives you higher convergence but disables all your arms/weapons and the weapons @ the shop. Use this key again to get it back and set a suitable viewing for the menues and the shop.
If you like this setting more than the normal above, change the key to your favorite and delete the [Key1_HUDDEPTH_KB] and or [Key1_HUDDEPTH_XB] section ... or replace all things from [Key4_HandsOff] to [Key1_HUDDEPTH_KB] and or [Key1_HUDDEPTH_XB].


Enabling AO (cylce)
"."

The game fix comes with AO off. You can toggle it in 2 stages to on via this key. Its up to you. Set "z4" in [Constants] to your prefered setting if you dont want to toggle it anymore.
z4=2,0 -- off (standard)
z4=1,0 -- medium AO
z4=0,0 -- high AO
==> the higher the AO the more wrong is it.

Disable Impact Animation (cylce)
","

The game fix comes with impact animation = on. This is may be strange....you can disable it with this key or reenable if you want. Set "z5=1.0" in  [Constants] if you will have this disabled any time without the use of this toggle key.



Acknowledgements

- THANK you DHR for the UE4 universal fix!!!
- Big thanks to Bo3bDarkStarSword, Flugan and all others involved in creating 3DMigoto; an amazing wrapper that allows us to fix our favourite DX11 games in 3D Vision!
NVIDIA for creating 3D-Vision as a tech!
__________________________________________________________________________________
If you like the fix and want to contribute for more future fixes, you can donate to this PayPal account: rauti@inetmx.de
(Donate for DHRs Universal Fixes: dhr.donation@gmail.com)

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