Tuesday, October 2, 2018

Divinity Original Sin 2 - Fix Update (patch v3.0.190.74) - Classic and Definitive Edition

*** This fix was originally made by Mike_ar69, Helifax and bo3b ***

*** Update for Patch v3.0.190.74 and later (e.g. DefEd) Losti ***
*** Update mouse-depth for original fix  Losti ***



Lastest Update: 02.10.2018 - V2.50
- release


Fixed:
- everything that was fixed by bo3b and making the original fix here (http://helixmod.blogspot.com/2017/09/divinity-original-sin-2.html), bring up to work with game patch v3.0.190.74 and later Losti
- PortraitFix script for DefEd (sorry for this circumstance but its well described how to use) Losti
- depth scaling for mouse coursor (DefEd and Classic) Losti
- depth handling UI, mouse and Gamepad (DefEd) Losti


Issues left:
- may be some creature portraits are not in depth while fight, please report that to rauti@inetmx.de with a savegame link!!!
- your personal portrait has to be set in depth by YOU, please following the instructions (DefEd only)
- your personal portrait loading a game made before v3.0.190.74 have geyish issue (DefEd only)
- everything i have not found .... report to my PP donation address
- some UI elements will not be 100% ok....but not game braking....

Report Issues:
- report any game breaking issues that are not described above in "Issues left" to rauti@inetmx.de
- provide savegame link/screenshot/details (NOT A SAVEGAME.RAR or ZIP this will be rejected)
- you can also report issues @ the 3DVision forum in the respective threar, but EMAIL would be the way you reach me deffinitively. I will NOT check this thread here!!!
- special help? contact me as well!!!


Download - Fix V 2.50
Divinity Original Sin 2 - Fix Update (patch v3.0.190.74) - Classic & Definitive Edition V2.50


Introduction get it working (follow the septs 1 by one!!):
(READ CAREFULLY!!! Please thake the time to read the whol lines one by one....DO NOT bother me with issues that caused by NOT READING THIS step by step!!!!!)

- ignore all writing errors in my post/comments/descriptions ^^
- uninstall old fixes!!! (delete the ShaderFixes folder from the game!!!)
- get the lastest NVIDIA driver, uninstall old one with  Display Driver Uninstaller (DDU) if any troubles occure
- download and extract the fix archive to:

* for Classic-Version use the content of the archive and the \Classic\ folder and extract it to: "...\Divinity Original Sin 2\bin"

* for Definitive-Edition: extract EVERYTHING of the archive to Divinity "...\Original Sin 2 Definitive Edition\" (overwrite the content there)

- start NvidiaProfileInspector (or download an install and start ^^)

-delete ALL DOS 2 Profiles!!!!:
===> Delete "Divinity Original Sin 2"
===> Delete ALL profiles called "EoCApp" ("EoCApp-3DMigoto")
Troubles? Also delete the DOS1 Profiles (the 3D fixed have its own one!!)

- start the script: "0_SetupCharpic_DOS2-DE_3DV.cmd" (in ...\Divinity Original Sin 2 Definitive Edition\DefEd\bin) (as administrator) ==> DefED only!!! ... and follow the instructions (CAREFULLY!!!)==> This is for setting up your portrait right!!!

- in the game press XB_Guide for set up game to Controller usage (you have to disable SteamGreatPicture mode for the GUIDE button!), or hold down SHIFT key for Keyboard/Mouse setup (DefEd only)

===> For peoples not having any idea how to individually set up the DEPTH for the game and the HUD i recomment using the fix as it is.....BUT OF CAUSE you are free to make it to your own, but its some more complicated here but not impossible if you carefully read the next parts.


Ingame Settings:
- everything you like (...i think...)


Constants in d3dx.ini:

NOTE: The Constans have to be set up in the following sections, if you need some customization:

==> "Initial Depth Settings" (if you use Keyboard an Mouse or Controller)
==> "STANDARD GAMING-XBOX-CONTROLLER"  (if you use a Controller)
==> "STANDARD GAMING DEPTH - Keyboard/Mouse" (if you use Keyboard an Mouse)

- x = HUD-Depth (also afflicts Mouse-Depth, you have to set up new X3 and X5 if you change it)
==> the lower this value, the more the UI will came out of depth

- z3 = Mouse-Depth (depends on HUD-DEPTH and need a change
==> the lower this value, the less the mouse is into depth
(you have to try what value is suitible in dependency of the HUD-DEPTH and the convergence!!!!)

z5=1
==> the lower this value, the less the mouse is into depth if you are over menue Elements like the action bar
(you have to try what value is suitible in dependency of the HUD-DEPTH and the convergence AND thr z3 constant)


==> DO NOT TUCH the rest of the constants!!!!! ==> Some details and DO NOT CHANGE hints in the ini file ^^



Key Settings (Controller):

Standard Gaming Depth and Hud
XB_GUIDE
(Game is using 62 % Depth, rise it if you like...., but be aware of not matching UI depth or more bothering of it....)

LOW-DEPTH - if AutoDepth will not work or some what in menues
XB_GUIDE + hold down 0,3 sec
(you have to press XB_GUIDE short after leaveing the menue to reset gaming depth)

Alternative Gaming Depth for you to test if you want....
XB_LEFT_SHOULDER + XB_B
(if you like this more than the original one, search for "Key = XB_LEFT_SHOULDER XB_B" (without "") in the d3dx.ini and change it to "Key = XB_GUIDE" (without "") and delete the section STANDARD GAMING-XBOX-CONTROLLER


Key Settings (Keyboard/Mouse):

Standard Gaming Depth and Hud
"SHIFT" + hold down 0,3 sec
(Game is using 62 % Depth, rise it if you like...., but be aware of not matching UI depth or more bothering of it....)

LOW-DEPTH - if AutoDepth will not work or some what in menues
"p"
(you have to press "SHIFT" + hold down 0,3 sec after leaveing the menue to reset gaming depth)

Alternative Gaming Depth for you to test if you want....
"CONTROL" + "W"
or
"CONTROL" + "D"
(if you like one of this more than the original one, search for "Key3_PRESETS_KB-1" or "Key3_PRESETS_KB-2" (without "") in the d3dx.ini and change it to "Key = VK_SHIFT" and add
"delay = 300" (without "") below,  and delete the section "STANDARD GAMING DEPTH - Keyboard/Mouse"


Key Settings (Both, XB/KB):

Cycles Mouse-Depth
"."
(this will be resetted using the "Standard Gaming Depth and Hud"-Key again....this is only for you to shortly adapt the mouse deth or find a z3 constant that matches your likes)

Cycles Convergence
","
(this will be resetted using the "Standard Gaming Depth and Hud"-Key again....this is only for you to shortly adapt the deth or find a convergence that matches your likes)

Force UI-Depth-Update
"Q"
(this will bring up the richt DEPTH for the screen that is shown, you need this if everything will not be OK ... happens sometimes because the autoDepth Scaling will not trigger right in some situations (e.g: If you load a game that is in fight, the fiht-depth will not be triggered without using Q)
==> This set up the Depth settings from the beginning of the [CONSTANTS] section if no auto-depth sceene is present....hecne, use the same separation/convergence/z3, z5 and x constant here, linke in the Standard Gaming Depth sections.

Key/Depth Setting - Customization
if you dont like the settings the fix comes with, you have to find your own likes, choose your desired separation, convergence and HUD-DEPTH in the game 
- to see your convergence/separation set
[Hunting]
hunting=1
in d3d11.ini and press F10 to see the current separation/conv. Set it to 0 if finished (Press F10 again or resart the game) -- BE AWARE of pressing other keys of the NUM-PAD while hunting is enabled.
- Find a suitible separation/convergence/HUD depth (x constant), as well as mouse depth (z3, z5)
- edit the d3dx.ini
- set your desired Separation and Convergence can Constants for keys named "STD_GAMING" and just below [Constants]


Acknowledgements

- THANK you DHR for all your continues support!!! 
- THANK you Mike_ar69, Bo3b and Helifax creating this fix in its first Release
- Big thanks to Bo3bDarkStarSword, Flugan and all others involved in creating 3DMigoto; an amazing wrapper that allows us to fix our favourite DX11 games in 3D Vision!
NVIDIA for creating 3D-Vision as a tech!


Food for Thought:
- Any 3D-Vision fix will take many hours of developnment, even if its a fix from a prev. fixed engine or an update of an exiting fix. We do THIS because of the satisfaction getting things right and helping others and keep 3D-Vision alive , not because of any profit in general.
--- This fix lasts 43 hrs to develop for me and "some" beers and cigarettes. Please find the donation addresses below to refund some of it .... OF CAUSE only if you want ---
__________________________________________________________________________________
If you like the fix and want to contribute for more future fixes, you can donate to this PayPal account: rauti@inetmx.de

Help keeping us 3D-Vision alive, support shader hackers with some motivating beer here:
https://forums.geforce.com/default/topic/1025069/3d-vision/free-donations-to-3dvision-fixers-absolutly-no-request-here-/post/5216801/#5216801

3 comments:

  1. I found an issue that affects coop / split screen in 3d, where the info popup is partially covered by a wood texture, covering part of the description. See https://steamcommunity.com/sharedfiles/filedetails/?id=1557839631

    As mentioned this is not a problem when playing solo. See https://steamcommunity.com/sharedfiles/filedetails/?id=1557839203

    Any idea what is causing this issue, let me know if i shall add some more infos ...

    By the way awesome job of bringing this title to be played in 3d!!

    ReplyDelete
  2. Have the same problem with the wood texture blocking the view of the hud, but also in solo-mode (go to equipment and try to put a weapon to the hands-slot and you will see only a part of the description because the upper part is blocked by the wood texture panel). When I uninstall the fix everything is okay (no wood texture) but then of course the 3D is looking weird (some shadows and effects have wrong depths)

    ReplyDelete
    Replies
    1. Please go here and try this one and report back in the thread about your experiance:

      https://forums.geforce.com/default/topic/1024719/3d-vision/divinity-original-sin-2/post/5910660/#5910660

      Delete