Sunday, March 3, 2019

Yakuza 0 - Kiwami

3D Vision fix for Yakuza 0 and Yakuza Kiwami. It's a merged fix because they share most shaders.

- Sea and river water.
- Reflections.
- Some 2D lighting, but it doesn't scale perfectly with convergence.
- Sun lighting.
- Shadows.
- Some effects that only appear in cutscenes.
- Automatic low convergence for cutscenes.

Known issues
- Shadows may be imperfect in some cutscenes. This is the best I can do.
- 2D lighting (which appears at only a few spots at night) doesn't scale perfectly with convergence, and can have some clipping.
- Some 2D lighting when punching enemies or defending.
- Cat fights in Yakuza 0 have incorrect depth for part of the spectators.

- Download this file and extract its contents in the "Yakuza 0\media" or "Yakuza Kiwami\media" folder, where "Yakuza0.exe" or "YakuzaKiwami.exe" are.
- Launch the game and let it overwrite the profile.

F1: convergence presets.
F2: HUD depth presets.
F3: HUD toggle. Not disabled by default.
F4: black bars toggle for non high quality cutscenes. It also disables fade to black transitions.
F5: depth of field toggle. Not disabled by default.
F6: ambient occlusion toggle. Not disabled by default.
2 (not the numpad): six bloom presets, from x0 to x1. x1 by default.
3 (not the numpad): dynamic HUD samples (500, 1000, 2000, 4000). 1000 by default (you don't need more).
4 (not the numpad): dynamic HUD presets (centered, per vertex, disabled). It's disabled for cutscenes and menus. Not enabled by default.

If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account:


  1. Thanks a lot for the fix masterotaku.

  2. Thanks man, can finally disable the horrid dof in Kiwami.

  3. Hello there. I have some questions:
    1. The mod's features/fixes are mostly for the 3D Vision, right? Not for when playing on flatscreen (2D) displays. In case I'm wrong, feel free to correct me.
    2. Can we encounter any of the Known Issues if we play on flatscreen displays? I only want to use the DoF toggle. If I enable it, do I risk running into some of the known issues? or not?

    Thank you very much for providing us this feature-rich mod.

    1. 1- The toggles (HUD, depth of field, bloom, SSAO and black bars) work for everyone. The rest are for 3D stuff.

      2- The known issues are exclusively for 3D. You won't see any difference in 2D, and I didn't disable any effect by default.

  4. It seems both games were recently updated:
    > Yakuza 0 received a patch (previously on the beta branch) on 11th March with new fixes.
    > Yakuza Kimami received a beta patch on 11th March, then on 14th March it got officially released (on public branch).

    Does this mod/tool still work with the games? Is it compatible with their newest versions? Please let us know.

    Thank you again.

    1. Is this something you can just try, and let us know? We need people to take the initiative and help out.

  5. It works just fine with the recent patch in Yakuza 0.