Monday, May 6, 2019

Close to the Sun (DX11)



Fix:
- Shadows
- Lights
- Reflections & SSR
- Lights Shafts
- Decals
- HUD

TB and SBS Mode (optional):
- The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the  ";include = ShaderFixes\3dvision2sbs.ini" of the d3dx.ini. Default TB Mode. F11 to cycle. Also remember to use "HDMI Checkerboard" in the NVCP to remove the 720p limitation.

Ini Settings:
In the engine.ini (pcgamingwiki) use this:

[SystemSettings]
r.MotionBlurQuality=0
r.volumetricfog=0

Notes:
- In the prologue, for some reason inside the cabin/Boat (devs mistake?) you can see the moon reflections in the furniture. Once you get out, all is OK.
- r.volumetricfog=0 disable some volumetric fog that is used in the end of chapter 5 and beginning of chapter 6. If i can fix this i will update. The effect is very GPU intensive btw.

Instructions:
- Extract where ctts-Win64-Shipping.exe (...\ctts\Binaries\Win64)
- Start the game, when "Rundll32" prompt appear, press "Yes" (in Win10 this don't appear). This is for the Profile Override needed for this game. In Nvidia overlay you will see "3Dfix by DHR".

Download

Screenshots

** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com

1 comment:

  1. As always fantastic fix, thanks for the work.

    ReplyDelete