Tuesday, December 1, 2020

Mortal Kombat 11

Mortal Kombat 11 3DMigoto Fix v2.0 by DJ-RK








Updated on 2020-12-02 to v2.0


Update history:

v2.0 on 12/02/2020
-Got it working again! ... mostly. See Unfixed / Known Issues section below.
-Changed some keybinds and removed previous effect toggles
-Simplified autoconvergence preset handling. See Keybindings section for details

v1.2 on 5/16/2019
-Fixed regex regression error causing broken effects on stages. Now fixed for all stages
-Added a separate d3dx.ini file to be used with Endri's FPS Cap Remover. Is located in folder called 60FPSMod. Overwrite the d3dx.ini file in the game's installation folder with this. (no longer relevant)
v1.1
-Fixed a few additional broken stage effects on Wu-shi Dragon Grotto, Blackmarket Alley, and Kotal's Kolosseum stages

Download:

MK11 3D Fix v2_0.zip


Fixed:

-All lighting & shadows (*all except one mentioned below)
-Tile lighting clipping
-Reflections
-Light shafts / God rays
-Volumetric fog & smoke
-All halos and miscellaneous broken effects
.

User Interface Features:

-Separate convergence + HUD depth presets for during fights, fatalities & fatal blows, inside the Krypt, and the various menu screens
-Scene detection which will automatically transition between the presets based on what's happening on screen
-Several keybindings which allow you to cycle through preset values
-HUD overlay which displays a message showing which option you are changing and to which value when using the built in keybindings

Keybindings:

F1: Cycles between 3 different preset values for during fights
F2: Cycles between 3 different preset values during fatalities and fatal blows
F3: Cycles between 3 different preset values while exploring the Krypt
F4: Cycles through HUD depth % settings: 0, 10, 20, 30, 40, 50
F5: Disables HUD
F6: Show Help dialog

-The key for setting Fatalties and Fatal Blows convergence must be used during a Fatality or Fatal Blow for it to save the setting. 
-Same thing for the Krypt convergence setting key, it must be pressed while in the Krypt to take effect.
*Note: Technically Fatalities/Fatal Blows and the Krypt both utilize the same preset, so if you set it for one it will set it for the other as well, however note that Krypt convergence presets are higher than the Fatals presets.

Installation:

-Extract fix contents to the ..\Mortal Kombat 11\Binaries\Retail\ folder

In game settings:

-Disable Motion Blur
-Use either FXAA or Off Anti-Aliasing settings (any TAA option adds artifacts)

Unfixed / Known Issues:

-There is some lighting in the Soul Chamber stage that is in mono
-Distant environmental geometry in the Krypt flickers/disappears due to occlusion culling method used in this game, which does not match the known methods in other games which can be fixed (CryEngine games, Batman: Arkham Knight)
-Some shadows cast from CS light sources have some blocky/pixelated edges to them
-Some smoke in the Krypt and during fatal blows background are a little broken. This was fixed before and broken each update, and I'm just too lazy to even bother with this one every time tbh

Donations:

-Like my work and wish to show appreciation? Dontations can be sent by visiting: www.paypal.me/DShanz or by sending to rshannonca@gmail.com

19 comments:

  1. This comment has been removed by the author.

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    1. Sorry, nothing I can really say or do to help you.

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    2. Damn ,I got the same problem with it :'(

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    3. You need to give us better information than "game crashes." Obviously DJ-RK would not post a fix that was crashing for him.

      What OS, Driver, game store? What did you try so far? Did you try the obvious of reinstalling the game and driver using DDU?

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    4. Sorry ,I'm using windows 10 Version 10.0.14393 Build 14393
      And bought the game on steam .I extract all current file to the retail folder ,first with the 60 fps since I'm using the mod .But I tried to uninstall and put the other d3dx file but still the same crash .Haven't tried the DDU yet since I just heard about it ,but thanks for telling me .

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    5. Have you made sure to update to the latest 60FPS mod version (now on 2.0.6)? Every time that MK11 gets an update (about once or twice a week) it breaks compatibility with the 60FPS mod, causing the game to crash with that mod until Endri updates it to fix compatibility. Even if you are on the latest version, then perhaps try running the game without it just to eliminate it as a possible cause of your crashes.

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  2. Yes ,I'm up-to-date with his fps mod .And I already tried the original one without the fps mod but still the same problem with it .But thanka for replying ^^

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  3. This comment has been removed by the author.

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  4. Every time i start the game i get the message " There was a problem starting d3d11.dll The specified procedure could not be found. "
    The game starts but without 3dvision, im on win 7 , I was on 418 nvidia driver, i have ddu and load 430.86 with Losti guide to load 3dvision driver but i get the same error
    Can someone help me?

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    1. This comment has been removed by the author.

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    2. When game starts it says: "WARNING: Profile update failed"

      Steam version of the game , nvidia 1080ti

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  5. Every time i start the game i get the message " There was a problem starting d3d11.dll The specified procedure could not be found. "
    The game starts but without 3dvision, im on win 7 , I was on 418 nvidia driver, i have ddu and load 430.86 with Losti guide to load 3dvision driver but i get the same error

    When game starts it says: "WARNING: Profile update failed"
    Steam version of the game , nvidia 1080ti

    Can someone help me?

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  6. Hey I know you're probably long past caring about this but I downloaded it for the ability to remove the hud. That part works but there are some weird lighting artifacts that are permanent while I have your mod installed. I was wondering if you could possibly make a version with just the hud toggle or let me know if there's a way to modify it to only include that feature. Thanks a lot. Cool soundcloud btw. I am from Toronto as well and have worked in the club scene as a light jockey for years.

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  7. This 3D fix is loaded correctly. However, left image and right image has the same depth offset, and convergence cannot be changed. Essentially it does not work. Thanks for your work.

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    1. The fix was partially broken by an update when Aftermath dropped. I started working on an update a couple weeks ago, which is for the most part finished but I need to do a little testing before I release it and haven't had the time to play games much lately. I hope to have the update released in the upcoming weeks so stay tuned.

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  8. Don't know if I'll play the game, but thanks a lot man!!

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  9. Tried on different versions (0.318 and 0.384) and fix doesn't work. Or maybe it works like somebody wrote above "left image and right image has the same depth offset, and convergence cannot be changed".

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  10. mind blowing 3d any chance for geo 11 update?Them fighting games looks outstanding in 3d

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