Sunday, June 30, 2019

The Sinking City - 3D-Vision Fix - Losti - V2.00


The Sinking City - 3D-Vision Fix - Losti - V2.00


***This fix was made with DHR-Universal-Fix by Losti***


---------LATEST official 3D-Vision-Geforce Driver: 425.31----------
You can install 3D-Vision for the lates driver using this Method discriped here: https://www.mtbs3d.com/phpbb/viewtopic.php?f=105&t=23277


Optional donation:

If you like the fix and want to contribute for more future fixes, you can donate here: http://paypal.me/Losti3D


Special Thx goes to:

DHR - for UE4-UNIVERSAL FIX! - donate @ dhr.donation@gmail.com

DarkStarSword  - for everything you did for this small but nice 3D-Community and of cause your personal support!!! - donate or support @ https://www.patreon.com/DarkStarSword
                          
masterotaku      - for guiding me with his knowledge and be present all the time for my questions!!!! THY MATE!!!! - donate @ masterotakusuko@gmail.com
==> THANK YOU for the trick with the 5008 correction via RenderTargetOverride

chtiblue - for bug-reporting and providing savegames and screenshots, THIS IS WHAT I NEED!!!!



_________________________________________________
--- ~15 hr time of development later ---                      
_________________________________________________


NOTE: PLEASE...PLEASE uninstall the old fix (just delete the ShaderFixes folder!!!!!!!!!!!!!!!!) Otherwhise you run into wrong reflections!!!!)


Update: V2.00 - 07.12.2019
- update to the new universal fix 2 fixing all remaining issues (except 2D fog) like perfect volumetric lights, water, shadow, lights, reflections
- disable key for 2D fog
- perfect autodepth for crosshair
- perfect depth for target object marks
- added presets for HUD-DEPTH and depth presets (see key section)

Update: V1.31 - 24.07.2019
- added autodepth for crosshair for convergence greater than 130


Update: V1.30 - 19.07.2019
- added autodepth for crosshair
- fixed some minor issues ref. reflections/shadows/lights/water
- added Low Depth Preset key for Controller
- rain drops removed from screen


Update: V1.20 - 04.07.2019
- fixed everything reported by chtiblue, the game should be 3D-Vision Ready now, except the fog @ screen depth

Update: V1.11 - 03.07.2019
- dynamic lights should be fine now, not only approx. fixed
- shadow fix for dialoges
- shadow fix i prev. have missed coming from chars and objects
- low issue preset added on demand if you cant live with remaining issues (NUMPAD+ key)

Update: V1.00 - 30.06.2019
- release


1.  Fixed

- EVERYTHING coming up with the UNIVERSAL Fix but with (DHR)
-----> Need adjustment of the fix andsome new things: 
- shadows (Losti)
- decalls  (Losti)
- lights  (Losti)
- some additional Shadows (Losti)
- HUD somewhat in depth (Losti)
- dynamic lights (Losti)
- reflections (Losti)
- water (Losti)
- AO (Losti)

2.  Issues left

- under water looks strange, reduce DEPTH or separation (or use "+" key here) the effect is fine and fixed but may hurts your eyes because of its behavior!

- fog @ screen depth
- raindrops may have clipping


You have other issues? --- please privide a screenshot and a savegame to rauti@inetmx.de


3.  Download

The Sinking City - 3D-Vision Fix - Losti - V2.00
- To improve this game, simply use the UNIVERSAL Fix 2
http://helixmod.blogspot.com/2019/12/unreal-engine-4-universal-fix-2.html

4.  Introduction to get it working

- copy archive files to ...GAMEDIRECTORY\TSCGame\Binaries\Win64
  • OPTIONAL: copy "Scalability.ini" from the archive to XXX:\Users\YOURUSERNAME\AppData\Local\XXXXXXX\Saved\Config\WindowsNoEditor\
    (this can disable motion blur and lowers the AA settings)
  • OPTIONAL: You can try to solve motion sickness: there is an Engine_additions.txt in the archive, add its content to the end of XXX:\Users\YOURUSERNAME\AppData\Local\XXXXXXX\Saved\Config\WindowsNoEditor\Engine.ini
  • set Scalability.ini and Engine.ini as write protected if you have copied over or changed it!!!

4.3  Ingame Settings

- ONLY USE AA @ low!!! Otherwhise you run into motion sickness!!
- rest is up to you, if you cant live with some minor wrong effects, lower material and/or visual effect quallity!


5.  Key Settings

5.1  Key Settings (Keyboard + Mouse Gameplay)

"ALT"
-  toggles LOW-DEPTH-PRESET for situations the depth is too high (press to enable, press again to disable and revert to your choosen depth or standard depth from the fix)

"+"
-  toggles LOW-ISSUE-PRESET for depth, means using this will make the remaining issues nearly gone, using 40 % depth and higher convergence. Its up to you to use if remaining issues bother you!!!
==> Suggested for under water !!!
==> Not sure if you need this after update to V 2.0 but i left it in case you need it!

"-"
-  disable/enable Fog


"/"

-  Hud-Depth

"*"


-  Depth Presets


5.2  Key Settings (Controller Gameplay)

"XB_GUIDE"
-  toggles LOW-DEPTH-PRESET for situations the depth is too high (press to enable, press again to disable and revert to your choosen depth or standard depth from the fix)






Acknowledgements

THANK you DSS for being on this earth :-)
THANK you DHR for UE4 universal fix!!
- THANK you masterotaku for being on this earth :-)
- Big thanks to Bo3bDarkStarSword, Flugan and all others involved in creating 3DMigoto; an amazing wrapper that allows us to fix our favorite DX11 games in 3D Vision!
NVIDIA for creating 3D-Vision as a tech!

9 comments:

  1. This is great! I'm just waiting for this fix, didn't expect it comes so soon. Really thanks!

    ReplyDelete
  2. Fix is updated adressing the reported shadow issue in dialoges. Also made some more shadow/light fixing that remains but was minor..

    Switched to ZIP file to work with 3DFM. (You do not need to redownload if you have the prev. version working). I have only changed the package archive type.

    ReplyDelete
  3. Hey Losti, one question: There are some games like Metro Exudus, it took over 200h to make a fix. And there are games like draugen. How simple was it, to fix draugen? Or is it important how long the game is? I have not really 200 h of time to fix a 50h game like Metro, but games like draugen oder Dloobstraind... To support the Community by fixing "small" games is the idea I have.

    ReplyDelete
  4. installed Geforce: 425.31
    the game does not turn on 3d mode
    in the rest of the games the health mode is turned on

    ReplyDelete
    Replies
    1. Its something related to your system. Not to the fix. Make a clean installation of the GeForce driver. Use DDU to clean up old driver. Turn on 3D in NV control panel.

      Delete
    2. it's all done
      i play anaglyph 3d
      all other games start with 3d and this one does not start

      Delete
    3. Make sure that the game is running in full screen exclusive mode. Full screen borderless will not work.

      Delete
    4. worked;)
      awesome 3d
      thanks for the advice
      now the game starts in 3d

      Delete
  5. I suggest disabling DOF and Film Grain, also (see https://pcgamingwiki.com/wiki/The_Sinking_City#Game_data for more information)

    ReplyDelete