Friday, August 16, 2019

Heavy Rain - 3D-Vision-Ready-Fix - Losti - V1.2


Heavy Rain - 3D-Vision-Ready-Fix - Losti - V1.2


***This fix was made by Losti***


---------LATEST official 3D-Vision-Geforce Driver: 425.31----------
You can install 3D-Vision for the lates driver using this Method discriped here: https://www.nvidia.com/en-us/geforce/forums/3d-vision/41/299949/the-way-its-meant-to-be-played/

Special Thx goes to:

DarkStarSword  - for everything you did for this small but nice 3D-Community and of cause your personal support!!! - donate (https://www.paypal.me/DarkStarSword) or support @ https://www.patreon.com/DarkStarSword
                          
masterotaku      - for guiding me with his knowledge and be present all the time for my questions!!!! THY MATE!!!! - donate @ masterotakusuko@gmail.com


Optional donation:

If you like the fix and want to contribute for more future fixes, you can donate to this PayPal account: rauti@inetmx.de

_________________________________________________
--- ~73 hr time of development later ---                      
_________________________________________________


Latest Update: V1.20 - 16.08.2019
- fixed remaining issues !!!! -  light cones/shafts from cars, as well as some mono textues

Update: V1.10 - 15.08.2019
- fixes rain drop related flickering in work with DarkStarSword


Update: V1.00 - 11.08.2019
- release


1.  Fixed

- shaodws (Losti)
- lights (Losti)
- hud (Losti) -- a fucking masterpeace!!!!!
- halos (Losti)
- water(Losti)
- rain (Losti)
- reflections (Losti)

2.  Issues left

- some rain drop related things, minor but present - fixed in V1.1 in work with 
DarkStarSword
- clipping of some interact icons from the HUD left
- some light cones/shafts from cars have halo - fixed in V1.2
- texture pops in and out @ the very left/right screen  --- frustrum errors cannot be fixed DSS have told me!
- there can be some mono shadows, please report this and provide savegames, I can fix it!!!!


You have other issues and/or can present a savegame with a static scene having an issue???? --- please privide a screenshot and a savegame to rauti@inetmx.de



3.  Download


4.  Introduction to get it working

- be sure to remove ols versions using uninstall.bat
- copy archive files to ...GAMEDIRECTORY\
- if something is wrong with the depth of the HUD(UI), press F10, e.g you have switched to windows, this may cure it!

4.3  Ingame Settings

- up to you, the fix was made with MAXED out settings,if there are any issues, please provide your settings, try maxed out settings !


5.  Key Settings

5.1  Key Settings (Keyboard + Mouse Gameplay)

"TAB"
-  switch between low-depth and high-depth preset


5.2  Key Settings (Controller Gameplay)

"XB_GUIDE"
-  switch between low-depth and high-depth preset



6.  Key Setting - Customization

----only for more advanced users---

If you don’t like the settings the fix comes with, you have to find your own likes:
- to watch your current convergence/separation set hunting=1 in d3d11.ini
- change constants/settings/keys and check the result in game by pressing F10


6.1  3Dmigoto - Constants

----only for more advanced users---

- the fix comes with the following default constant settings: --- DO NOT CHANGE!!!!!!!!


x=0.0
x2=0.0
x100=0.3
x101=1.0
x102=0.0
x50=0.0
x51=0.0
x52=0.0
x53=0.0
x54=0.0
x55=0.0
x56=0.0
x57=0.0
x58=0.0
x59=0.0
x60=0.0
x61=0.0
x62=0.0
x63=0.0
x64=0.0
x65=0.0
x66=0.0
x67=0.0
x68=0.0
x70=0.0
x71=0.0
x72=0.0
x73=0.0
x74=0.0
x75=0.0
x76=0.0
x77=0.0
x78=0.0


6.2  Advanced Key Config

----only for more advanced users---

You can define keys in [Constants] section with:

[KeyWHATEVERYOURNAMEIS]
Key = KEY 
CONSTANTX = XXX
SEPARATION = SEPXX
CONVERGENCE = CONVXX

- for choosing a key look here for replace KEY with it (
http://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx)
- replace CONSTANTX with the constants written above
- replace XXX with a value, see above
- replace SEPXX with a separation value, leave it = the separation you choose by STRG+F3/4, no changes, 100 = 100%
- replace CONVXX with a convergence value, leave it = the convergence you choose by STRG+F5/6, no changes

Key Press Types:
- type = hold ==> only active while holding this key
- type = toggle ==> enable/disable this setting
- type = cycle ==> cycles the settings via this key, e.g. SEPARATION = 100, 50 will cycle between 100% and 50% separation pressing this key
--if you have more settings you need to define it for every cycle step:
--means: if you want to change separation and you want to use the same constant for both settings use:
SEPARATION = X1, X2
CONSTANTX = XXX, XXX
- no definition = settings set on ON once pressed the key


You can also change any existing key definitions changing the key behind key = in the d3dx.ini .... if you like the setting but want another key for it.


Acknowledgements

THANK you DSS for being on this earth :-)
- THANK you masterotaku for being on this earth :-)
- Big thanks to Bo3bDarkStarSword, Flugan and all others involved in creating 3DMigoto; an amazing wrapper that allows us to fix our favorite DX11 games in 3D Vision!
NVIDIA for creating 3D-Vision as a tech!

10 comments:

  1. Just awesome - I've been waiting since I've played Indigo Prophecy (Fahrenheit) to play the other Quantic Dreams games and especially Heavy Rain. Playing in S3D makes it an even better game. Thank you so much!

    ReplyDelete
  2. hi everyone I have a question how to enable 3d vision in rtx 2070 super .

    ReplyDelete
    Replies
    1. Read carefully and try the solution from the first post here. You should be able to install the latest driver having 3D-Vision to have a a driver that supports SUPER cards. Please report back here if you managed it and if the card is working with 3D-Vision.

      Delete
    2. https://www.nvidia.com/en-us/geforce/forums/notifications/topic/9192/

      Delete
    3. We don't know yet. Not impossible, but the drivers required by Super cards are later than the last supported 3D driver 425.31.

      Give this a try and let us know if it works:
      https://www.nvidia.com/en-us/geforce/forums/3d-vision/41/299949/the-way-its-meant-to-be-played/

      Delete
  3. Does this work correctly with any game?

    ReplyDelete
    Replies
    1. No each game fix is specific to a game, because the shaders are always different. It's generally super time consuming to create a game fix.

      There are a couple of universal fixes though that mostly work for UE4 and Unity games though.

      Delete
  4. Other question, is there a way to make a general donation to the whole helixmod team rather than the single persons?

    ReplyDelete
    Replies
    1. Not everyone on the team accepts donations, and there is no single spot. Spread it out around your favorite games, and be sure to include DarkStarSword.

      Delete
  5. i played it years ago on my ps3 in 2D. now its time for the real deal in 3D. thanks losti.. its looks wondefull

    ReplyDelete