Wednesday, July 22, 2020

Ni no Kuni Wrath of the White Witch™ Remastered





3D Vision fix for Ni no Kuni Wrath of the White Witch™ Remastered.


Fixed
- Shadows.
- Lighting.
- Sky bloom.
- Clouds.
- The sun.
- Water.
- A lot of haloing problems.
- Real depth for HUD elements that have a depth value. The rest remains at screen depth.
- Automatic convergence presets for the heart piece selector and the book.


Installation
- Download this file and extract its contents in the "Ni no Kuni Wrath of the White Witch™ Remastered" folder, where "NinoKuni_WotWW_Remastered.exe" is.
- Launch the game and let it overwrite the profile.


Warning
This game refuses any HLSL shader, meaning that you can't use the SBS/TAB/interlaced shader from 3Dmigoto. You have to play with normal 3D Vision, 3D Vision Discover, HelixVision or 3DTV Play.


Hotkeys
F1: convergence presets (0, 1, 2, 3, 4). 3 by default. You  may need to change it manually for cutscenes if you think the default convergence is too high.
- XB_LEFT_THUMB: quick low convergence preset (1.5). At least for me this doesn't work, because of Steam Input. It may work for others. I just use the F1 hotkey to change convergence.
F4: depth of field toggle. Not disabled by default. It also disables the heatwaves effect in the desert and volcano areas.
F5: cel shading toggle. Not disabled by default. Just for fun.


If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com

3 comments:

  1. Wow, thanks a lot for this... I've wanted to play this game for years, but never did because there was no fix for 3d vision

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    Replies
    1. The game came out on PC less than a year ago (I waited until a good sale). But I've wanted it ever since it was released on the PS3.

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  2. Not my type of game, but still the master :-)

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