Friday, June 2, 2017

Headlander

Headlander (DirectX11) - 3D Vision Fix

3DMigoto fix by bo3b


Great fun from DoubleFine Productions.  
Metroid style game play, with quirky sense of humor you'd expect.  
Did I mention- psychedelic, man.



Installation
  1. Run the game once to make sure it's installed, resolution and refresh are like you want.  Make sure 3D kicks in. It will look terrible.
  2. Get the fix as a zip file from here: Headlander_1.0.zip 
  3. Unzip the files and ShaderFixes folder into the game directory, for example:  C:\Program Files (x86)\Steam\SteamApps\common\Headlander\
  4. Optional: Remove 2D cursor by editing ..\Data\Config\Default.cfg, and set ShowCursor=false

Known Issues
  1. At super high convergence, some backdrops will overlay the main screen and draw insane.

After fix, game is 3D Vision Ready.  

Screenshot Gallery

Geforce forum thread


Thanks again to Helix and eqzitara for supporting 3Dmigoto fixes on HelixModBlog.

15 comments:

  1. Thanks for all your hard work and efforts!

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  2. Thanks for the fix excellent work

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  3. You guys are doing amazing work. Already looks cool in crossed eyed 3D especially the 2nd picture. One question, can I run triple screens in 3D?

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    1. Haven't tried this game, but in general 3D Surround works pretty well. I don't have the hardware to try it, but wide screen gaming says wide works fine, so I'd expect it to work. http://www.wsgf.org/dr/headlander/en

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  4. Magenta and pink ? Oh yes, of course, it's psyhedelic.

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  5. Thanks a lot for that fix ... :-)
    ...regards
    stepsbarto

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  6. Thanks for the fix - works great. Only thing is I can't seem to adjust the HUD depth (even by changing the x constant in the d3dx file)?

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    1. I didn't make any changes to the HUD to allow changing it's depth, so there is no shader support for the .x param. Could be added if someone as motivated, but I didn't find it necessary.

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  7. Anyway to have a convergence preset for cutscenes?

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    1. Sure, you can add an key override to set the convergence and/or separation to anything you would prefer. Making it automatic is pretty hard, but just adding a key based toggle is easy.

      Look for some examples in other DX11 fixes.

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    2. Hey J0hnnieW4lker. For a convergence preset for cutscenes, open the d3dx.ini file using notepad and add this:

      [KeyCutsceneConvergence]
      Key = Tab
      convergence = 1.0
      type = toggle

      Pressing 'Tab' will toggle to low convergence.

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  8. Thank you for fixing this, bo3b. I'm only 2 hours in, but the 3D looks great.

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  9. Just finished this game in 3D. This looked amazing in 3D. Thanks bo3b!

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  10. This game is surprisingly fun, and the 3D really made it a terrific experience.
    Great to hear people are enjoying the fix.

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