Sunday, June 16, 2024

Monster Boy and the Cursed Kingdom





3D Vision and geo-11 fix for Monster Boy and the Cursed Kingdom. It assumes that you are playing the 64 bits version (on GOG there is a separate installer for 32 and 64 bits).


Update (2024-06-16): added geo-11 fix. Enabled software mouse cursor shader to align it with the depth of menus.


Fixed
- Water and ground reflections.
- Lighting and shadows that were at screen depth.
- Lighting on characters.


Installation
- (geo-11 fix, with build v0.6.164): download this file and extract its contents in the "Monster Boy and the Cursed Kingdom\x64" folder, where "Launcher64.exe" is. Remember to edit "d3dxdm.ini" to change your "direct_mode" to the output you need. For 3D Vision modes, "nvidia_dx9" doesn't work, and I can't test "nvidia_dx11".
- Download this file and extract its contents in the "Monster Boy and the Cursed Kingdom\x64" folder, where "Launcher64.exe" is.
IMPORTANT: at least for the GOG version, disable the GOG Galaxy overlay. It will make the game crash.
- Launch the game.


Hotkeys
F3 or XB_RIGHT_THUMB: convergence presets (0.25, 0.5, 0.75, 0.865, 1, 1.25). 0.865 is the default value.
F4: some bloom related blurriness toggle. Not disabled by default. I don't recommend turning this off, because it can make some effects more pixelated.
F5: bloom toggle. Not disabled by default.


If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com

4 comments:

  1. Oh thank you Masterotaku ! that's unexpected this title has now been fixed ! Great ! i'm going to try it ! :)

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  2. Taking screenshots doesn't work if using video driver 452.06, only 425.31. Can you please fix this?

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    Replies
    1. Strange. I see this as well, and it's broken on all games, not just this one. I'm nearly certain this was working on 452.06 at some point. Might be worth trying a clean DDU of the driver.

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  3. Nice to see some mods for the game. Do you think making dungeon progression less linear would be easy to implement?

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