Sunday, September 14, 2025

BAKERU




geo-11 fix for BAKERU.


Fixed

  • Haloing issues.
  • Fake light rays in some areas.
  • Lighting.
  • Decals.
  • Specular reflections at realistic depth (most of them). This also fixes water caustics in an underwater section of one level.
  • Autoconvergence configured, and some interfering particles partially disabled to help that.

Installation
  • geo-11 fix (with build v0.6.164): download this file and extract its contents in the "BAKERU" folder, where "BAKERU.exe" is. Remember to edit "d3dxdm.ini" to change your "direct_mode" to the output you need. It's sbs by default.
  • Run the game, and avoid the 640x360 resolution because autoconvergence doesn't work with it.

Hotkeys
  • F3: by default, some particles and effects interfere with autoconvergence, and the fix disables the ones that pop out too much to avoid low convergence when not desired. You can disable that modification with this hotkey.
  • F6: depth of field toggle. Not disabled by default.


If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com
Or you can join my Patreon: https://www.patreon.com/masterotaku

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