Sunday, June 24, 2018

Thief Gold




3D Vision fix for Thief Gold. Tested with the GOG version.


Fixed
- Fixed "layer" was making 3D broken at high convergence levels.
- Stars and moon at proper depth if you use the HD mod.
- Improved Nvidia laser crosshair, but it's still imperfect. Remember that you can disable it with ctrl+F12 (default hotkey).


Remaining issues
- Some ingame HUD text is only visible with one eye, but it's readable.


Installation
- Use the latest TFix.
- I recommend installing the HD texture mod afterwards. This fix puts the stars and moon at full depth while not breaking other elements.
- IMPORTANT: open "cam_ext.cfg" and comment the "use_d3d_display" line. If you don't do this, the game will be flat and running in DX9. Configure the rest of options to your taste.
- Download this file and extract its contents in the "Thief Gold" folder, where "THIEF.EXE" is.
- Download the latest dgVoodoo 2 release or WIP version here: http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html
- From inside its "MS" folder, copy "D3D8.dll", "D3DImm.dll" and "DDraw.dll" into the game folder. The GOG release of this game comes with a "ddraw.dll" that makes the game DX9, so rename it to something else if you don't want to lose it.
- Open "dgVoodooCpl.exe" and configure it like this, for example, tuning the resolution and some other settings to your liking:




- Boot the game and accept the profile changes (it will ask for admin rights).


Hotkeys
F1: convergence presets .
Right mouse button: hold it for almost a second to trigger a temporal low convergence preset. Useful for when you want to use the mouse.


If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com

Saturday, June 23, 2018

Fall of Light - 3D-Vision fix

***This fix was made with DarkStarSword's Unity5 Template***



Lastest Update: 23.06.2018 - V1.00
- release

Fixed:
- 3D effects fixed with DarkStarSword's Unity5 Template
- HUD/UI/Auto-MouseDepth - Losti

Issues left:
- everything not seen ^^


Download - Fix V 1.00
FallOfLight_3D-fix_DSS-UNITY5-Template_V1.0.rar


Introduction get it working:
- if you find some issues please report to my PayPal-Email-Adress!!! (fortunately with a save game)
- uninstall old fixes!!!
- get the lastest NV driver
- download and extract the fix archive to the folder with "Fall of Light.exe"
- add -window-mode exclusive to the start options in Steam


Ingame Settings:
- everything you like

Key Settings:


Cycle Convergence for Gaming-Depth and Menues
","
 "XB_GUIDE"

Enable/Disable Auto-DepthMouse

"z"
(disable it in menues, enable it in game)


Depth/Separation and Key Setting - Customization
- you can change the keys of cause ^^
-if you dont like the settings the fix comes with, you have to find your own likes, choose your desired separation, convergence and HUD-DEPTH in the game 

- for HUD-Depth: you have to change the z constant in the d3d11.ini

- to see your convergence/separation set
[Hunting]
hunting=1
in d3d11.ini and press F10 to see the current separation/conv. Set it to 0 if finished (Press F10 again or resart the game) -- BE AWARE of pressing other keys of the NUM-PAD while hunting is enabled.
- Find a suitible separation/convergence/HUD depth for different situations
- edit the d3dx.ini
- set your desired Separation and Convergence for keys named [Key_Convergence_Cylce_STD-FIGHT_KB]  and/or [Key_Convergence_Cylce_STD-FIGHT_XB]


Acknowledgements

- THANK you DarkStarSword for the UNITY-5 autofixes Template!!!
- Big thanks to Bo3bDarkStarSword, Flugan and all others involved in creating 3DMigoto; an amazing wrapper that allows us to fix our favourite DX11 games in 3D Vision!
NVIDIA for creating 3D-Vision as a tech!
__________________________________________________________________________________
If you like the fix and want to contribute for more future fixes, you can donate to this PayPal account: rauti@inetmx.de
(Donate for DarkStarSword the Master Shaderhacker: https://www.paypal.me/DarkStarSword)

Friday, June 22, 2018

Crying is not Enough 3D-Vision FIX 1.0 DHR-DSS-Losti

***This fix was made with DHR's UNITY-5.6-Regex-Universalfix and DarkStarSword's Unity5 Template***


<<< The game is Uniti 2017.1 but the UNITY-5.6-Universal fix from DHR is working with some merge from the DSS-FIX Template (https://github.com/DarkStarSword/3d-fixes/tree/master/Unity5/DX11/ShaderFixes) >>>




Lastest Update: 22.06.2018 - V1.00
- release

Fixed:
- 3D effects fixed with DHR's UNITY-5.6 Regex-Universalfix merged with files from DarkStarSword's Unity5 Template
- HUD/UI and some manual fixes - Losti

Issues left:
- light shafts disabled (i know DSS could do this but this is actually from my hands...)
- some dynamic lights disabled
- everything not seen ^^


Download - Fix V 1.00
Crying is not Enough 3D-Vision FIX 1.0 DHR-DSS-Losti


Introduction get it working:
- if you find some issues please report to my PayPal-Email-Adress!!! (fortunately with a save game)
- uninstall old fixes!!!
- get the lastest NV driver
- download and extract the fix archive to the folder with "Crying is not Enough.exe"
- start the game with "Crying is not Enough.bat" or add -window-mode exclusive to the start options in Steam for this game to start as normal
------If you see some broken shadow/lihgt please restart the game, may you need to disable the shader-cache in NV-driver!!

Ingame Settings:
- everything you like I think.....

Key Settings:


Cycle Convergence for Standard and Dialoges
","
 "XB_GUIDE"

Depth/Separation and Key Setting - Customization
- you can change the keys of cause ^^
-if you dont like the settings the fix comes with, you have to find your own likes, choose your desired separation, convergence and HUD-DEPTH in the game 

- for HUD-Depth: you have to change the z constant in the d3d11.ini

- to see your convergence/separation set
[Hunting]
hunting=1
in d3d11.ini and press F10 to see the current separation/conv. Set it to 0 if finished (Press F10 again or resart the game) -- BE AWARE of pressing other keys of the NUM-PAD while hunting is enabled.
- Find a suitible separation/convergence/HUD depth for different situations
- edit the d3dx.ini
- set your desired Separation and Convergence for keys named [Key_Convergence_Cylce_STD_XB]  and/or [Key_Convergence_Cylce_STD_XB]


Acknowledgements

- THANK you DHR for your UNITY-5.6 Universal Fix and DarkStarSword for the UNITY-5 autofixes Template!!!
- Big thanks to Bo3bDarkStarSword, Flugan and all others involved in creating 3DMigoto; an amazing wrapper that allows us to fix our favourite DX11 games in 3D Vision!
NVIDIA for creating 3D-Vision as a tech!
__________________________________________________________________________________
If you like the fix and want to contribute for more future fixes, you can donate to this PayPal account: rauti@inetmx.de
(Donate for DHRs Universal Fixes: dhr.donation@gmail.com, DarkStarSword the Master Shaderhacker: https://www.paypal.me/DarkStarSword)

Tuesday, June 19, 2018

World of Warships

Hi 3D Gamers,

We have a fix for World of Warships. It is a Naval battle of Warships on the high seas.. I was not able to fix all and there is a anomoly here and there but nothing too bad..

This is a W.I.P but close to final, I wanted to put it out there for more testers input..
You put it in your folder with the World of Warships.exe in it..

For Steam:

C:\Program Files (x86)\Steam\steamapps\common\World of Warships\bin\344738


The EXE is "WorldOfWarships.exe"

IF you use the Wargaming.net install it should be here:



C:\Program Files (x86)\World of Warships

The EXE is "WorldOfWarships.exe"


Download the following file:

updated June 19, 2018 - 7:14PM:

World of Warships fix.7z  


I, had some problems with the game freezing when joining a match it might have been the newer drivers, I would like feedback on this issue..
IF the game does Freeze you can log out of the PC You will need to CTRL + ALT + DELETE to log out and do not worry if you where in a match you can sign back into the game and continue  without getting booted from the match..

But try and do this process quickly as the game time does not stop and if you take too long you may find yourself in a bad position..

I would also like to thank Rhialto for help in Testing thank you ..

Enjoy and Fair Seas!!
The_Nephilim

Sunday, June 17, 2018

3D Fix Manager






Last Updated: June 17, 2018

This is an application I’ve been working on for a while. It's called 3D Fix Manager and the reason I developed it is that I wanted to have a more comfortable way for installing 3D Vision Fixes and and an easier method for editing hotkeys in order to change 3D separation / convergence settings.


So which features does 3D Fix Manager provide?
  • Clear GUI
  • Automatic detection of installed 3D Vision games
  • Download, install and uninstall 3D Vision fixes with only 1 click
  • Start games directly in 3D Fix Manager either in 2D or 3D mode
  • Auto enable Nvidia Stereosopic 3D when starting a game in 3D mode
  • Auto disable 3D Fixes when playing in 2D mode
  • Auto installation of 3D profiles with Nvidia Profile Inspector when starting a game
  • Comfortable hotkey editing for changing 3d separation / convergence in game
  • Auto backups of hotkeys / ini files
  • Auto optimization of game settings for stereo 3D mode
  • Save and restore your stereoscopic settings of Nvidia Control Panel
  • Simple activation of Compatibility Mode (also known as Fake 3D) for any DirectX 11 game
  • RivaTuner Statistics Server support. Dynamically load or close RTSS when launching a game for improving performance in Stereo 3D
  • Auto update for new 3D fixes
  • Auto update for new program versions

Currently more than 600 fixes from helixmod.blogspot are supported by 3D Fix Manager. This includes Helix Mod (DirectX 9), 3dMigoto (DirectX 11) and OpenGL 3D Vision Wrapper.

Limitations: 
  • Hotkey editing is only available for Helix Mod and 3dMigoto fixes at the moment. Hotkey support for OpenGL fixes may come in the future.

Manual:
  • A detailed manual can be found here. Please have a look to the section "Problems and Solutions" if you experience any issues

Geforce Forum:
  • The Main Thread about 3D Fix Manager can be found here

Donation:
  • If you want to support this project you can donate to this PayPal account: duselpaul86@gmx.de

Download:

Instructions:
  • Installer version: Start the setup wizard and simply click on continue. A desktop shortcut and entry in start menu folder will be created by the Setup Wizard. I don't recommend to install the application in C:\Program files(x86) as some Anti Virus softwares could react aggressive to this (tested with Bitdefender). Please choose another install location if you experience any issues.
  • Portable zip version: Extract downloaded file archive. Neither start menu entries nor a desktop shortcut will be created by using the zip version.
  • Start the application with "3DFixManager.exe" or use the desktop shortcut created by the installer.
  • Optional: Download and install RivaTuner Statistics Server for accessing all features of 3D Fix Manager. RTSS eliminates micro stuttering, reduces input lag and improves frametimes in Stereo 3D mode
  • Optional: If you are still using an old version (prior version 1.24) you can give admin rights to the application (right click on exe / run as admin). The application needs admin rights for installing fixes to protected folders like c:\program files. For newer versions admin rights are automatically granted.

    Requirements:
    • Windows 7 / 8 / 10
    • .NET Framework 4.5.2 or higher installed
    • Optional: 3D Vision / 3DTV Play compatible device (you can use this application as a simple game launcher if you don't have such a device)

    Change Notes Version 1.42 (June 17, 2018):
    • New: Automatic detection of game engine in "Edit Profile" tab
    • New: Universal 3D fixes can be automatically added to the fix profiles dependent on the detected game engine
    • New: 3D Vision IR sender synchronisation mode can be set in "Nvidia 3D Settings" tab
    • New: When adding icons from TheGamesDB.com there's a new option to choose between a small and a large icon
    • New: Upscale resolution set in 3dmigoto ini is automatically updated when launching the game on another display device
    • New: When right clicking on "Install / Uninstall 3D Fix" button you can easily reset 3dmigoto
    • New: Added full Portugese translation (thanks to jurandy007!)
    • Changed: GUI further optimized for different languages
    • Changed: Adding new fix profiles for 3D fixes published on helixblog was simplified. If you want to add them on your own just paste the helix blog URL and click on "Blogger API" button. All fix profile data is retrieved automatically then.
    • Changed: Improved search for Steam DB in "Edit Profile" tab. Search result should better match to the search query now.
    • Changed: When installing a 3D fix and 3Dmigoto update was forbidden in fix profile settings no update dialog window will appear any more. However you can still update the wrapper in Hotkeys tab (a warning message is displayed before that updating 3dmigoto could break the fix).
    • Changed: When enabling upscale shader "normal fullscreen" is automatically preselected
    • Bugfix: Updating 3dmigoto could break transparency of software mouse cursor in Grim Dawn (or possibly more games). Please reinstall the 3D fix if you experience this issue.
    • Bugfix: When enabling upscale shader in "Hotkeys" tab resolution could not be always correctly detected as the application was not set to be DPI aware per monitor. This issue was present if you set text / dpi scaling in Windows 8.1 / 10 to another value than 100%.
    • Bugfix: When clicking on "New" button for creating a new fix profile a GUI field was not reset

    Change Notes Version 1.41 (June 07, 2018):
    • New: User can configure up to 3 display profiles (monitor, projector, TV) for setting up the preferred 3D format, display type, monitor/screen size and refresh rates. This is useful if you intend to play on different 3D display devices.
    • New: Global driver profile options for 2D / 3D mode in "Nvidia 3D Settings" tab
    • New: Fullscreen optimizations can be automatically turned off either for all games or for specified games defined via fix profiles
    • New: Depth hack can be controlled individually by game now. This is especially useful for OpenGL fixed games which in general need more 3D depth than DirectX 9/11 games.
    • New: Filepaths to game install location can be automatically added to game config files. This is useful for automatically setting "ProxyLib" path in DX9Settings.ini for example. This feature is used for setting the ProxyLib path for Prince of Persia: Warrior Within / The Sands of Time.
    • New: Added a button in "Edit Profile" tab to open the game config file location in Windows Explorer
    • Changed: "Edit Profile" tab and "Program Settings" tab are much clearer now due to UI grouping
    • Changed: Made a small change to the source code of Nvidia Profile Inspector for preventing profiles from being completely reset while importing .nip files. By this 3D Fix Manager can do small changes to driver profiles without losing custom settings already made by the user.
    • Changed: Updated 3dmigoto files to version 1.3.11
    • Bugfix: Shader files for SideBySide / Upscale / Software Mouse Cursor were missing in the 3D Fix Manager folder
    • Bugfix: Fixed a bug when editing Hotkeys for DirectX 9 fixes could break some code in DX9Settings.ini file
    • Bugfix: Fixed a very rare bug when key type was not set in GUI for 3dmigoto hotkeys
    • Bugfix: Sometimes alternative 3D format was not ticked in "Hotkeys" tab although the feature was enabled in d3dx.ini file
    • Bugfix: Adding a helixmod.com API link could trigger an error message unintendedly
    • Bugfix: Success message for updating 3dmigoto was displayed although user canceled the update process
    • Bugfix: Sometimes not all hyperlinks were detected when retrieving them via Blogger API

    Change Notes Version 1.4 (April 23, 2018):
    • New: Mostly all game config files including key/value pairs can be handled now even if the files are not conform to ini standard. This is done by using Regex.
    • New: When using 3dmigoto 1.3.10 or higher and enabling custom shaders like software mouse, upscaling or side-by-side 3D format the new "Include" section in d3dx.ini is used for referencing other ini files. Duplicate sections from older ini versions are automatically cleaned up.
    • New: 32 / 64 Bit version info is shown in "Hotkeys" tab for 3D wrappers
    • New: Games can be tagged if they use DirectX 9/10/11/12, OpenGL or Vulkan render API. This facilitates the installation process for raw 3D wrappers (3dmigoto and Helixmod) when no 3D fix is available for specific games.
    • New: Added a button "in "General Settings" tab for cleaning up downloaded files
    • New: Further translations for French version (thanks to greatxerox!)
    • Changed: Uninstall of 3D fixes doesn't utilize "uninstall.bat" of 3dmigoto any more. Uninstall procedure is done natively by the app now.
    • Changed: Added a label "Uninstall 3D Wrapper" for button in "Installation" tab for distinguishing between uninstalling raw wrappers and uninstalling 3D fixes
    • Changed: OpenGL Wrapper version matches the known versions on Helifax's website now. Formerly the modify date of the DLL was taken as the version number.
    • Changed: Updated 3dmigoto files to version 1.3.10
    • Bugfix: Uninstall of Rad Rodgers universal fix made the application hang due to a PAUSE command in the "uninstall.bat"
    • Bugfix: When an update for an installed 3D fix was available it could happen that the user quickly switched to another game in the list before the update message was displayed. Although the update was installed correctly it was a bit confusing for which game it was actually done.
    • Bugfix: Fixed a crash when Windows Registry key in HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\NVIDIA Corporation\Global\Stereo3D was set to read only

    Change Notes Version 1.39 (April 13, 2018):
    • New: Graphics settings for games can be configured automatically by editing XML files and Registry keys. Formerly this feature was only able to edit files which contain key/value pairs.
    • New: Added a button for opening game config files in "Edit Profile" tab
    • New: "Optimize game settings for Stereo 3D" toggle in "General Settings" tab
    • Changed: Steam is automatically restarted when editing Steam manifest file for "Hitman". This restart is needed to make Steam find the game after renaming install folder.
    • Bugfix: Removed a visual artefact when clicking on button "Install 3D Fix" in "Installation" tab
    • Bugfix: "Reversed line interlacing for passive 3D monitors" feature did not work due to saving registry values in a QWord instead of DWord. Changed to save this in a DWord now.

    Change Notes Version 1.38 (April 05, 2018):
    • New: "Enable reversed line interlacing" option for passive 3D displays in "Nvidia 3D Settings" tab. This fixes the issue of swapped interleave pattern.
    • New: Up to 3 configuration files can be automatically edited now when starting a game. This is e.g. required for optimizing ingame graphic settings for stereo 3D mode or normal 2D mode.
    • Changed: Reworked a tooltip in "Edit Profile" tab for making clearer how to edit configuration files of a game
    • Changed: Updated 3dmigoto files to version 1.3.8
    • Changed: Updated Nvidia Profile Inspector to version 2.1.3.20
    • Bugfix: Fixed another bug when modifying configuration files did not work

    Change Notes Version 1.37 (March 29, 2018):
    • New: Stereo refresh rate / shutter frequency of Nvidia 3D glasses can be controlled individually per game now. In fix profile set if you want to play with 100 hz or 120 hz. This is useful if your PC is only strong enough for steady 100 fps.
    • New: Option "Force fullscreen on key press" in "Hotkeys" tab for 3dmigoto fixed games
    • Changed: Updated 3dmigoto files to version 1.3.7
    • Bugfix: In some constellations game ini changes were not performed

    For a full list of change notes please visit http://fixmanager.rentus.de/download.php

    Known Issues:
    • Detection of installed games may fail if no corresponding registry keys could be found. To fix this either enable search paths in the application settings or set a custom install path for the individual fix profile. Please have a look in the manual (section "problems and solutions") for a more detailed information on this.
    • Another reason for not detecting games is when the name of the individual fix profile does not match the title of the game retrieved from the windows registry. Try to rename the fix profile to match exactly what is listed in "Windows Control Panel / Programs"

      Notes:
      • Please help me to improve this application by reporting bugs, wrong / outdated fix profiles  or if you have any suggestions. Thank you.
      • I tested the application a lot and I think it’s in a good state. However I take no responsibility if any damage should occur on your machine by using this application. Use at own risk. :)

        Saturday, June 16, 2018

        Hand of Fate 2 - 3D-Vision Fix

        ***This fix was made with DHR's UNITY-5.6-Regex-Universalfix and parts of DarkStarSword's Unity5 Template***


        <<< The game is Uniti 2017.3 but the UNITY-5.6-Universal fix from DHR is working with some replacements from the DSS-FIX (https://github.com/DarkStarSword/3d-fixes/tree/master/Unity5/DX11/ShaderFixes) >>>




        Lastest Update: 16.06.2018 - V1.00
        - release

        Fixed:
        - 3D effects fixed with DHR's UNITY-5.6 Regex-Universalfix merged with files from DarkStarSword's Unity5 Template
        - HUD/UI - Losti

        Issues left:
        - everything not seen ^^


        Download - Fix V 1.00
        Hand of Fate 2 - 3D-Vision Fix by DHR/DSS-Unity-Fixes


        Introduction get it working:
        - uninstall old fixes!!!
        - get the lastest NV driver
        - download and extract the fix archive to the folder with "Hand of Fate 2.exe"
        - start the game with "Hand of Fate 2.bat" or add -window-mode exclusive to the start options in Steam for this game to start as normal
        - you may see the game window jumping to windows and back, this is caused by V-SYNC = Adaptive in game settings: Start the game without 3D, set V-Sync to everything than ADAPTIVE!!!

        Ingame Settings:
        - everything you like but V-SYNC must not be ADAPTIVE!!!

        Key Settings:


        Cycle Convergence for Standard and for fights
        ","
         "XB_GUIDE"

        Cycle HUD-Depth:
        "Z"

        Depth/Separation and Key Setting - Customization
        - you can change the keys of cause ^^
        -if you dont like the settings the fix comes with, you have to find your own likes, choose your desired separation, convergence and HUD-DEPTH in the game 

        - for HUD-Depth: you have to change the z constant in the d3d11.ini

        - to see your convergence/separation set
        [Hunting]
        hunting=1
        in d3d11.ini and press F10 to see the current separation/conv. Set it to 0 if finished (Press F10 again or resart the game) -- BE AWARE of pressing other keys of the NUM-PAD while hunting is enabled.
        - Find a suitible separation/convergence/HUD depth for different situations
        - edit the d3dx.ini
        - set your desired Separation and Convergence for keys named [Key_Convergence_Cylce_STD-FIGHT_KB]  and/or [Key_Convergence_Cylce_STD-FIGHT_XB]


        Acknowledgements

        - THANK you DHR for your UNITY-5.6 Universal Fix and DarkStarSword for the UNITY-5 autofixes Template!!!
        - Big thanks to Bo3bDarkStarSword, Flugan and all others involved in creating 3DMigoto; an amazing wrapper that allows us to fix our favourite DX11 games in 3D Vision!
        NVIDIA for creating 3D-Vision as a tech!
        __________________________________________________________________________________
        If you like the fix and want to contribute for more future fixes, you can donate to this PayPal account: rauti@inetmx.de
        (Donate for DHRs Universal Fixes: dhr.donation@gmail.com, DarkStarSword the Master Shaderhacker: https://www.paypal.me/DarkStarSword)