Thursday, April 7, 2022

UNREAL Engine 4 – Universal Fix 2 - V 8.14 - (Update 07.04.2022)

 UNREAL Engine 4 – Universal Fix 2


— Created and assembled by Losti —
 Made with and for the 3D-Vision Community 
— Version: 8.14 —




For continuous updates and support please consider some contribution via PayPal to:

Or became a Patron:
 


Lets keep 3D-Vision alive all together! Please enjoy games using UE4-Engine with this fix!


Infos and download @ MTBS:



Change-Logs:

Complete Change-Logs - 1.00 to 8.12
https://losti.s3.amazonaws.com/ChangeLogs.txt


Change-Logs - 8.10 to 8.12

- fixed an issue for UE4-Engine games lower than 4.20 decals was not correctly displayed in 8.10
- fixed an issue for config folder detection with the config tools verbose search function that can lead to false tracked config folders
- new issue found and fixed with RegEx for light sparkles shining through objects
- sun/moon fix for UE4-ENGINE 4.27.X
- fixed an issue with water reflections in 4.27.X

Change-Logs - 8.12 to 8.13

- fixed an issue with some older UE4 games loosing massive performance due to a HUD-shader dont like auto depth instructions
- fixed an issue that prevents EPIC games to launch if some Overlay and Overlay_ renamed folder exists in parallel
- fixed an issue that leads to false positive results of a RegEx that can slight incorrectness of sparkles on ground
- an issue was fixe with some MONO-CS RegEx that can causes completely wrong things

Change-Logs - 8.13 to 8.14

- AutoConvergence and or Auto-Depth-HUD should now work for 100 % of the UE4-Engine games due to new complete UE4-ENGINE wide solution for the depth buffer
- maximum possible performance now if you are using AutoConvergence and or Auto-Depth-HUD due to only 1-4 full resource copies in total!



Wednesday, April 6, 2022

Scarlet Nexus [DX11]

Scarlet Nexus [DX11]

— Created and assembled by Losti —
 Made with and for the 3D-Vision Community 
— Version: 1.00 —








For continuous updates and support please consider some contribution via PayPal to:

Or became a Patron:
 


Lets keep 3D-Vision alive all together! Please enjoy games using UE4-Engine with this fix!


Infos about the in-game OSD functions @ MTBS:



Download:



How install / start the game:

- use 7zip to extract game fix to ...\ScarletNexus\Binaries\Win64
- please use this script 00_UE4-UniversalFix-2_Config.cmd or 00_UE4-UniversalFix-2_Config_EPIC.cmd (for EPIC games) to start the game
- You may need to start the game several times after fix installation/update until it will launch without crash
Special Settings: nothing
- Issues: AutoDepth HUD is not working good, you should not ENABLE this if this is not cool for you, AutoConvergence is not working properly, you may have some light reflection issues for fare away things.
- in case of startup crashes, try some of the Crash-Prevention modes given to you by the start-script


Auto-Fix-Update:

- enabled, if a fix update is available, you will receive an update using 00_UE4-UniversalFix-2_Config.cmd


Changes compared to the UE4-Universal Fix 2:

- nothing.



Version History:

1.0
- initial repaired 3DV ready release




Godfall [DX11]

  Godfall [DX11]

— Created and assembled by Losti —
 Made with and for the 3D-Vision Community 
— Version: 1.00 —















For continuous updates and support please consider some contribution via PayPal to:

Or became a Patron:
 


Lets keep 3D-Vision alive all together! Please enjoy games using UE4-Engine with this fix!


Infos about the in-game OSD functions @ MTBS:



Download:



How install / start the game:

- use 7zip to extract game fix to ...\Aperion\Binaries\Win64
- please use this script 00_UE4-UniversalFix-2_Config.cmd or 00_UE4-UniversalFix-2_Config_EPIC.cmd to install needed AA/AO fixed, EXIT if you are in the main Menu.
- GAMESTART: Please start the game via EPIC/STEM LAUNCHER, here you have to add additional starting commands for the game "-dx11" (without ""), otherwhise you run into connection issues!
- You may need to start the game several times after fix installation/update until it will launch without crash
Special Settings: nothing
- Issues: some FOG renders mono and smearing while movement, not game breaking


Auto-Fix-Update:

- DISABLED, not to kill individual fixes for this game!


Changes compared to the UE4-Universal Fix 2:

- fixed issues with wrong smoke rendering
- adjusted HUD/UI an depth to MY likes (Auto depth HUD enabled by default)
- AutoConvergence is enabled by default and configurated
- fixed issues with black issues over HUD elements
- fixed issues with false stereorized particles
- HUD/UI switches to static depth in menus, except in cut scenes and loading screen!


Version History:

1.0
- initial repaired 3DV ready release



Saturday, April 2, 2022

Rage 2 (Epic Games Store version)





3D fix for Rage 2 (Epic Games Store version), made with Helifax's Vk3DVision v4.19.19 driver

Special thanks to Helifax for adding FrameSync and the finishing touches to the fix.


Supported 3D modes

Steam OpenVR

HelixVision

nVidia 3D Vision

SBS and TNB formats


Required settings

Run the game and set the following graphics options:

Window Mode: Borderless

Motion Blur: Off

Anti-Aliasing: Off or FXAA

Player Self-Shadow: On

Shading Quality: High


Installation

Download this archive and extract it either in the Rage2 game folder or where you keep your 3D fixes.

Vk3DVision.ini (located in "Vk3DVision\Profiles\Rage2") is configured for 3DVision mode. Open this file and change the Stereo3DViewMode setting according to your hardware.

Go to "C:\Users\YourUser\Saved Games\id Software\Rage 2" and open "settings.ini". Make sure the Fullscreen and Windowed resolutions match your desktop resolution like in this example:

[Display]

Fullscreen=1

FullscreenWidth=1920

FullscreenHeight=1080

WindowedWidth=1920

WindowedHeight=1080

Once this file is configured, the in-game resolution must not be changed anymore. Use the Resolution Scale options instead.

Open Vk3DVision.exe and start the game.

Note that you may encounter issues starting the game through the Epic Launcher.

For a better compatibility, you can close the launcher and run the game manually by creating a shortcut for RAGE2.exe and using the command -epicportal in the Target field. (e.g. C:\games\Rage2\RAGE2.exe -epicportal)


Hotkeys

F1: Cutscenes convergence

F2: Vehicle convergence

F3: Custom HUD depth

Middle Mouse Button (MMB): UI + Crosshair depth on/off

F4-F8: Crosshair depth presets

F9: Low convergence weapon mode (experimental)

F10: Vk3DVision menu


Notes

This fix works only on Windows 10 with nVidia drivers v452.06 or newer. Earlier driver versions are not tested.

Use the MMB hotkey in menus, or in cutscenes if you see flickering text.

The F3 hotkey will push the HUD to full depth by default. This can also correct text glitches that sometimes appear during gameplay.

SSAO may have clipping issues in some rare indoor spots.



Sunday, March 27, 2022

Persona 5 Strikers




3D Vision fix for Persona 5 Strikers.


Fixed
- Haloing problems.
- Shadows, decals, and lighting.
- Fog.
- Clipping of lighting and decals.
- Water.
- Sun lens flares and its occlusion.
- Stereoized HUD elements that have real depth.
- Antialiasing (it caused double stereoization of the screen).
- Radial blur.
- Realistic specular reflections.
- Tweakable HUD depth and toggling.


Known issues
- The depth of some HUD elements that have real depth isn't correctly scaled, because that would break the most important ones.


Installation
- Download this file and extract its contents in the "P5S" folder, where "game.exe" is.
- Launch the game and let it overwrite the profile.
- Play the game in fullscreen.


Hotkeys
F1: convergence presets (0, 40, 80, 160, 240, 320). 320 by default.
F2: HUD depth presets that affect the convergence scaling of HUD elements that don't have real ingame depth.
F3: HUD toggle. Not disabled by default.
7 (not the numpad): cel shading toggle. Not disabled by default.


If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com
Or you can join my Patreon: https://www.patreon.com/masterotaku

Saturday, March 26, 2022

STERN [DX11]

STERN [DX11]

— Created and assembled by Losti —
 Made with and for the 3D-Vision Community 
— Version: 1.00 —






For continuous updates and support please consider some contribution via PayPal to:

Or became a Patron:
 


Lets keep 3D-Vision alive all together! Please enjoy games using UE4-Engine with this fix!


Infos about the in-game OSD functions @ MTBS:



Download:



How install / start the game:

- use 7zip to extract game fix to ...\STERN\Binaries\Win64\
- please use this script 00_UE4-UniversalFix-2_Config.cmd or 00_UE4-UniversalFix-2_Config_EPIC.cmd (for EPIC games) to start the game
- You may need to start the game several times after fix installation/update until it will launch without crash
Special Settings: nothing
- Issues: Sky may seems to be incorrect on high convergence but this is only your EYE tricks you caused by high depth diffs of fore- and background.
- in case of startup crashes, try some of the Crash-Prevention modes given to you by the start-script


Auto-Fix-Update:

- enabled, if a fix update is available, you will receive an update using 00_UE4-UniversalFix-2_Config.cmd


Changes compared to the UE4-Universal Fix 2:

- nothing.



Version History:

1.0
- initial repaired 3DV ready release