Monday, August 31, 2015

Satellite Reign [DX9]


What this mod does:
- Fixes various haloing & lighting issues
- Pushes HUD & UI into depth. Press the 'Caps Lock' key to make the HUD & UI screen depth.
- Adds two convergence presets to the 'Tab' key. Also, if the lights look incorrect when the map is initially loaded, press 'Tab'.

Remaining Issues:
- Mouse Cursor is screen depth
- Screen space reflections look a little off. If you want, this can be disabled in the game options menu. (System -> Video -> SSR)

Installation:
- Download this ZIP file and extract the contents into the directory that has the game's EXE file.

     For the Steam version:
     1)  In your Steam library, right click on "Satellite Reign" and select "Properties"
     2)  Click "Set Launch Options"
     3)  In the box, type -force-d3d9 and click "Ok"

     For the Non-Steam version:
     1)  Run the game using the included shortcut "Satellite Reign- Helixmod"


Made this fix using DarkStarSword's U5 template

    Saturday, August 29, 2015

    Stranglehold



    What this mod does:
    - Fixes shadows, water reflections, smoke & fire effects
    - Pushes crosshair into depth
    - Adds two convergence presets to the 'Tab' key.
    - Adds a low convergence preset to the 'Caps Lock' key. Use this for cutscenes and when in the Main Menu.

    Installation:
    - Download this ZIP file and extract the contents into the directory "..\Stranglehold\Binaries\"
    - Use Nvidia Inspector to assign "Retail-Stranglehold.exe" to the profile "Max Payne 3". (For instructions on how to assign profiles, see this guide)


    Thursday, August 27, 2015

    Crysis 2 (DX11)

    This fix is for real 3D



    Thanks bo3b for helping me testing some stuff.

    Fix:
    - Shadows
    - Lights
    - Sun Beams
    - Moon/Stars
    - Halos in effects (Water, Smoke, lights, others)
    - Decals
    - Disappearing / flickering objects
    - Crosshair depth adjustable "x" iniparams (using texture separation)
    - Target icons depth adjustable "x" iniparams (using texture separation)
    - HUD (minimap and Gun info only) toggle on/off ("P" key)
    - HUD depth adjustable "y" iniparams (using texture separation)
    - Left trigger / Right Mouse button override convergence for aiming.
    - Remove DOF in ULTRA settings (really the worst DOF i've seen in a game)

    Presets:
    - "o" key for cycling through different depth for Crosshair and Target icons
    - "p" key for enable/disable HUD (minimap and Gun info)

    Recommended settings:
    - In this game i mainly focus on ULTRA settings, the game have very good performance, so no point to reduce the quality. Lower settings will have shadows and lights issues.
    - Disable Motion Blur
    - Use this command in the console: r_drawnearfov 2 --> Removes weapon (you can crank up convergence)

    Know issues:
    - Reflection in buildings/windows (not all)
    - Water reflection (not always)

    SLI:
    - Some object render incorrectly and visual artifacts (i don't have SLI so try different SLI bits and profiles with Nvidia inspector, please report back).


    Instructions:
    - Extract where Crysis2.exe is located

    Download

    Screenshots

    Saturday, August 22, 2015

    Absolute Drift



    What this mod does:
    - Fixes shadows / haloing issues

    Installation:
    - Download this ZIP file and extract the contents into the directory "..\Absolute Drift\"
    - Use Nvidia Inspector to assign "AbsoluteDrift.exe" to the profile "3D-Hub Player". (For instructions on how to assign profiles, see this guide)



    Thursday, August 6, 2015

    Crysis 3 (DX11)

    This fix is for real 3D



    Almost 2 1/2 years have past since Crysis 3 was release... i stop playing this game with the hope some day this game will be playable in real 3D.....well, this days is now, thanks to DarkStarSword.

    Thanks DarkStarSword for cracking down Cryengine, making real 3D possible. :)
    Also i want to thanks mike_ar69 for additionals fixed shaders.

    Fix:
    - Shadows
    - Lights
    - Sun Beams
    - Moon
    - Halos in effects (Water, Smoke, light, others)
    - Decals
    - Disappearing / flickering objects
    - Crosshair depth adjustable "x" iniparams (using texture separation)
    - Target icons depth adjustable "x" iniparams (using texture separation)
    - HUD (minimap and Gun info only) toggle on/off ("P" key)
    - HUD depth adjustable "y" iniparams (using texture separation)
    - Left trigger / Right Mouse button override convergence for aiming.

    Presets:
    - "o" key for cycling through different depth for Crosshair and Target icons
    - "p" key for enable/disable HUD (minimap and Gun info)

    Recommended settings:
    - Use VERY HIGH presets, i fix shaders with others settings, but i mainly focus on very high
    - Use this commands:
             r_drawnearfov = 2 --> Removes weapon (you can crank up convergence)
             r_ChromaticAberration = 0 --> Disable this effect (I personally don't like it)
             r_Sharpening = 1  --> Image more sharp

    Know issues:
    - Water Reflection when looking down
    - Water shine reflections on walls, roof, others
    PS: I'm still looking this....maybe i will need help from DarkStarSword.

    SLI:
    - Some object render incorrectly and visual artifacts (i don't have SLI so try different SLI bits and profiles with Nvidia inspector, please report back).
    - mihabolil reported that reducing OBJECT to Medium and use SHADOWS in High help. Look here.

    Instructions:
    - Extract where Crysis3.exe is located

    Download

    Screenshots

    Wednesday, August 5, 2015

    Dream


    What this mod does:
    - Fixes shadows, reflections, fog & light shafts
    - Pushes interact icons into depth
    - Disables depth of field
    - Fixes an issue that caused the main character's hair to be misaligned with the body.

    Important note: 
    - Don't manually adjust the separation (depth). Doing so will cause the main character's hair to become misaligned. Instead, press the backslash key to cycle through four separation presets. Convergence, however, can still be adjusted and saved on the backslash key.
    - Also fix was tested with all graphics settings maxed out

    Installation:
    - Download this ZIP file and extract the contents into the directory "..\Dream\Binaries\Win32\"


    Used DarkStarSword's "Viscera: Cleanup Detail" fix as a template to fix this game.