Monday, April 28, 2025

Alan Wake 2 [NoMoreFlat + VRto3D]


Mutar's great NoMoreFlat mod makes it possible to play Alan Wake 2 in 3D!

Notes:

  • NoMoreFlat uses Alternate Eye Rendering, so it is important to maintain a consistent framerate to avoid eye-flips, so adjust your in-game settings accordingly
  • 3DVision hardware is playable on latest drivers thanks to WibbleWobble. Check VRto3D ReadMe for instructions
  • RTX 2080ti should be able to handle somewhere between medium-high preset at 1080p
  • The game is really pretty and ray-tracing is fixed, so try it out if your GPU can handle it!

You will need:

  • VRto3D setup for your 3D display here
  • aw2vr-openxr-v1.0.6.zip or newer from Patreon
After getting these, you can follow the instructions below, or on GitHub.
If the wrong game is showing below, refresh the page and you should see Alan Wake 2.

Sunday, April 13, 2025

Toy Soldiers [GEO11]

 Toy Soldiers - Geo 11 fix

Fix by Rubini based on Steam last version.
This fix uses DgVoodoo v2.83, 3dmigoto v1.3.16 and geo11 v6.80






Toy Soldiers is one of all time best tower defense game style- it is beautiful, dynamic and fun to play.
This fix is for the original game (dont work for "Complete" or "Hd" versions)

Toy Soldiers is an old dx9 32bit nvidia ready game, but all its HUD were at screen depth, making it not playable in real stereo. Dvoodoo made it a Dx11 game, and then 3Dmigoto can be used and fix all its HUD elements. I also used masterotaku's Custum Frustum shader to "fix" sniper mask on the fly.
(An old DHR's fix is also available here on the blog, but it fix only the crosshair)


My specs/tested on:
Win 10 Pro build 19045 nvidia driver 566.36
Win 7 nvidia driver 390.77
Passive monitor at 1920x1080, gtx 2080
direct_mode: interlaced

Fixed:
- sniper mask texture on the fly
- victory fireworks
- and all hud elements!

Hoteys:
- F12 open/closed OSD help screen
- F3 cycle convergence if needed, default 5.0
- F1 toggle top HUD depth values for a  more eye confort if needed
- F6 show depth&convergence (toggle)
- F9 shows FPS (toggle)

Notes:
- All video settings can be maximized
- Remember to edit "d3dxdm.ini " to change your " direct_mode" to the output you need (interlaced is default here)
- The mouse pointer uses the software mouse shader, so its not that precise, but works very well on this game

Installation:
- Extract all files to where GameSW.exe is.
- Then launch the game and let it overwrite the profile if needed

Download:
ToySoldier_Dgv283_Geo11_680_v1.7z

Have fun!
Rubini

Donate:
If you like this fix, consider donnating to masterotaku at his Paypal account: masterotakusuko@gmail.com



Monday, April 7, 2025

Star Wars Outlaws [RealVR + VRto3D]


Luke Ross's great RealVR mod makes it possible to play Star Wars Outlaws in 3D!

Notes:

  • Has dynamic-depth crosshair
  • Camera now has native controls, so you can play with a gamepad or mouse&keyboard
    • Game window does a poor job of containing the mouse, so mouse controls are finnicky
  • RealVR uses Alternate Eye Rendering, so it is essential to maintain a consistent framerate to avoid eye-flips or other artifacts, so adjust your in-game settings accordingly
  • 3DVision hardware is playable on latest drivers thanks to WibbleWobble. Check VRto3D ReadMe for instructions
  • RTX 2080ti should be able to handle somewhere between medium-high preset at 1080p

You will need:

  • VRto3D setup for your 3D display here
  • RealVR v17.0.0 or newer from Patreon
After getting these, you can follow the instructions below, or on GitHub.
If the wrong game is showing below, refresh the page and you should see Star Wars Outlaws.

Friday, April 4, 2025

Hellblade 2 - Senua's Saga [UEVR + VRto3D]



praydog's awesome UEVR makes it possible to play Hellblade 2 in 3D!

Notes:

  • Optionally support praydog's work on Patreon
  • When UEVR is injected, you can open its menu in-game by pressing INSERT and adjust the VR settings there like UI Size and Distance
  • A static depth/convergence preset is good for this game as the camera is pretty close to Senua. You can press XInput Guide Button or Numpad 2 to toggle higher depth (this can be changed in the VRto3D profile if desired)
  • DLSS4 Transformer model profile J recommended. See here for setup
  • Disable HDR in Windows settings
  • If you have really bad performance/flickering, try turning HAGS off
  • 3DVision hardware is playable on latest drivers thanks to WibbleWobbleReShade. Check VRto3D ReadMe for instructions

In-Game Settings:

  • Display Mode 'Windowed'
  • Custom Upscaler 'Nvidia DLSS'
  • Super Resolution to somewhere between 'Quality' and 'Performance' for Transformer model
  • HDR Off
  • Vertical Sync Off

You will need:

  • VRto3D V3.1.0 or newer setup for your 3D display here
  • Download and extract the latest VRto3D profiles to your "Documents\My Games\vrto3d\" folder
    • The "Hellblade2-Win64-Shipping.exe_config.json" (Steam) or "Hellblade2-WinGDK-Shipping.exe_config.json" (Microsoft Store) can be edited for different hotkeys or depth settings. Reference the VRto3D ReadMe for details
  • Follow the general UEVR instructions for installation (Nightly version 01039 or newer required) and launching a game below
  • Download this UEVR profile for Steam or this UEVR profile for Microsoft Store version
  • DO NOT RENAME THIS PROFILE ZIP OR UEVR WILL NOT WORK. THAT INCLUDES IF WINDOWS ADDS (1) ETC
  • If coming from an old or VR version, delete your %APPDATA%\UnrealVRMod\Hellblade2-Win64-Shipping or %APPDATA%\UnrealVRMod\Hellblade2-WinGDK-Shipping folder before importing using UEVR
  • Import into UEVR using the "Import Config" button
  • Run UEVR in OpenVR mode for this game. OpenXR mode will perform badly

Known Issues

  • Some effects render in one-eye at times
  • As with many newer Unreal Engine games, it can have performance issues. 
  • If you are using a non-Steam version or WibbleWobbleVR, you can manually disable async reprojection to improve performance

The below instructions are also available on GitHub


Thursday, April 3, 2025

Returnal [UEVR + VRto3D]



praydog's awesome UEVR makes it possible to play Returnal in 3D!

Notes:

  • Optionally support praydog's work on Patreon
  • When UEVR is injected, you can open its menu in-game by pressing INSERT and adjust the VR settings there like UI Size and Distance
  • Toggle between different depth presets for menus/cutscenes using the XInput Guide Button or Numpad 2 (this can be changed in the VRto3D profile if desired)
  • Holding left trigger or right mouse activates a lower depth preset
  • DLSS4 Transformer model profile J recommended. See here for setup
  • Disable HDR in Windows settings
  • If you have really bad performance/flickering, try turning HAGS off
  • 3DVision hardware is playable on latest drivers thanks to WibbleWobbleReShade. Check VRto3D ReadMe for instructions

In-Game Settings:

  • Display Mode 'Windowed'
  • Screen Optimizations 'DLSS'
  • DLSS SR to somewhere between 'Quality' and 'Performance' for Transformer model
  • Depth of Field 'Off'
  • Film Grain '0%'
  • HDR Off
  • Game runs very well. 2080ti at 1080p 3D and DLSS Quality with everything Epic including Ray-Tracing gets 45+fps

You will need:

  • VRto3D V3.1.0 or newer setup for your 3D display here
  • Download and extract the latest VRto3D profiles to your "Documents\My Games\vrto3d\" folder
    • The "Returnal-Win64-Shipping.exe_config.json" can be edited for different hotkeys or depth settings. Reference the VRto3D ReadMe for details
  • Follow the general UEVR instructions for installation (Nightly version 01039 or newer required) and launching a game below
  • Download this UEVR profile
  • DO NOT RENAME THIS PROFILE ZIP OR UEVR WILL NOT WORK. THAT INCLUDES IF WINDOWS ADDS (1) ETC
  • If coming from an old or VR version, delete your %APPDATA%\UnrealVRMod\Returnal-Win64-Shipping folder before importing using UEVR
  • Import into UEVR using the "Import Config" button
  • Run UEVR in OpenXR mode for this game

Known Issues


The below instructions are also available on GitHub


Friday, March 28, 2025

Star Wars Jedi Survivor [UEVR + VRto3D]



praydog's awesome UEVR makes it possible to play Star Wars Jedi Survivor in 3D!

Notes:

  • Optionally support praydog's work on Patreon
  • When UEVR is injected, you can open its menu in-game by pressing INSERT and adjust the VR settings there like UI Size and Distance
  • New Auto-Depth plugin for VRto3D included. Swaps between lower depth for cutscenes/workbench and higher depth for gameplay
  • Toggle between different depth presets for menus/cutscenes using the XInput Guide Button or Numpad 2 (this can be changed in the VRto3D profile if desired)
  • DLSS4 Transformer model profile J recommended. See here for setup
  • Disable HDR in Windows settings
  • If you have really bad performance/flickering, try turning HAGS off
  • 3DVision hardware is playable on latest drivers thanks to WibbleWobbleReShade. Check VRto3D ReadMe for instructions

In-Game Settings:

  • Windowed Mode 'Windowed'
  • VSync Off
  • Ray-Tracing must be OFF to avoid crashes
  • Nvidia DLSS 3 Upscaler set to somewhere between 'Quality' and 'Performance' for Transformer model
  • Motion Blur Off
  • Film Grain Off
  • Chromatic Aberration Off
  • Optimized settings guide on YouTube

You will need:

  • VRto3D V3.1.0 or newer setup for your 3D display here
  • Download and extract the latest VRto3D profiles to your "Documents\My Games\vrto3d\" folder
    • The "JediSurvivor.exe_config.json" can be edited for different hotkeys or depth settings. Reference the VRto3D ReadMe for details
  • Follow the general UEVR instructions for installation (Nightly version 01039 or newer required) and launching a game below
  • Download this UEVR profile
  • DO NOT RENAME THIS PROFILE ZIP OR UEVR WILL NOT WORK. THAT INCLUDES IF WINDOWS ADDS (1) ETC
  • If coming from an old or VR version, delete your %APPDATA%\UnrealVRMod\JediSurvivor folder before importing using UEVR
  • Import into UEVR using the "Import Config" button
  • You can edit the %APPDATA%\UnrealVRMod\JediSurvivor\scripts\JediSurvivor_AD.lua "cinema_scale" and "gameplay_scale" to adjust the Auto-Depth strength
  • Run UEVR in OpenXR mode for this game

Known Issues

  • Binoculars can't zoom
  • Auto-Depth may not always trigger properly. You can use XInput Guide button or Numpad 2 to toggle to lower depth manually. (This can result in double lowered depth if you don't toggle back)
  • As with many newer Unreal Engine games, it can have performance issues. I'm able to run it relatively well at 1080p 3D on 2080ti. Example YouTube Koboh Benchmark
  • If you are using a non-Steam version or WibbleWobbleVR, you can manually disable async reprojection to improve performance

The below instructions are also available on GitHub