geo-11 fix for Visions of Mana, in DX11 mode forced by the -dx11 Steam launch parameter.
- Shadows.
- Automatic preset to allow some static HUD depth during gameplay.
- A bit of lighting clipping can be seen at a certain palace. I only saw it at that location and couldn't fix it.
Installation
- geo-11 fix (with build v0.6.198): download this file and extract its contents in the "VisionsofMana\VisionsofMana\Binaries\Win64" folder, where "VisionsofMana-Win64-Shipping.exe" is.
- Set the -dx11 launch parameter on Steam to force the game to run in DX11 mode, because the game runs in DX12 mode by default.
- F2: static HUD depth presets for gameplay (0%, 35%, 70%, 100%). 35% by default.
- Autoconvergence doesn't work with many FSR2 + output resolution combinations. If you decide to use FSR2, make sure autoconvergence is working for you. Otherwise, don't use FSR2.













