Special thanks to DHR for providing help :)
What this mod does: - Fixes haloing, lights, shadows and decalls.
Remaining issues: Hud is in screen depht, but the game needs plenty of convergence, that aligns it !
Disabled in d3dx.ini: Footprints, Some black screens behind dialog text and a distant fog !
In game Options: - Just set everything to Max !
Hotkey: Z toggles low / high convergence, usefull for closeups !
Installation: 1.Download this ZIP file and extract the contents into the Win64 directory.
2.Run the game and enjoy :)
I made this using DHR's Universal UE4 fix. If you like this fix, please consider supporting to: dhr.donation@gmail.com
BIG thanks!
ReplyDeletefucking master
ReplyDeleteyes ! Thank you )
ReplyDeleteThe game crashes with an error when switching to full screen ... In normal 2D mode, everything works ...
ReplyDeleteDid you fix the driver using the Schwing hack?
DeleteYes, I installed but forgot to check the box and turn on the slider on the top right of the program and immediately it worked, but a new problem is an image of three images, some objects are normal, and the main character himself, all three images do not connect together, three paintings are separate ...
DeleteYes, I installed but forgot to check the box and turn on the slider on the top right of the program and immediately it worked, but a new problem is an image of three images, some objects are normal, and the main character himself, all three images do not connect together, three paintings are separate ...
ReplyDeleteOK, I only tested the Demo version from GoG, but this seems to be working correctly for me. Driver 452.06 using HelixVision/3DFM to install and run. I had to change the install path though, the profile may not be correct depending upon your version. Install for the Demo was: W:\Games\Seven The Days Long Gone Demo\Seven\Binaries\Win64
DeleteOnce I set that path, 3D kicked in properly, no crash because the local driver hack was enabled, and the 3D looks good and everything fixed.