Sunday, June 16, 2024

World of Final Fantasy





3D Vision and geo-11 fix for World of Final Fantasy, with some post processing toggles that work when you enable post processing in the launcher.


Update (2024-06-16): added geo-11 fix. Stereoized specular reflections. Fixed vignette and other minor things.


Fixed
- Shadows.
- Ambient occlusion.
- Haloing issues.
- Vignette.
- Stereoized specular reflections.
- A problem with ambient occlusion at resolutions higher than your monitor supports.
- Autoconvergence configured, with an automatic preset to set subtitles to screen depth in cutscenes.


Installation
- (geo-11 fix, with build v0.6.164): download this file and extract its contents in the "WOFF" folder, where "WOFF.exe" is. Remember to edit "d3dxdm.ini" to change your "direct_mode" to the output you need. For 3D Vision modes, "nvidia_dx9" doesn't work, and I can't test "nvidia_dx11".
- (Old 3D Vision fix, for historical purposes only): download this file and extract its contents in the "WOFF" folder, where "WOFF.exe" is.
- Run the game.


Hotkeys (numbers not from the numpad)
F1: convergence presets (0, 1.5, 3, 4, 6, 8, 16). These will only work if "dm_auto_convergence" is set to 0 in "d3dxdm.ini".
1 or XB_LEFT_THUMB: quick toggle to adequate (low) convergence and HUD depth for cutscenes. The default convergence and HUD state is best for gameplay.
- 0: vignette toggle. Not disabled by default. If you play in ultrawide, I recommend disabling it.
F2: HUD depth presets. 40% depth by default.
F3: HUD toggle. Not disabled by default.
F4: depth of field toggle. Not disabled by default. I recommend this hotkey, because the effect is usually overdone.
F5: bloom toggle. Not disabled by default.
F6: FXAA toggle. Not disabled by default.


If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com

1 comment:

  1. Hello, I'm attempting to use this mod and am having zero luck with the Direct_mode part of it, whenever I launch the game it requires one, but since I don't have a Nvidia card I can't use Nvidia directX 9 or 11. I want to just have a single picture to play it with, having two of the same picture ontop of each other isn't what i need. How do I get it to work?

    ReplyDelete