Tuesday, February 11, 2014

LEGO Pirates of the Caribbean - 3D Vision Fix

3D Vision Fix by mike_ar69

Fixes the game to work with any convergence and separation.  The game by default not only locks convergence at much too high value, it ties it to separation adjustment.  Some of the default convergence settings in cut scenes require almost zero depth to be tolerable, and the convergence also changes dynamically quite a lot, so you can't change the settings on the fly very easily.

- The above convergence issue, which screws the game up and requires:
- All the double imaging and haloing
- Shadows
- Lights
- Water
- Fog, smoke etc

- Convergence presets on keys F4 and F5.

Important Note
- I have only tested this with the Demo.  The full game is hard to get hold of, and is not on Steam.

- TURN OFF MOTION BLUR if you get polygon flickering.
- TURN OFF BLOOM (this will render at screen depth otherwise)
- The targeting reticule is at screen depth.
- The two convergence settings provided (0.2 and 1.0) can be changed by pressing the F4 and F5 keys, changing settings then pressing F7 and they will be saved.
- HUD renders incorrectly for convergence <> 1.  I am looking into this for all the lego games.

1. Extract this zip file to the games exe directory.
2. Run the game.


  1. Mike is on a LEGO rampage! Love it! Thanks for taking the effort to apply your fix to the other games too.

    1. LOL - yeah I love these games :-) Only 'Lego Star Wars 3 - Clone Wars' remaining (coz it's the same engine)... Definitely one of the benefits of writing scripts to fix games, a small tweak here and there and it can provide a 95% fix straight up.

  2. Thanks for working on this one... on my full version of the game, this crashes during the opening movie... Cannot proceed any further.

    1. http://helixmod.blogspot.com/2013/07/installation-known-issues.html?utm_source=BP_recent