Wednesday, May 18, 2016

Dead Effect 2 [DX9]

Last Updated: September, 28, 2016

What this mod does:
- Fixes haloing, lights, shadows
- Moves bloom to a fixed depth
- Moves some HUD & UI elements closer to the screen
- Adds 2 convergence presets on the Caps Lock key

1)  Download this ZIP file and extract the contents into the directory that has the game's EXE file.
2)  In your Steam library, right click on "Dead Effect 2" and select "Properties"
3)  Click "Set Launch Options"
4)  In the box, type -force-d3d9 and click "Ok"
5)  In the Video Settings, keep HUD scale at 1.0x (default)

Made this using DarkStarSword's Unity template.
 If you like this mod, consider supporting DarkStarSword on Patreon


    1. thx for fix, but how to init mouse?

      1. Sorry. I think I made a mistake in one of the files. Re-download the fix and let me know if you are still having mouse problems.

    2. Now mouse OK, thx.

    3. after latest Dead Effect 2 update game comes out as monoscopic with IR emitter on. -force-d3d9 is no longer a launch option as with that it was stereoscopic with horrific shadow issues. to force dx3dn the launch option is -dx9 but as that worked pre update now it is just monoscopic with 3D triggered

    4. even when I run in dx9 exclusive mode (from steam client only, does not work with shortcuts) the shadows and lighting is all wrong even on low depth/convergence settings and no matter how much depth/convergence I toy with it is very straining on my eyes. I winder if the new update broke the mod as one feature it mentioned in the update log is that they updated the engine to the latest Unity engine build.

      1. Hi Nick. I updated the fix for the new game version. Please re-download the fix & let me know if you have any other issues.

    5. The game isn't working in dx9 exclusive anymore the converge and shadows are all messed up. may be from an update