Wednesday, November 9, 2016

The Elder Scrolls V: Skyrim Special Edition




3D Vision fix for Skyrim Special Edition, which uses a DirectX 11 renderer. Made by masterotaku and DJ-RK. It was possible to do thanks to the 3Dmigoto developers.


Download link v7 (7z): https://s3.amazonaws.com/masterotaku/SkyrimSE/skyrimse_3dfix_v7.7z
Download link v7 (zip): https://s3.amazonaws.com/masterotaku/SkyrimSE/skyrimse_3dfix_v7.zip

Links updated on 2016-12-04.

Changelog

v7:
- Updated 3Dmigoto to 1.2.50. It solves an issue with the dll.

v6:
- Added another fixed water shader.
- Updated 3Dmigoto to the 1.2.49 version. That means that importing a profile isn't needed anymore. Fake 3D is disabled by default.

v5:
- Added another shader to the bloom toggle (bloom lens flares).
- Changed the HUD on/off hotkey to "k" instead of "l", to not interfere with the map.
- Changed the SLI compatibility bits in the profile.


Fixed

- Shadows.
- Water.
- Snow particles on surfaces.
- Skybox (clouds, sun, moon, stars, etc).
- God rays (mostly. Imperfections can be noticed at extremely high convergence settings).


Not fixed

- Screen space reflections. Although they aren't too bad.


Installation

1- Unzip the contents of the fix in the root folder of the game ("Skyrim Special Edition").
2- Launch the game.
3- Once you are ingame, configure convergente to your liking, using the F1 hotkey or doing it manually.


Hotkeys

- "F1": four convergence presets. Change them in "d3dx.ini" if you don't like them.
- "F2": HUD depth presets.
- "F3": bloom on/off. Not disabled by default.
- "F4": fog on/off. Not disabled by default and not intended to be disabled.
- "y": blood on screen effect. Not disabled by default.
- "v": HUD X axis curvature presets. 0 by default. The other values are 1 and -1.
- "b": HUD Y axis curvature presets. 0 by default. The other values are 1 and -1.
- "n": general HUD curvature setting. Curvature is disabled by default.
- ".": autocrosshair by DJ-RK, but this time as a hotkey. Disabled by default (it can interfere with some menus).
- "k": HUD on/off. It's on by default. It will disable all menus, letters, cursors, etc.


Recommended settings

Screen space reflections work mostly OK for ground surfaces and will make nice 3D reflections, but you will notice that on walls and other surfaces they won't be accurate. It they annoy you or you need more GPU performance, disable them in the game launcher options.


FAQ

Q: Does this work with mods?
A: This fix has been tested with the Unofficial Skyrim Special Edition Patch (http://www.nexusmods.com/skyrimspecialedition/mods/266/?) and also with and without some graphical mods, like Realistic Water Two (http://www.nexusmods.com/skyrimspecialedition/mods/2182/?). I have also tried texture mods, which don't modify any shaders and shouldn't give any problems.

Q: There are too many hotkeys! They interfere with my custom binds or console commands. Can I disable some of them or change their key?
A: Yes. Open the "d3dx.ini" file and search the hotkey you want to delete or change. The sections are "[Key1]", "[Key2]" and so on. Delete them and the lines below them, or edit the "Key = " line. I have included descriptions so you will know which is which. You can also change the default value of variables. It's above the hotkeys section.

Q: X effect is broken since Y game update or Z essential mod. How can I let you know?
A: It's probably best if you post in this thread (https://forums.geforce.com/default/topic/969381/3d-vision/the-elder-scrolls-v-skyrim-special-edition/1/) rather than in this blog post. But feel free to post here. I'll try to check often.

43 comments:

  1. thank you masterotaku and DJ-RK !

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  2. Very very cool. Thanks to both masterotaku and DJ-RK for this! This is one of those games that are awesome in 3D!

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  3. Hi,
    great work, to get the 3d vision working, but the 3D effects are not very flat and barley notable.
    It would be fantastic if we get the 3d feeling as weel as in the standard version of skyrim.

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  4. It's the same effect as in normal Skyrim if everything is working properly. If you're seeing something else, you probably have 3D compatibility mode on. If you press F1 ingame and only see some shadows moving, you need to disable compatibility mode.

    "6- Launch the game and disable Compatibility Mode (ctrl+alt+F11 unless you had changed the hotkey). You need to have the advanced 3D Vision hotkeys enabled for that."

    Thanks for the fix guys!

    ReplyDelete
  5. Is this compatible with the Vorpx Virtual reality driver ?

    https://www.vorpx.com/

    If not, is it possible to work together, that the dll's will be compatible for both wrapper ?

    best regards FR3D

    ReplyDelete
    Replies
    1. Not possible. Underlying stereo code is completely different.

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  6. Installation Step 2. There is no file nvdrssel.bin on my system
    Installation Step 3. Sure SLI profile is necessary for 3D Vision?
    Installation Step 4. changed file won't be imported
    Installation Step 5. After not changing the SLI profile and unzipping the files, the game crashes and the system reboots

    what do i need to do, to play in 3D?

    ReplyDelete
    Replies
    1. The only question I'll answer is about step 2. The first time I ever did this process I had the same problem, and it turned out I was looking in the "Program FILES" folder instead of the "ProgramDATA" folder. Might want to make sure you're in the correct place.

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    2. Importing the profile is 100% necessary. Or else the game will be totally broken in 3D.

      Remember that even just exporting the profiles will completely delete your custom Nvidia Inspector profiles and settings. Make sure to backup everything in a ".nip" file and import it again after you have dealt with the SLI profile.

      About the bin file, what DJ-RK said. I don't have more ideas.

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  7. the map doesn't work then the pause menu disappears and i cant quit but everything else works fine :(

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    1. If you press L for local map / world map, the hud will disappear. Just press L again to get it back.

      To disable the hotkey open d3dx.ini and change this:
      [Key10]
      Key = l
      type=toggle
      x2=1

      to this:
      ;[Key10]
      ;Key = l
      ;type=toggle
      ;x2=1

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    2. sorry i realized this after i commented lol, is there any way to get it to work with reshade?

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    3. I couldn't get it to work with reshade but enb works if you load 3Dmigoto's dll through enb's proxylibrary function.

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    4. Sorry about that "l" hotkey. I realized it was in use by the game recently. You can change it to another key if you want.

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    5. how do i load it first sorry i don't understand could you show me a step by step? if thats okay

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    6. 3Dmigoto + ENB:

      1) Extract 3dfix zip or 7z to your Skyrim Special Edition folder

      2) Rename 3Dmigoto's d3d11.dll to d3d11.dll3d

      3) Extract your favorite enb's archive to your Skyrim Special Edition folder. It's better to look for an enb preset that doesn't use Reshade. If your enb uses ReShade, you'll have to delete dxgi.dll and you'll lose all the color corrections etc. that were done through ReShade.

      4) Edit enblocal.ini and add/change these lines:
      [PROXY]
      EnableProxyLibrary=true
      InitProxyFunctions=true
      ProxyLibrary=d3d11.dll3d

      5) Start the game normally

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    7. Thank you! it worked :D

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  8. is there any way to get this working with a reshade?

    ReplyDelete
  9. I'm getting flickering when I open the UI also if I have Godrays enabled and fxx?.

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  10. when pressing f6 it increases the depth of everything and i like alot of depth but in first person my weapons are too close and start to see double is there any way to keep them the same but have everything else in full depth?

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    Replies
    1. Use the F1 hotkey to switch the convergence preset. There are two presets that are perfectly playable, and another that is made for 3rd person.

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  11. I am getting a LOT of flickering and ghost images running SLI (dual 980 gti). Any ideas?

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    Replies
    1. Same here, whether 3D mode is enabled or disabled after applying the fix here.

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    2. I got it fixed and I have the same setup. I do not know exactly what fixed it tho. The changes made were to the Nvidia profile in the Nvidia control panel.

      I changed Texture filtering - negative lod bias to clamp
      Texture filtering - quality to high quality
      changed power mgmnt nide to max performance
      multi-display to single monitor
      Antialiasing mode - OFF
      antialiasing gamma correction off
      anistropic filtering 16x

      I have no idea which setting fixed it but those were changed and it worked immediately after.

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    3. But i think the scaling is bad because i get better performance with single gpu.

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  12. The 3d works. Is it normal to have some crashes when running the game in 3D Vision? What am I doing wrong?

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  13. i have diverse dragons mod enabled and certain dragons have a black line going through them when 3d is active is there a way to fix this?

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    Replies
    1. I have that mod installed, and I didn't notice anything weird about Alduin during the intro sequence, although maybe that's because it's a scripted event. I haven't played up until I actually fought my first dragon yet to know if it works there too.

      However, with that said, I understand that Bethseda games are all about being modded up the wazoo, but we can't be expected to troubleshoot and modify the 3D fix for every mod out there. If it was something absolutely critical that everyone uses, like when SkyUI gets released if that needed some tweaking to some HUD shaders then I could definitely see myself or masterotaku working to maintain compatibility with that, but there's potentially going to be way too many mods that may break the fix for us to have to worry about each and every one of them, so for me I gotta set the boundary right away (because if I help someone with one mod, then I gotta help everyone, right?)... I can't really speak for masterotaku to know if he's on the same page as me on this, but as far as I'm concerned I'd have to say sorry but you're on your own there friend.

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    2. that's okay i understand its only a couple of them when it happens i think the eldergleem dragon and the ice dragon all the others it doesn't seem to happen so its okay
      and thank you for this fix! it looks amazing i feel like im there :D lol!

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    3. It looks like a cool mod. I'm downloading it now and I'll look at the issue. If you have a save file where one of the bugged dragons appear, it would save me some time. I'm not far from the beggining of the game story wise, so there aren't dragons yet for me.

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    4. yeah its a really good mod so many different dragons i see a new one each time but i think its only 2 dragons which cause the bug but i havnt seen all of the dragons so there could be more and how would i get this save file to you?

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    5. The save files are in the "C:\Users\YourWindowsUserHere\Documents\My Games\Skyrim Special Edition\Saves" folder. Upload the relevant save file somewhere.

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  14. "
    Ted ConnerNovember 23, 2016 at 6:28 PM
    I got it fixed and I have the same setup. I do not know exactly what fixed it tho. The changes made were to the Nvidia profile in the Nvidia control panel.

    I changed Texture filtering - negative lod bias to clamp
    Texture filtering - quality to high quality
    changed power mgmnt nide to max performance
    multi-display to single monitor
    Antialiasing mode - OFF
    antialiasing gamma correction off
    anistropic filtering 16x

    I have no idea which setting fixed it but those were changed and it worked immediately after. "

    The first thing I tried was changing settings lie you in NV control panel.

    Its Godrays turned on and any aa in the first box where it says disabled best performance.
    Turn Godrays off aa off in the first setting option flickering goes.
    Except when ypu bring up the UI.
    Its annoying I want to play with Godrays and aa.
    I dont know if its the new drivers or what but something's going on.


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    1. Ok so after a few hours of messing around.
      I have sli 1080s.
      Disabling sli completely gets rid of the flickering issue and it looks great with other 70 mods.
      Gpu usage like 90-99%.
      Changing sli bits in profile inspector to 0x080020f45 (dark souls 11,ark, survival evolved etc gives a framerate boost to 60 and higher sli gpu usage but still cant use Godrays and AA.
      Sli enabled gpu usage is like 50-60% each gpu but frame rates drop to like 40s.
      CPU no problem low usage.
      Flickering like crazy.
      Disable Godrays and antianalizing in skyrim launcher no flickering in game just in UI.
      So id say this fix hasn't been tested for sli or else I have no idea.
      It looks jaggy and old without Godrays and AA enabled in skyrim launcher.
      Yet single gpu is really pushed hard with 4k textures etc.
      Id really like to run sli with no graphic or performance issues.
      I know nvidia isnt much help but an updated fix for sli would be awesome.

      Thanks.

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    2. I'll tell ya what. If you want to go ahead and send me another GTX 980 Ti (or your 2 1080's... I promise I'll return them ;) ), I'll gladly do all sorts of testing for SLI. Odds are, I won't be able to do anything to fix it because that's almost certainly a DRIVER related issue, but at least then we could say we "tested" it just for you and your SLI needs. /sarcasm

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  15. Oh, we have got already fix for that SE, great! :) Thank you! :)

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  16. Lol I wish 🙃.
    I went from 780 sli and waited 3 years to upgrade and its probably my last.
    So the we fix fixes all the flickering with TAA on looks perfect.
    Problem now is im getting like 35-45 fps all over the map :(.
    Sli gpu usage is like 55-58% on both cards.
    Sli off usqge 99% same frame rate.
    I tested this with mods on and off same result.
    CPU usage is fine under 30% on all cores threads. 6700k.
    Tried all various fps fixes from google but no luck.
    Have no idea where to go from here im out of ideas.

    ReplyDelete
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    1. What are your draw distance settings? Mine are like this: http://u.cubeupload.com/masterotaku/skyrimdrawdistance.png

      I now get more fps where I was CPU limited previously (60fps where I got 45fps before). I have an i5 4670K at 4.3GHz, for reference. Grass distance has a low fps impact compared to the other settings, and the lack of grass is more obvious that the other things at a low settings.

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  17. I installed the mod correctly, followed the exact steps, except I have one problem, which also originally plagued the original Skyrim; On shadows I see some shadows in one eye and not the other. This really hurts my eyes when looking through both eyes at the same time and is a distraction to immersion. I must have done something wrong, but went over the steps many times and can't find the problem.

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    1. One eye problems are usually driver and/or profile related. Make sure it's working correctly without the fix installed, with regard to one-eye problems. Use DDU to reinstall your driver, make sure to add the profile found in the fix, then test that to be sure it's working first.

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  18. "masterotaku"

    I have everything maxed draw distance etc.
    I just lowered everything in that category to just test but it makes no difference.
    Its strange last night I deleted all my mods I had 110 of them.
    Started the game was getting a solid 60fps.
    but I think I had the iVSyncPresentInterval=0 tweak on in the prefs.ini.
    I was getting some screen tearing so I deleted the .ini files in the skyrim folder in my docs regenerated them game detected and loaded the same max settings loaded the game then was down to 50fps.
    Plus drops.
    As before this I couldn't drop under 60fps.
    I was going to start enabling mods to find out which ones caus fps problems.
    Now I have literally spent all day trying to get it back where it was.
    Reinstalled the game many times changed ssd drives vsync on off .ini vsync etc.
    nothing.
    My gpu's don't break 60% usage cpu is a 6700K at 4.6ghz running around 30% usage.
    all cores don't go over 50%.
    Tried different drivers NVidia control centre settings everything I can think of.
    Just wonder what setting I had in those two .ini files that I no longer have that made a difference.
    Tried unlocking the framerate then capping it through NVidia inspector and also RTSS doesn't do anything.
    Just so frustrating I'm kicking myself even tried a system restore but couldn't go back before I had it working.

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    Replies
    1. We have been looking into an SLI only problem, that happens on high resolutions. Are you running 1440p or greater, maybe using DSR? Possibly a problem with the TB/SBS mode.

      See this: https://github.com/bo3b/3Dmigoto/issues/53

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