Saturday, January 30, 2021

Just Cause 4

Unfinished WIP:


--- NO PICTURES ---

Original WIP Post:

Just Cause 4 - Fix_progress --- Post Update: 23.12.2018 ---

---This fix will be created with the basic routines from Just Cause 3 and MadMax fix made by bo3b / DHR and DSS--- Release date: - NO ETA!!!! -- may be next year ??? WIP_V1.1: - turn off SSAO in the game options - use FXAA not teporal AA in the game options - turn of BORKEH in the game options - NOTE refering SLI: -----SSAO woring! -----BORKEH working! -----BUT: strange one eye issues with some stones/grass/fire ...Its up to you using SLI .... - big issue with lightening clipping, the less your separation the more this issue will be cured. I recommend 30-40 % separation for getting nearly rid of this .... SORRY FOR THAT workarround, no other way here this time.... - auto depth for MENUE removed, this was also toggled in game, live with the some what strange loading screen for the moment - UI update [Key3_CrosshairDepth] key = , [Key4_AimingCrosshairDepth] key = . [Key5_SycleDepth_Targetmarks] key = NUMPAD- (only working if weapon is holstered) (only a key you may need if you use very low or high convergence) [Key6_DisableSkyCloudsAndShadowHalo] key = tab [Key7_LostisPreset_onlyAsuggestion] key = XB_GUIDE ==> suggestion for minimal clipping and maximum depth, of course this is up to you! [Key8_LostisPreset_onlyAsuggestion] key = NUMPAD+ ==> suggestion for minimal clipping and maximum depth, of course this is up to you! https://s3.amazonaws.com/losti/JC4_3DV-WIP_1.1.rar Fixed so far: - decalls (using matrix inversion learned from UE4 universal fix made by DHR, declaration changes for custom inverse-shader teached me by DSS) - lighting and shadows fixed (transfering the existing fix to ASM teached me by DSS) - reflections - HUD - sky - moon - fog - flicker lights - flicker shadows!!!! - blinking lights - loot symbol depth Left to fix: - clipping ==> BIG ISSUE - no fix here from me i think !!!!!!!!!! - some strange flicker shadows ==> BIG ISSUE - no fix here from me i think!!!!!!!!!! - blinking lights in some cases - some strange double images in the sky....--- currently there is a toggle key for disable it if annoying.... - SSAO is one eye, disabled for the moment (working in SLI) - BORKHE screen depth (working in SLI) - SLI will cause one eye texture issues (fire, stone, grass etc) Working on: - nothing

2 comments:

  1. After years of waiting. Thx for this ♥ ^^

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    Replies
    1. This is still the WIP as it was postet in the Nvidia forum years ago:-) I only copied this and Post it here not to her lost.

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