Thursday, February 5, 2015

Deathtrap



Last Updated:  May 24, 2015

Fixed:
-Various halos
-HUD & UI now have some depth

Remaining Issues:
-Mouse cursor is screen depth (see below)
-Some HUD / UI unevenness

Installation:

64-bit version:
  1. Download this ZIP file and extract the contents into the game directory "..\Deathtrap\"
  2. In the "..\Steam\" folder, move the file "GameOverlayRenderer64.dll" to a different folder.
32-bit version:
  1. Download this ZIP file and extract the contents into the game directory "..\Deathtrap\"
  2. Run the game and in the Options menu click on the "Video" tab. 
  3. Enable "Force 32"
  4. Click "Accept" and restart the game.  

Additional Notes:
  • Press the 'Caps Lock' key to make HUD & UI screen depth
  • If needed, the 'Tab' key has two convergence profiles (the higher convergence profile is for the Level Selection screen)
  • To deal with the screen depth mouse cursor issue, a controller (joypad) can be used instead of a keyboard & mouse.
  • (Recommended)- In the Gameplay tab, disable "Enemy HP bars" and "Allied HP bars".

I utilized Eqzitara's original Van Helsing fix as a template to fix this game.
If you like this fix, Eqzitara accepts Paypal Donations at EQZITARA@YAHOO.COM or his PATREON.
Thank you for the support.

6 comments:

  1. [ignore earlier message]
    The lights are fixed in Van Helsing 1 fix if your interested.

    ReplyDelete
    Replies
    1. Hi eqzitara. Thank you so much for the suggestion. I just studied your fix & I saw that the point lights VS & PS were identical to this fix. So I copied over the shaders but unfortunately the point light issues remained. I'm going to study your fix further this weekend.

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    2. You were right. I just took a second look at this fix and I realized that I had something disabled in my dx9settings file. Now the lights are fixed. Thanks again eqzitara!

      Delete
  2. Hi, there is no GameOverlayRenderer64.dll in my steam folder and the game crashes when i try to start it with this 3d fix. Thanks for the help.

    ReplyDelete
    Replies
    1. Hi. Try moving "GameOverlayRender.dll" instead. Also, included with the fix, there should be a folder named "32-bit dll". Move "d3d9.dll" from the "32-bit dll" folder to the "..\Deathtrap\" directory (overwrite the existing "d3d9.dll"). Try running the game now and let me know if you are still having issues.

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    2. Also, when you run the game, go to the Options menu. Under the Video section, enable "Force32". Click "Accept" and restart the game.

      Delete