Tuesday, July 16, 2019


3D Vision fix for Runner3. This uses the Unity template made by DarkStarSword as the base. Tested with the GOG version.

Fixed (compared to just using the template)
- A lot of haloing problems.

- Download this file and extract its contents in the "Runner3" folder, where "Runner3.exe" is.
- Run the game with this shortcut or launch parameter (no quotes): "-window-mode exclusive"
- Let it overwrite the Nvidia profile when asked.

Hotkeys (numbers aren't from the numpad)
F1 or XB_RIGHT_THUMB: three convergence presets. By default 6, the middle one.
F2: HUD depth presets. Screen depth by default.
F3: HUD toggle. Not disabled by default.

If you use a Dualshock4 controller with DS4Windows and play the GOG version, I recommend adding the game to Steam as a shortcut and playing in Big Picture mode, enabling some controller settings on Steam.

Note: retro levels are 2D. I experimented with them and I can manually stereoize them, but there are some issues that would require more time than I can expend right now on this game.

If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com
Or you can donate to DarkStarSword here: https://www.paypal.me/DarkStarSword

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