Tuesday, April 19, 2022

Godfall [DX11]

  Godfall [DX11]

— Created and assembled by Losti —
 Made with and for the 3D-Vision Community 
— Version: 2.00 —















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Lets keep 3D-Vision alive all together! Please enjoy games using UE4-Engine with this fix!


Infos about the in-game OSD functions @ MTBS:



Download:



How install / start the game:

- use 7zip to extract game fix to ...\Aperion\Binaries\Win64
- please use this script 00_UE4-UniversalFix-2_Config.cmd or 00_UE4-UniversalFix-2_Config_EPIC.cmd to install needed AA/AO fixed, EXIT if you are in the main Menu.
- GAMESTART: Please start the game via EPIC/STEM LAUNCHER, here you have to add additional starting commands for the game "-dx11" (without ""), otherwhise you run into connection issues!
- You may need to start the game several times after fix installation/update until it will launch without crash
Special Settings: nothing
- Issues: some FOG renders mono and smearing while movement, not game breaking


Auto-Fix-Update:

- DISABLED, not to kill individual fixes for this game!


Changes compared to the UE4-Universal Fix 2:

- fixed issues with wrong smoke rendering
- adjusted HUD/UI an depth to MY likes (Auto depth HUD enabled by default)
- AutoConvergence is enabled by default and configurated
- fixed issues with black issues over HUD elements
- fixed issues with false stereorized particles
- HUD/UI switches to static depth in menus, except in cut scenes and loading screen!


Version History:

1.0
- initial repaired 3DV ready release

2.0
- Fixing reflections after game update

2 comments:

  1. what version of the game? steam, epicgames, the game version crack is not updated.

    ReplyDelete