Monday, May 6, 2019

Close to the Sun (DX11)



Fix:
- Shadows
- Lights
- Reflections & SSR
- Lights Shafts
- Decals
- HUD

TB and SBS Mode (optional):
- The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the  ";include = ShaderFixes\3dvision2sbs.ini" of the d3dx.ini. Default TB Mode. F11 to cycle. Also remember to use "HDMI Checkerboard" in the NVCP to remove the 720p limitation.

Ini Settings:
In the engine.ini (pcgamingwiki) use this:

[SystemSettings]
r.MotionBlurQuality=0
r.volumetricfog=0

Notes:
- In the prologue, for some reason inside the cabin/Boat (devs mistake?) you can see the moon reflections in the furniture. Once you get out, all is OK.
- r.volumetricfog=0 disable some volumetric fog that is used in the end of chapter 5 and beginning of chapter 6. If i can fix this i will update. The effect is very GPU intensive btw.

Instructions:
- Extract where ctts-Win64-Shipping.exe (...\ctts\Binaries\Win64)
- Start the game, when "Rundll32" prompt appear, press "Yes" (in Win10 this don't appear). This is for the Profile Override needed for this game. In Nvidia overlay you will see "3Dfix by DHR".

Download

Screenshots

** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com

5 comments:

  1. As always fantastic fix, thanks for the work.

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  2. This is free on Epic this week. I'll be back let you know what I think. There's a Sherlock Holmes game free too (with a fix posted here) but I read it stinks (so says John Walker on RPS anyway).

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  3. Yup, this is definitely a game I would not play were it not for the fantastic 3D. Slow moving character in vast open spaces. Creeping narrative. Easy puzzles. Generic enemies. Static bodies. Low volume on character voice audio. Looks too familiar. Still, I keep playing just to see everything in its glorious depth, which is something most people do not get to experience. THANKS!

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  4. You can now play this game in perfect 3D as befrore but with AUTO-CONVERGENCE. Just install https://helixmod.blogspot.com/2019/12/unreal-engine-4-universal-fix-2.html, start the configuration tool 00_UE4-UniversalFix-2_Config.cmd and choose the option 7 and than Option 3 to enable AutoDepth/Convergence Compatibility Mode.

    CHEERS!

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  5. none of this is working for me. still get stuttering/framedrops on light sources to be honest with this fix things got far more worse. i read eversything carefully done things as notes said and nothing :/ i really dont understand

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