Friday, August 10, 2012

Mass Effect 3 - 3D Vision fix update

Mass Effect 3 - 3D Vision fix update.

*Click for more videos/downloads*

What's new:
Newest Update:
-Self Shadows fixed.
Last Update:
- flares and target boxes are separated now;
- improved position of target boxes;
- you can show hide flares effects by "," key - on and "." key - off;
- 3 custom profiles for 3D interface (-0.2 - 0 + 0.2, i.e. pop out, flat , deep). "Y" -  key pop up HUD, "U" key - standard flat HUD, "I" - deeper HUD(default flat);

Old keys:
"K" and "L" - change croshair/markers/scopes deep.


Know issues:
- Text for ammo count of flamethrower still at the HUD depth;
- self shadows doesn't look good at depth convergence/separation values;
- flares on galaxy map at wrong position(but you can hide them when you're entering on the map).

Also you can customize 3D interface profiles by changing this values in DX9Settings.ini file:

//interface and text switcher
[Preset5]
//-0.2 Y key
Const4 = 0xBE4CCCCD
// u key
[Preset6]
Const4 = 0x00000000

//i key
[Preset7]
//0.2
Const4 = 0x3e4ccccd

You can use this online converter for float to HEX conversion.


How to install:
Place d3d9.dll, DX9Settings.ini and "ShaderOverride" folder to the game directory ("\Mass Effect 3\Binaries\Win32"). Replace old files with new if you used previous version of the fix. It's very important to use latest version of the DLL.
Don't forget to turn off Origin in-game setting before starting game. Or it will crash.
Requires driver version 306.02 or later


Fixed shaders.
DLL.


Optional
If you wish to remove Depth of Field/Blur please click this link.
Do NOT use depth of field = False unless you wish to remove all post processing effects.

127 comments:

  1. If you are using ME3 fix/Amalur fix PLEASE SIGN THIS NVIDIA PETITION HERE. http://forums.nvidia.com/index.php?showtopic=226003

    ReplyDelete
    Replies
    1. I installed nvidia driver 306.02 recently, just wanted to mention that your fixes are working like a boss on that driver version, it even mentions "updated compatibility with community fixes" we all know who that is, good work HeliX.

      Delete
    2. Yea, I saw it ty. Gonna give it another week before taking down the notes. Unfortunately it still says in game unrecommended = /

      Delete
    3. ah nm will update it now. BTW, dont play it single player if you are playing it right now, I cant tell you why but trust me -_o . I am waiting as well.

      Delete
  2. I just install the game
    and move the " d3d9.dll + DX9Settings.ini + ShaderOverride" to win32 folder
    and started the game
    simply ... nothing happen !!!
    the game just run as usual !! without 3D
    is there any thing i missed :\ ?

    ReplyDelete
    Replies
    1. What do you mean without 3D ?
      Do you have 3D vision kit or 3dtv play ?

      Delete
    2. Go into nvidia control panel
      click stereoscopic 3d tab on left side
      Where it says select when the display is in 3d mode: Select "always"

      Delete
    3. Wierd. I had same bug. It has nothing to do with Helix's Fix though(I had it happen without fix as well). Game renders in 2d with 3d vision active. Not sure how I fixed it though.

      Delete
  3. @eqzitara, Did you use last 301 driver ?
    Maybe it has a broken profile ?

    ReplyDelete
    Replies
    1. I am using 301 driver(680 video card) but I am not using the 3d vision profile. It works fine now but for a time it rendered in 2d(I could still adjust depth bars still showed up but did nothing) even WITHOUT d3d9.dll. It wasnt related to your fix.
      Your new fixes are great btw. Game looks phenomenal.

      Delete
  4. Does this work on AMD cards ? If not, is there any way i could run ME3 in Frame Sequential 3D using an AMD card ? Help is appreciated.

    ReplyDelete
    Replies
    1. Unfortunately, current version of the dll works only with Nvidia 3D vision, because of using NVAPI from 3D driver.

      Delete
  5. Is it just me or is there a problem with smoke affects? Can see enemy as if the smoke is not there.

    ReplyDelete
  6. Sorry being thick, don't think I had the correct combo of shaders / release installed. Thanks for this brillant mod. After finishing Mass Effect 3 I think I will revisit Dead Space 1/2 in 3D vision. Great work!

    ReplyDelete
  7. Is there any way to know if it's actually active? Using hotkeys shows no visible effects, the HUD is still in 2D, so I'm assuming it's not active, but I'd like to make sure. I'm using a pre-295.73 driver, and correctly installed the files. The only issue I've had is that I had to download and place D3DX9_43.dll in the Mass Effect 3\binaries\Win32 directory. Running Windows 7, 64bit.
    Thanks a lot

    ReplyDelete
    Replies
    1. Updating DirectX fixed the issue; I believe it was partially functional before the update, as I saw some changes/improvements, but the keys (and presumably, other changes) only worked after updating. It can be done using this installer: http://www.microsoft.com/download/en/details.aspx?id=35.

      Love the fix so far.

      Delete
  8. Im wondering about something that is happening when I apply this fix. I get weird ghosting issues in many places during the game. It will go away it I turn the depth all the way down but come back if I increase the depth. any ideas?

    ReplyDelete
    Replies
    1. I cant tell if this is due to your display or if its a seperate issue. Please use 3d vision live or any upload service and upload an image using alt - f1.

      Delete
    2. http://photos.3dvisionlive.com/Grim1Death/

      theres the link, the one named this is my optimal settings is the one with the issues
      the settings on that is is 50% depth.
      the other photo is the depth turned all the way down, but convergence turned up.

      Delete
    3. I see what you mean. Its called fog ghosting. Where a game is written for 3d gaming it has that issue. However this issue was resolved a long time ago. I can play 100% depth and high convergence and not have this issue. Will take screenshot later but I play at 100% depth and pretty good convergence.
      Please delete your d3d9.dll dx9settings.ini and shaderoverride folder in your \Mass Effect 3\Binaries\Win32 folder.
      Then download and extract https://s3.amazonaws.com/-HeliX-/MassEffect3.zip to that same folder. Layout should look like this.
      \Mass Effect 3\Binaries\Win32\d3d9.dll
      \Mass Effect 3\Binaries\Win32\dx9settings.ini
      \Mass Effect 3\Binaries\Win32\shaderoverride\

      Let me know if that does/doesnt solve your issue.

      Delete
    4. http://photos.3dvisionlive.com/eqzitara/album/4f9088e9378501f933000002/

      I actually "hacked" so I am running a little over a 100%Depth and some convergence.

      Delete
    5. Still doesn't resolve my issue, I deleted the old files and added the new ones.
      I know it has nothing to due with my display, ASUS VG78H, because your images appear perfectly.
      I may try to reinstall ME3 and see if that helps.

      Delete
    6. Its definetly NOT your display. Since I see it as well. Uninstalling will not fix anything unless you remove settings. Heres what we can try instead. Download this file here. I modified some of my settings for maximum 3d viewing. You will need to adjust your resolution afterwards.
      PUT THIS FILE IN
      C:\Program Files (x86)\Origin Games\Mass Effect 3\BIOGame\CookedPCConsole
      https://s3.amazonaws.com/Helixfix/Coalesced.bin

      Delete
    7. OH WAIT A MIN. Which driver are you using LOL. Completely forgot about that. Thats probably it.

      Delete
    8. when you mentioned the driver, i then did a clean install of the current beta drivers and applied the NVIDIA inspector fix and now it works perfectly. thanks lol

      One more question, I know thta this is something I should know
      Whats the difference between depth and convergence? Like a depth of 50 with convergence or a depth of 100 with less convergence?

      Delete
    9. Convergence is Positive space and negative space. Negative space you can refer to as depth. Positive space is pop out. When you increase convergence you increase popout. Put you hand 6 inches from face then slowly bring it closer. Thats the effect of convergence.

      Depth is emulation of length you can see into screen. I run and sit around 5 feet away. at 100% depth I can see maybe 5 feet into screen. If I change it 50% its 2.5 feet into screen. If depth doesnt have as great of an effect its either due to screen size/distance you are sitting from screen.

      I like to take off 3d glasses and adjust convergence onto character in 3rd person games so it appears 2d with glasses off. Everything past that point should popout. In first person games I go as close to a character/enemy possible then try to make them as close to 2d as possible. This makes weapons and close camera scenes pop-out.

      Anymore questions contact eqzitara on nvidia forums.

      Delete
    10. wow Ignore the part "i run" lol.

      Delete
  9. First let me thank you for the awesome job you guys have done.
    Just finished ME1 and 2 with your fixes and started ME3 .. however i am having some issues.
    Like someone mentioned above when i keep the dynamic lits on from the menu and turn off the selfshadow in shader i get some rendering issues with smoke/fog : the characters seem to be rendered on top of that
    http://photos.3dvisionlive.com/p3numbra/image/4fa7c8e8378501c343000001/
    http://photos.3dvisionlive.com/p3numbra/album/4fa7c839378501cf43000009/

    When i disable dynamic shadows completeley i get another oddity
    shadows on
    http://photos.3dvisionlive.com/p3numbra/image/4fa7c8193785013043000004/
    shadows off
    http://photos.3dvisionlive.com/p3numbra/image/4fa7c88b378501e643000001/
    this last one seems to have nothing to do with helix fix ... it does the same even after i remove the dll/shader override.

    I tried multiple drivers .. no am with 301.24 beta
    295.73 worked fine/same as the newest beta
    296.10 had issues irrespective of ME3 profile deleted with nvinspector
    Also i suppose i am with the newest version of the fix ...i dld them from this page.

    Has anyone encountered this issue?

    Again hats off for the work done on the fix.
    Paul

    ReplyDelete
  10. heres a better example on the issue regarding self shadows
    on
    http://photos.3dvisionlive.com/p3numbra/image/4fa7de0a3785010b56000002/
    off
    http://photos.3dvisionlive.com/p3numbra/image/4fa7de303785010b56000003/

    ReplyDelete
    Replies
    1. Looked at your pictures but I am a bit confused because I didnt even notice those issues but I think I had them.

      I think its related to fog(fog is sometimes a lighting effect). See if it happens outside citadel. I am pretty sure this happens to everyone but it wasnt a big deal outside of a few select areas. I think I just tuned it out.

      Anywho leave dynamic shadows ON.(game needs it which is why you had last issue)
      Turn off self shadows if you adjust your convergence at all.

      Delete
  11. Hey everyone, I am the web-site admin. If you guys are looking to get the most out of your ME3 3d experience please check out Smarteck's Textures: http://social.bioware.com/forum/1/topic/323/index/9735492/1
    The textures are compatible with helix's 3d patch. And look stunning in 3D.
    https://s3.amazonaws.com/HelixMods/pics/MassEffect3001.pns
    https://s3.amazonaws.com/HelixMods/pics/MassEffect3002.pns
    https://s3.amazonaws.com/HelixMods/pics/MassEffect3003.pns

    Lots of work went into fixing the textures and he is helping us out by spreading the word so give them a chance.

    ReplyDelete
  12. actualy. i discovered a great deal of ghosting, still my lg 2d to 3d convertion works good enough for me

    ReplyDelete
    Replies
    1. Sorry to hear that. I use dlp so I dont have any issues. Ive heard people recommend lowering contrast/depth. Also increasing the convergence(not sure how that would help).

      Delete
  13. De um Português Sul-Africano: Boas!! Muito Obrigado!!!

    ReplyDelete
  14. Previous 3D vision driver dont work with my Vision 2 Kit. Also removing the ME3 entry from registry with the Inspector has caused other games to now fail :(

    ReplyDelete
    Replies
    1. http://forums.nvidia.com/index.php?showtopic=226003&view=findpost&p=1388716

      Delete
    2. ahhhhhhhhh didnt see the upload part with new fixed profile. Many thanks. Loving 3D soooooo much. Best thing since dedicated GPU's.

      Delete
  15. Thanks for making this - it works well for me including fixing these terrible black flecks that were on characters.

    Could you possibly tell me if I can somehow turn of enemy target boxes - its not that they aren't fixed - its just I have a personal problem with them. I have the Coalesce Editor by Wench - Can that help me?

    ReplyDelete
    Replies
    1. Best option is to download the debug file here. http://helixmod.wikispot.org/oldvers
      Then follow this guide here. http://helixmod.blogspot.com/2012/04/how-to-guide-remove-effects-from-game.html

      It sounds hard but its really not.

      Delete
    2. Thanks :)
      I found a VS that controls the enemy target markers. Its VS: 10 -the only problem is when I've got it selected it also gets rid of ammo count, hints and letters from the main menu. Is it possible to only get rid off the target markers when I edit the txt file?

      Delete
    3. If I get time I will look at it but it gets advanced unfortunately.
      http://helixmod.blogspot.com/2012/03/dlls-update.html

      Delete
    4. https://s3.amazonaws.com/HelixMods/6D053316.txt
      Drop that in vertexshaders folder. in shaderoverride/vertexshaders
      I didnt give it a good enough test but it looks sound. Yeah I got to agree looks better without indicatiors. More cinematic.

      Delete
    5. Wrote more about it here.
      http://forums.nvidia.com/index.php?showtopic=222386&st=1340&gopid=1422920&#entry1422920
      Also wrote about Removing most of the depth of field effect. Makes game look better in 3d.

      Delete
  16. Do the Nvidia 304.48 Drivers help in the installation of this fix?

    ReplyDelete
    Replies
    1. Not at all. I tried to reinstall them twice. It doesnt even put the message up yet. I am hopeing next release will work out.

      Delete
  17. Just a note. Origin released a new update that makes this 3D fix useless. Every time I start ME3, the game freezes. Anyway around this or do I just have to disable 3D?

    ReplyDelete
    Replies
    1. And I do have origin in game turned off

      Delete
    2. Unfortunately, origin has released a patch that renders all d3d9.dll based mods useless.(Helixmod, enb, fxaa).
      A solution has been found here
      http://helixmod.blogspot.com/2012/08/mass-effect-3-crash-work-around.html

      Delete
  18. ATTENTION: NEW MASS EFFECT 3 PATCH CAUSES A CRASH. PLEASE READ THIS POST IN REGARDS TO FIXING IT.
    http://helixmod.blogspot.com/2012/08/mass-effect-3-crash-work-around.html

    ReplyDelete
  19. Just got the Single player dlc (leviathan)
    Its pretty good and I think its worth the price. Heres a gallery if any1 wants to see.
    http://photos.3dvisionlive.com/eqzitara/album/503da7bf3785018a3a00000d/

    ReplyDelete
    Replies
    1. BTW, it doesnt reuse environments.
      Voice actors for squadmates return(at least liara and edi, didnt play with others)
      Pretty good plot.

      Delete
    2. As the dlc uses new environments there are also new issues: In the last level on/under the sea I had the usual issues with ghosting caused by fog. Here are the VS and PS: http://www16.zippyshare.com/v/84980452/file.html There had been also issues with ghosting and reflections in the following dialog scene. I didn't catch these shaders as I didn't have the time to do that (the last savepoint is some minutes before and I couldn't pause).

      Delete
  20. Is there any possible way around having to disable the Origin in-game overlay? I play a lot of multiplayer, and it'd be nice to be able to use the chat and invite features.

    ReplyDelete
    Replies
    1. invite still works you have to have the other person invite you.
      But pretty much need to leave it disabled, its the same for enb/ fxaa

      Delete
  21. Battle for Omega DLC
    Works very well with only very minor issues if anyone is curious.

    It was MUCH better then the first one and is probably better then any of the me2 dlc (besides not getting dlc characters). If anyone is interested in expanding on the story before purchasing I strongly recommend checking out the comic book (Aria/omega series).

    Gallery
    http://photos.3dvisionlive.com/eqzitara/album/50b5b59ea3e0671f15000000/

    ReplyDelete
  22. New drivers (310.70) broke the halos and target reticle.

    ReplyDelete
    Replies
    1. Are you certain? Im pretty sure I had 310.79 when I just played. It may of been the driver just before that. I played on wednesday. http://photos.3dvisionlive.com/eqzitara/album/50b5b59ea3e0671f15000000/

      Delete
    2. Just double checked. Evidently, my Origin updated and wiped my helix mods out of the ME3 folder. After reinstalling, all is working again.

      Delete
    3. np. Thanks for following up. Often people leave a message and I wind up installing and checking -_- . Anywho ty.

      Delete
  23. Hi,

    Installed the fix: looks great! I'm at the beginning, but the crosshair seems off. I have to aim next to the target to hit it. I do not have this problem in 2D.

    Regards,
    Jenkins

    ReplyDelete
    Replies
    1. Crosshairs are static but enemy position is dynamic so it cant ever be 100% accurate.
      There are two different crosshair options. Try K/L and it MAY help.

      Delete
    2. Hi,

      I'll try that. But when I'm in 2D and I aim on something (not an enemy) my bullet impact exactly where my crosshair is. In 3D, my bullets impact exactly a inch or so next to my crosshair consistantly. I installed the extended cut DLC. Could that have caused this? I cannot de-install the DLC.

      regards,
      Jenkins

      Delete
    3. @eqzitara,

      I found that the problems were caused by widescreen fixer (tool/fixer Nvidia 3D Surround setups).

      Regards,
      Jenkins

      Delete
  24. A few hours into the new dlc. Not too much new stuff that causes issues, nothing major or gamebreaking.
    I am REALLY enjoying this new dlc, definetly going to get it done more then once. I found myself smiling and laughing so much during it. Big thanks for the patch.

    ReplyDelete
    Replies
    1. I'm going to update old fixes with new DLL and want to re-make whole ME as well.
      This means full shadows fix, real 3d crosshair and targets boxes and etc.
      Can say when, but hope soon (ME3 already almost updated).

      Delete
    2. = )
      OOOO. Age/time doesnt matter to me and most people like new games so I can wait. Look forward to it.

      Delete
  25. thank you HELIX for giving me the best Mass Effect Trilogy experiences, i have discover the license this time and play the 3 game whit your mod, whoo ! especely the ME3 !

    thank you very much for all your work and continue this way !

    (sorry for my english i'm a french guys)

    ReplyDelete
  26. thanks a milion for all those fixes, I can finally enjoy the game ;p

    ReplyDelete
  27. just FYI there are still a couple of issues on multiplayer maps, i get a bad effect on a red surface on a couple of maps and also a snow/fog effect that causes doubling.

    i'm currently playing multiplayer in 2d also because of better aiming so it doesn't hurt me anyway, it's just to let you know..
    best.

    ReplyDelete
  28. Ah i forgot also i have problems when i zoom in using the Sniper Rifle and i have the adrenaline power active, some textures randomly disappears/flickers.

    ReplyDelete
  29. Thanks to this fix, the mass effect experience was awesome ! Great game, great fix !!

    Thanks a lot !

    ReplyDelete
  30. Mass Effect 3 fails to load with your latest d3d9.dll with the latest version of origins. How can I fix this?

    ReplyDelete
    Replies
    1. First off make sure to..
      -Don't forget to turn off Origin in-game setting before starting game. Or it will crash.
      - go here.. http://helixmod.blogspot.com/2013/07/installation-known-issues.html?utm_source=BP_recent
      --------------------------------------------------------------------------------
      I own a legit copy[actually 2 lol] but cracked mine a few months ago so I didnt have to keep logging into origin.

      There was an issue right before I did. this is the solution.
      http://helixmod.blogspot.com/2012/08/mass-effect-3-crash-work-around.html

      Delete
  31. I already did that stuff.

    ReplyDelete
    Replies
    1. You probably got something running. I just messaged someone who played online within the week.

      This is kind of last chance though.
      https://s3.amazonaws.com/eqznew/me3/me3.zip

      Delete your d3d9.dll
      extract files into mass effect 3 folder.
      launch helixmodlauncher let it run in background.
      Launch me3.

      Delete
    2. New hotkeys are F3-F4-F5-F6

      Delete
  32. @Helix
    I started playing a bit of MP and decided to try to add self shadows in. Im just going to stealth update it in.

    ReplyDelete
    Replies
    1. You're welcome :)
      I've panned to update it with autoscript(and crosshair based on depth buffer), only thing need to do is exclude some on screen effects like Adrenaline effect.

      Delete
    2. TBH, I was sifting through it when I was trying to figure out shadows for The Bureau which I did.... unfortunately game was terrible.
      Kind of happy I noticed what was missing when I went through it. So The Bureau wasnt a complete loss I guess.

      If you decide to convert it to your lua script but dont feel like playing game/sorting out the pixelshaders just pm/email me. I will do it, I still have 2 characters I need to play game with and all the dlc.

      Delete
  33. In case anyone is playing in 3D Surround using WideScreen Fixer (for Surround support) and the crosshair does not line up do the following:

    - Find the 44D42C54.txt vertex shader
    - change this line "def c200, 0.8, 1.0, 0.0625, 0.0"
    with
    //2.4 is 0.8x3 crosshair separation
    def c200, 2.4, 1.0, 0.0625, 0.0

    So now the crosshair will work properly.

    ReplyDelete
    Replies
    1. whoops someone pmed me about that. Ill goo pm them back.

      Delete
  34. Hello, I have ambient occlusion enabled, forced with Nvidia inspector, and it works right. But when I'm playing in 3d (stereoscopic, I mean), ambient occlusion stop working. I think is not Helix mod's fault, since I have removed d3d9.dll, testing "default" 3D, and ambient occlusion don't work. So it seems 3d overrides somehow nvidia inspector tweaks...
    Somebody is able to play with 3d vision AND ambient occlusion enabled? Is this possible?
    Thanks

    ReplyDelete
  35. I'm currently running in surround mode and the fix Helifax posted above for the cross-hair worked wonderfully but I seem to be having one more lingering issue. The target box's are misaligned. Currently using widescreen fixer and the files above. Does anyone know of a file I can edit to fix this or maybe disable them completely? Thanks.

    ReplyDelete
    Replies
    1. http://photos.3dvisionlive.com/HeliX666/image/4f6e270c3785019a17000003/

      These targetting boxes? They are always off since they dont have proper depth.

      Delete
    2. Nope not them, although they are annoying, but only minor. The red box's which appear around attack-able npc's / objects.

      Delete
    3. I guess I can't really call them a box, its 4 red segments on each quadrant of an NPC as you are targeting them, indicating your current target. This used to not be an issue, even in surround. But now the 4 segments don't line up with each corner of the npc.

      Delete
    4. Oh, I know what you mean. I cant test it since not installed but helix seemed to label it well enough
      https://s3.amazonaws.com/eqznew/6D053316.txt
      install to shaderoverride/vertexshaders/
      Replace. Should disable it. Not really a big deal to disable imo. Looks better without.

      Delete
    5. I figured that file might work and attempted to edit the .08 to 24 like the cross-hair fix but did not seem to do anything so I put it back. After installing your file eqzitara it basically removes all the text in the game, so sadly that's not going to work.

      Delete
    6. After getting to a point in combat however that line "def c202, 0, 0, 0, 0" does remove the target box's however, but also makes most in-game text disappear or awkward, like "P a et" random missing characters.

      Delete
    7. My bad missed a few lines. Should work now.

      Delete
    8. Redownload overwrite exisitng

      Delete
    9. Your awesome Eqzitara! That one works like a charm. Thanks a ton, time to kill some reapers.

      Delete
    10. hi, Eqzitara, can u upload that fixed vertexshader file that remove red target boxes ?? this one from amazonaws make hud broken

      Delete
    11. apparently I did it in past. Cant tell you if it works, game ant installed.
      https://s3.amazonaws.com/HelixMods/6D053316.txt

      Delete
    12. now its working fine, thank you very much

      Delete
  36. Hi

    I'm having trouble with extreme ghosting when playing the Mass Effect series. I see every image in ME1 and ME3 tripple. Strange thing is, when playing Tomb Raider, the 3D is marvelous and without ghosting.

    At first ME3 was nice to play in 3D after the Helix fix was installed (thanks a lot for that!), but then something went wrong and it all went to hell (maybe after an update?). I tried a clean install of the Nvidea drivers, didn't work. Then I read something about disabling enhanced USB2.0 (seemed to work for lots of people) or changing to 100Hz refresh, doesn't work. I don't know what else to try, maybe someone could give some advise?

    best regards

    ReplyDelete
    Replies
    1. Ghosting has to do with your display. Only things that could be done about it is adjusting your contrast/brightness and reducing your depth. When something bright overlaps something dark is when it happens.

      Tomb Raider doesnt really have heavy contrast. Mass Effect is "space"/lensflares/etc. Lots of stuff that are blacks to whites.

      Delete
    2. Hi Eqzitara

      Thank you for the quick reply. You say it has to do with the display, but I read lots of topics about the benq xl2420t in which most say the crosstalk is minimum and everyone is really satisfied. In my case, its really extreme and I can't seem to fix it. I'm sure it was better before, but at some point it just got bad. Reinstaling drivers of screen and GPU don't help.

      So you believe nothing can be done about it? Cause otherwise Mass Effect in 3D is awesome...

      best regards

      Delete
    3. I didn't say nothing can be done. Can adjust contrast.

      I don't know if there is a special circumstance involved but its more often then not just ghosting. It may of been that it was just as bad before but you didn't run into any situations where colors contrasted as much. Just adjust contrast and see.

      Delete
  37. Hey guys
    blubberduck86 here, late as usual. :'p
    I am having trouble disabling the origin overlay as it wont let me uncheck the box that allows in game origin, And ME3 wont run with your righteous fix, Any suggestions? Oh and Eq? I finally have a 3D Vision 2 kit and Asus VG 248 QE 24" Monitor. OMG what a difference from my 40" 24hz 3DTV Play! I guess in the case of 3D SIZE MATTERS NOT!

    ReplyDelete
    Replies
    1. https://s3.amazonaws.com/eqznew/me3/me3.zip

      Delete your d3d9.dll
      extract files into mass effect 3 folder.
      launch helixmodlauncher let it run in background.
      Launch me3.

      -------------------------------------
      New hotkeys are F3-F4-F5-F6

      Delete
  38. Hi all, i'm trying to get Mass Effect 3 working with this patch but it doesn't. I'm using 337.88 nVidia driver on Windows 8.1. The game doesn't display 3D image... i can play other 3d Vision supported games with no problems at all

    ReplyDelete
    Replies
    1. Download a different driver. Do clean install.
      If theres no 3D image its not related to mod. Its hard to imagine having trouble getting a UE3 game to work but thats the only thing I can think of.

      Delete
    2. Other 3D vision games are working fine and i can see 3D. It's ME3 the only one that it's not working, it only works in 2D

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    3. I understand. Same advice applies though. It sometimes happens ad a clean install is only solution.

      Delete
  39. Hi Eqzitara! thank you for amazing fixes! When I try to play multiplayer there is some kinda ghosting with snowstorm on new Noveria map, can you fix it please?

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  40. Hi! thx so much for the fix, i just want to ask if its possible to play like 4K resolution in 3D? (like BF4 scale)

    ReplyDelete
    Replies
    1. https://forums.geforce.com/default/topic/778329/3d-vision/dsr-with-3dtv-play/

      DSR should work with 3d vision / tv play.

      Delete
    2. thank you, but i think geforce 9 series is requiered for this feature, maybe there will be a method to hack it cause there is no much different between maxwell and kepler.

      Delete
    3. Another question plz, ambient occlusion tweaked seems to not working in 3D right?

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    4. http://www.neogaf.com/forum/showthread.php?t=509076
      Can use downsampling which is pretty much the same.

      No ambient occlusion but the few times I tried it even in 2D was bugged tbh.

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    5. But this method doesn't work with 3D vision 120hz, anyway thanks for the help :)

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    6. yes it does. I used it.

      1080p ->3d tv play [hdmi]
      1440p-> 3d vision [dvi-d]

      Delete
  41. installed NVidia 344.16 drivers and getting error message "The procedure entry point Direct3DCreate9Ex could not be located in the dynamic link library d3d9.dll" please help

    ReplyDelete
    Replies
    1. try this version
      https://s3.amazonaws.com/-HeliX-/MassEffect3ORIGINAL.zip

      Delete
    2. Someone said they had same issue. They kept hitting okay on error message and game loads. It might be something origin related I guess.

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    3. You have to press O/P to enable/disable self shadows in old version though. Forgot to mention.

      Delete
  42. thanks it seems to have worked didn't try clicking ok 20times.lol cheers

    ReplyDelete
    Replies
    1. You have to press O/P to enable/disable self shadows in old version though. Forgot to mention.

      Delete
  43. that's ok even the new version works after pressing ok 20 odd times lol, and now it is loading without having to press ok at all thanks very much for that quick tip, it would have been one of those things that would have bugged me for ages I just assumed that the error message ment it wouldn't work so I was just ending the task rather than pressing ok multiple times ...cheers again!

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  44. You can use a AUTOHOTKE script for toggle the UI to screen depth while holding down shift key for the combat UI and bring it back to deph if you release the shift key. This helps not getting whired of the mouse in screen depth:

    #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
    ; #Warn ; Enable warnings to assist with detecting common errors.
    SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
    SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.


    $LShift::
    send {u}
    send {LShift down}
    KeyWait, LShift
    send {i}
    send {LShift up}

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  45. This comment has been removed by the author.

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  46. Thanks a lot! Works like a charm.

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