HOW TO UNLOCK CONVERGENCE IN "LOCKED" GAMES
RESIDENT EVIL 5 BEFORE
RESIDENT EVIL 5 AFTER
Certain 3D Vision Games believe its best to set a convergence(pop-out) restriction on games for the safety of the user. Some games may cap the game at a higher convergence value then you like or too little. Using this tool you can set the convergence to what you are comfortable with.
Resident Evil: Racoon City
Technical Information[This applies to L.A Noire]
1) No more dirty patching of a specific driver version DLL. The new nvapi.dll is a decorator(wrapper) to the original dll in the windows/system directory and should work with any driver version.
2) Not all convergence settings written by the game are ignored: The DLL reads a nvapi.ini file from the current directory which contains a convergence value mapping for conversion values which should be used to override the user set convergence value using hot keys.
Here is my nvapi.ini file for L.A. Noire:
Map1=from 3e99999a to 0.3
;Map2=from 3ffb4e53 to 2.0
Map2=from 3f800000 to 1.0
Map3=from 3f666666 to 0.9
The value 3ffb4e53 (= around 1.9) is the game setting for normal play settings. This is not mapped by the ini file (; = comment) and therefore overwritten with the user convergence file from hot-keys. The other entries map fixed game values like notebook view, title screen etc. which can be mapped to other values.
3) Logging of game value writes: If you set Convergence=1 in the ini file, all writes to convergence value from the game are logged into a text file. This allows you to find the values to set in [ConvergenceMap].
Note: I just dirty coded the DLL in a few minutes and only tested it for 5min in L.A.Noire. I might missing values for cut-scenes etc.
Extract NVAPI.ZIP into the same folder you launch the game from(the same folder as the games executable[.exe])
How to Help
If you find a game thats convergence locked at a value you are not comfortable with. Please try this tool and let us know in the comment section. If you are able and willing a gallery would be appreciated.(3dvisionlive.com).
Tool by: Chiri
Special Thanks: BertyGamer, ddorpm
Editor/Maintained by: Eqzitara