Notes:
- Camera now has native controls, so you can play with a gamepad on single/multi-display
- RealVR uses Alternate Eye Rendering, so it is essential to maintain a consistent framerate to avoid eye-flips or other artifacts, so adjust your in-game settings accordingly
- 3DVision hardware is playable on latest drivers thanks to WibbleWobble. Check VRto3D ReadMe for instructions
You will need:
After getting these, you can follow the instructions below, on GitHub, or on YouTube.
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