geo-11 fix for Star Fox 64, to be specific, this is for the Starship PC port. Only for the DX11 renderer.
Fixed
- Stereoized geometry.
- Skybox planets and stars at correct depth.
- HUD depth and toggle hotkeys.
- Automatic low convergence preset for first person mode and high convergence preset for the planet selection map.
Installation
- Read the instructions about how to get Starship if you don't have it already. You are on your own until you get the game working by itself. By default it will be DX11, so there isn't any need to search for that option.
- geo-11, with build v0.6.164: download this file and extract its contents in the "Starship-Barnard-Alfa-Windows" folder (or whatever the folder is called in future versions), where "Starship.exe" is. Remember to edit "d3dxdm.ini" to change your "direct_mode" to the output you need. It's "sbs" by default.
- Launch the game.
Hotkeys
- F2: convergence presets (25, 125, 250, 375, 500). 250 by default.
- XB_RIGHT_THUMB: low convergence toggle, at 25 convergence. Meant for first person mode if you disable the automatic preset (you shouldn't).
- F3: HUD depth presets (0%, 20%, 40%, 60%, 80%, 100%). 0% by default.
- F5: HUD toggle. Not disabled by default.
- F6: HUD mode that makes it line up with the bottom right minimap icons in the free flight levels.
- F5: HUD toggle. Not disabled by default.
- F6: HUD mode that makes it line up with the bottom right minimap icons in the free flight levels.
Notes
- Compatible with this texture mod up to its "Preview 2.1" version.
- Compatible with this texture mod up to its "Preview 2.1" version.
If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com
Or you can join my Patreon: https://www.patreon.com/masterotaku
LET'S FUCKING GOOOOOOO!!!
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