Friday, October 4, 2013

Mortal Kombat : Komplete Edition

Mortal Kombat : Komplete Edition

-Fixed background stages, effects, seperate settings for gameplay/story[cinematic/intros]

Press F5 to change hud depth

Automatic seperate settings for gameplay/story[cinematic/intros]
To change cinematic depth/convergence. Click F3 then adjust, save with F7
To change gameplay depth/convergence. Click F4 then adjust, save with F7
[You may need to relaunch game once for new settings to apply. If you wish to change/disable/have a question about this feature read this GUIDE]

Read directions carefully, its a bit different then usual. If you are interested in my review/thoughts on game check my blog post HERE

REQUIRED INSTRUCTIONS
Install to..MortalKombat_KompleteEdition\DiscContentPC\
Launch HeliXmodLauncher.exe prior to starting game. Leave it open.
SHADEROVERRIDE

If you don't plan to play story/don't want the seperate convergence settings. Download this version..
ALTERNATIVE SHADEROVERRIDE

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If you like this fix I accept Paypal Donations at EQZITARA@YAHOO.COM or my PATREON.
Please keep in mind I am only one person at helixmod and all donations will go only towards myself.
Thank you for your support.

11 comments:

  1. Nice, I was thinking before that it would be really cool to see the fatalities in 3D, so maybe I'll pick this up next time it's on sale. Thanks.

    I wish I knew how to do this stuff, especially the auto conversion switching, because Street Fighter 4 looks so cool with a high conversion setting (so the characters pop out of the screen a little), but once the super moves zoom in, then it's out of whack. I hope that it's not like that in this game with the fatalities and bone breaker moves, but I suspect it might be. Can you confirm if this game can be played with a high conversion setting with this fix?

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    Replies
    1. Bone breakers kind of auto adjust [by game itself]. Its hard to explain but it has to do with camera.

      Depends on term high convergence. higher then street fighter from what I remember but Id probably say medium convergence. I gave a video to 3d solution gaming so may want to check there when it goesup

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  2. Max AA this looks fantastic. I set convergence right on the carachters heads then you get their arms out in the + directions...So cool! Thanks for the fix

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  3. I found the level of pop-out during X-ray close-ups to be too much. Reducing convergence to 60 left very Little pop-out and then increasing to 100 keeps pop-out within recomended levels (less than negative depth).

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  4. Thanks for your work.
    I cant explain how i think what you are doing is good for me!
    Thanks a lot!
    Sry for my eng....
    Miciorjz from italy! :)

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  5. Fix works for me, but I have one problem.

    The game doesn't save my custom convergence settings. I wanted to change both values for cinematic AND for gameplay. But when I save my custom convergence settings for gameplay and switch to cinematic via F3 it resets my gameplay convergence settings. Doesn't even work when I save my custom gameplay convergence and quit the game. When I startup again the settings are back to default value. Any help please? :)

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    Replies
    1. Go into your folder. rightclick dx9settings.ini. Properties. Make sure it doesnt say READ-ONLY.

      In-game
      Press F3 and adjust settings click F7
      Press F4 and adjust settings click F7

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  6. Much appreciated Mate :) Huge respect from old-skooler downunder :)

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  7. Any chance we can get Mortal Kombat x with 3d support?

    ReplyDelete