Tuesday, May 14, 2013

[DX9-10-11][Featured:Metro Last Light] Custom convergence/depth settings in locked games BY CHIRI.

[DX9-10-11] Custom convergence/depth settings in locked games
BY CHIRI


CONVERGENCE UNLOCKED
SEPERATE SETTING FOR GUNSIGHTS

UPDATE: Metro Last Light compatible.

Compatibility list[Tested only]
Call of Duty: Black Ops 2
Metro 2033
Metro Last Light

Discussion/author post
-----------------------------------------------------------------------------------------------
Author Notes(Chiri)

I decided to not add mouse specific processing but to add a generic DirectInput button handling: The version which allows a custom Convergence/Separation setting for any device using any possible button (gamepad, keyboard, mouse..).
All settings are optional and can be removed in the ini-file, eg: if Separation setting is not there, separation will not be overwritten.
here's an example using the right mouse button:

[OverrideSettings]
Input=Mouse
Action=Button 1
Convergence=2.0
Separation=10.0

The strings "Mouse" and "Button 1" come from DirectInput. If you use a gamepad or a second mouse, just add the Input logging:

[Logging]
Input=1

This will write out all DirectInput devices if no override settings are present. After adding the device as "Input=your device", all possible buttons for this device are logged.
If you can read some C, the attached source code might clear things up if you're confused about my explanations.

UPDATE

Because a lot of people use XBOX360 controllers, I've added XInput support (special API from Microsoft for XBOX accessories). See the ini-file below for an example which I've just successfully tested. In the source code is a list with all possible options.

Included example nvapi.ini:


; Example of logging options
[Logging]
;Input=1
;Convergence=1
;Separation=1

; Example of mouse configuration
;[OverrideSettings]
;Input=Mouse
;Action=Button 1
;Convergence=5.0
;Separation=10

; Example of XBOX360 joypad configuration
[OverrideSettings]
XInputDevice=0
Action=LeftTrigger
Convergence=5.0
Separation=10

; Example of generic joystick/joypad configuration
;[OverrideSettings]
;Input=WingMan Cordless Gamepad
;DeviceNr=0
;Action=Button9
;Convergence=5.0
;Separation=10
Editor note[Eqzitara]:Metro Last Light recommended settings: open Nvapi.ini and changing to these lines.
Convergence=0.01
;Separation=10.0

FILE HERE[CONTROLLER]
FILE HERE[MOUSE] 
FILE HERE[KEYBOARD] DEFAULT KEY IS O

If any of these do not work open nvapi.ini and change the names to match your language spoken [Should be your OS's language]

If your mouse is not working...
-Download Keyboard version HERE
-Install to game folder. Test to make sure O key works in game.
-Download Script: Here
-Turn on script before playing

Special Thanks: pirateguybrush, ddorpm

99 comments:

  1. ///

    Thanks,

    but I have a question, How can I unlock convergence in Mafia 2?

    I have pasted these files into the game, but convergence is intermittent and shadows are duplicated (similar to what happened in Sonic generation)

    Thanks.

    //////

    ReplyDelete
    Replies
    1. Some games convergence is locked for a reason(its easier to lock it at a point then fix it). Deus ex, resident evil Operation racoon, crysis 2. So they lock it right before shadows/ effects break. I dont have Mafia 2 but it sounds like it.

      Delete
    2. Ok.

      With this

      "http://helixmod.blogspot.com/2012/06/how-to-unlock-convergence-in-locked.html",

      convergence unlock works good, but the shadows are duplicated, is any way to fix this?, or is a job like, edit shadow by shadow?

      Thanks...

      //////

      Delete
    3. Thanks for this !

      But I don't understand how to bind it to another device button, like the left trigger of the xbox360 controller.

      All devices and buttons are shown in the log file, in our native language, but is there any possibility to know the name of only one button ?

      Thanks.

      Delete
  2. Thanks so much for this! This makes so many games so much more enjoyable in 3D!

    ReplyDelete
  3. Do we put the two files into the same folder as the d3d9.dll for the 3D fix? Also, do I need to proxy it?

    ReplyDelete
  4. This would be a killer app for Killing Floor, but alas it doesn't appear to kick in after adding the two files to where the killingfloor.exe is :(

    I was also trying to disable parts of the hud and ultimately try and add depth to them, but it doesnt use shaders for it at all! fortuantely theres a showhud command i can bind to disable it entire :)

    ReplyDelete
  5. Thanks Chiri!!! important, the Action Command must be named in the language of the OS, for example my OS is spanish, so i have to change it for "Botón 1".......at least for me is the only way to work.

    ReplyDelete
  6. this is great for re5. I simply hold down the thumb button during cutscenes.

    [OverrideSettings]
    Input=Mouse
    Action=Button 3
    Convergence=40.0

    ReplyDelete
    Replies
    1. Thanks for posting that info. Not many people are willing to experiment but additional convergence/depth settings can totally change the playability of games. DMC 4 was literally unplayable to me without it because of cinematics crazy zooming.

      Delete
  7. Thanks Chiri and eqzitara!
    Help my!! Please...
    The button "LT" (Xbox360 controller for Windows)is not correct
    My nvapi.ini :

    [OverrideSettings]
    Input=Mouse
    Action=Button 1
    Convergence = 3.0

    [Logging]
    Input=Controller (Xbox 360 Controller for Windows)
    Action=Button 7
    Convergence = 3.0

    ReplyDelete
    Replies
    1. I dont have anything to do with this tbh.

      https://forums.geforce.com/default/topic/523742/3d-vision/black-ops-2-3d-some-issues-/2
      Is where you should ask.

      Delete
  8. Hi, thanks but, where do I need to put thoses files ? (sorry for my english i'm french !)

    ReplyDelete
  9. Hi guys, was wondering if this fixes some of the lighting issues Metro: Last Light has with 3D.

    ReplyDelete
    Replies
    1. Lensflares? Nope. Doesnt fix anything besides lets you use seperate convergence setting for gun sights/ unlocks.

      Delete
    2. I've also noticed a problem with reflections. Like metal oil drums have dull, dirty reflections, right? The reflection renders differently in each eye, causing a weird effect. A lot of props in the world have these effects and it really fucks up the experience. If I knew how, I'd fix it myself. Are you guys working on a fix?

      Delete
    3. Can only remove stuff as far as I know once they use nvapi on a game. I experimented with the resident evil series. http://helixmod.blogspot.com/2012/10/resident-evil-raccoon-city-by.html
      Not to mention you have to use DX9.


      Id bitch at nvidia.

      Delete
    4. Yup, nvapi screws us regardless. I actually thought game was optimized for 3D, nope. It looks like that regardless. I actually opened in dx9 and switched to a better profile and fixed lighting/ disabled lensflares but it doesnt matter cause then convergence locked.

      Delete
    5. I wouldn't mind using the default convergence settings. You say you were able to fix the lighting issues? :D

      Delete
  10. ///


    I really can not understand how to make this work.

    I'm trying with "L.A. Noire", but I do not understand how I should make the ini file to apply to the game.

    for example, when viewing the character in third person apply this configuration:

    - Depth amount: 80%
    - Convergence: 2.01


    And the rest of the time, in cinematics and other menus, the default configuration of the game.

    That, is it possible to have 2 configurations?.


    Thanks for any help :)


    //////

    ReplyDelete
    Replies
    1. http://helixmod.blogspot.com/2012/06/how-to-unlock-convergence-in-locked.html
      Go to that one.

      Delete
    2. ///

      Hey, first, thanks for reply... please guide me a little,


      The game needs 3 presets:

      1. third-person view:
      - Depth: 80%
      - Convergence: 2.0


      2. Main Menu:
      - Depth: 80%
      - Convergence: 0.3

      3. Map and others:
      - Depth: 80%
      - Convergence: 0.9

      I only managed to create one configuration using nvapi.ini, but I do not understand how I can create 3 pressing different keys, like 7,8,9 in numpad.

      If you could see how I have the game folder full of ini files , you you would die of laughter :P


      Thanks for any help

      //////

      Delete
    3. Also, I tested that config you say to me

      Map1=from 3e99999a to 0.3
      ;Map2=from 3ffb4e53 to 2.0
      Map2=from 3f800000 to 1.0
      Map3=from 3f666666 to 0.9

      and looks good.. the problem is that in need subtitles and with that config they are at wrong convergence sometimes :(

      But I do not want to abuse your time, only if you know something fast you can advise me, I will thank you... if what I need is very complex, do not worry ... is enough with how much we all can find on this site.


      Saludos ;)


      ///

      Delete
    4. I still havent played it tbh.
      Tweak numbers till you find which one has subtitles.

      Delete
    5. O, you probably dont know how. gimme a sec.

      Delete
    6. Put a comment infront of each one till you find which one changes.
      ;Map1=from 3e99999a to 0.3

      then start. Check it

      ;Map2=from 3f800000 to 1.0

      then start. check it

      ;Map3=from 3f666666 to 0.9

      then start check it. Tell me which one it is.

      Delete
    7. ok, let my check that...

      ///

      Delete
  11. ///

    oh boy.. this is really difficult.. during gameplay subtitles needs 2.0 convergence, but in Cinamatics needs 0.5 convergence :/


    Maybe the subtitles are in different.. layers? and that can not be fixed... I do not know..

    :(


    ///

    ReplyDelete
  12. I mean:

    - On Videos: needs 2.0 convergence
    - On Cinematics: needs 0.5 convergence
    - On gameplay: needs 2.0 convergence

    :/


    ///

    ReplyDelete
    Replies
    1. You know what, this game is a complete mess ... texts seem to be in 4 or 5 different layers and move from one to another constantly. I give up.


      eqzitara, thank you so much for your help.

      See you ;)

      ///

      Delete
    2. I have installed. I can give a looksie tommorrow. No promises on results.

      Delete
    3. Yea, I never actually played it but I had it installed. Got to love Nvidia's "strict" requirements on 3D vision ready. So many people are excited about Metro Last Light, Id rather be excited about something helix puts out. His is actually a guarantee to do his best and I havent been disappointed ever.

      Anywhoo....
      https://s3.amazonaws.com/HelixMods/lanoire/shaderoverride.zip
      Add to folder. Not the best solution. But Im limited by what I can do since I cant use normal methods. Let me know how it goes.

      Delete
  13. Replies
    1. ok, I see that somehow you managed to make the texts subtitles or signs always look the same depth .. that's great .. but the depth of the texts is something wrong .. I find it difficult to read.

      if you do not want to use more time on this, maybe you could tell me how to adjust the values :D

      Thanks for your help.

      ///

      Delete
    2. Problem is it would adjust. Not sure if there is a better solution. Im not sure its possible to force 2D.

      Shaderoverride/vertexshaders/ open the txt
      def c200, 750.0, 0, -100, 0

      reduce the 750 to something lower.

      1 is what the games at by default. So try like 10 I guess.

      Delete
    3. Like everytime your convergence changes which the games does. It will change.

      Delete
    4. Ok, I´ll try.. in the meantime, check these screenshots so you can see what the problem is:

      http://www.mediafire.com/?hr8e76jx5lhtjuw

      how cool is that now all texts remain the same separation, but apparently it's too much...


      ///

      Delete
    5. You will have to tweak that number. Replace that d3d9.dll I gave you with this one.
      https://s3.amazonaws.com/-HeliX-/DLLS/Debug.zip
      and you can alt tab and tweak that value then refresh with F10

      I am very limited with this game cause it uses nvapi which means I cant.

      Delete
    6. Well technically chiri's tool breaks our tool.
      I might be able to fix subtitles probably but then you cant use chiris unlocker.

      Delete
    7. Ok, I will try some times more...

      Thanks for the help =D


      ///

      Delete
    8. Well.. the best number for that is 3.. at least now I can read the texts from the HUD and the subtitles, with separation 70 and 2.0 convergence. Also, now I have enabled in the folder the nvapi files... is ok that?

      In some situations with zoom scenes and on the videos, I have to turn off the 3D effect (the convergence looks wrong)... but the rest of the time looks very good.

      Thanks eqzitara.

      ///

      Delete
    9. http://helixmod.blogspot.com/2013/05/la-noire.html

      Delete
  14. Hi,

    I don't know where to ask this. Are there any forums?

    When I run Metro: Last Light there are issues with the shaders: different shaders for each eye (shadows, mainly). It's really annoying. I don't think there's such an issue in the images, above, though. Is there an issue with my settings? I'm running the latest nvidia beta driver, and I have MLL installed from Steam.

    Thanks!

    JoeB666

    ReplyDelete
    Replies
    1. Ive heard it too but havent played game. Apparently its not as 3d vision ready as they claim.
      Setting to high instead of very high will get rid of issue so ive heard.

      Delete
    2. Also some people say just to reduce depth a bit and increase convergence. I dunno, im still working on a game so havent had time. More excited about blood dragon which I still havent had time for.

      Delete
  15. Unrelated, but is there any way to lock this game at 1920x1080x24hz. Im using 3D TVPLAY. and I hate playing games on 720p. but no matter what I do the gave only plays at 1920x1080x60hz.. Please help

    ReplyDelete
    Replies
    1. http://helixmod.blogspot.com/2013/02/chiris-force-certain-resolutionhertz.html
      Only way I know of. Not guaranteed. I dont use tv play.

      Delete
    2. Also you can try an EDID driver for your 3DTV or passive 3D monitor... with that, nvidia driver detect your display like a 3D vision ready interleaved display :D

      I test 3DTV play on my LG TV, but the picture quality was horrible... with this EDID Driver, I play at 1920x1080 and the picture quality is MUCH better:

      http://social.bioware.com/forum/1/topic/368/index/9735492/137#14464455


      Good luck!

      ///

      Delete
    3. i have a samsung 46" 8000 series 240hz led 3d tv, will that driver work?

      Delete
    4. @Sebastian:

      Ese driver genera imagen 3D en formato entrelazado ("interleaved" en ingles), por tanto, si tu televisor soporta ese formato, debería funcionar.

      Buena suerte! ;)

      ///

      Delete
    5. Smarteck. thank you, but my TV does not support interleaved mode. or at least it does not say so in the manual. Any other way to make Metro last light lock at 1080px24hz? maybe through the config file?

      Delete
  16. Hi from spain, first thank you for you great job, you keep 3D Vision alive :)

    I have a problem, i cannot make the convergence change when i press the right mouse button, the games always takes the convergence i specify in these lines (nothing happens when pressing right mouse button):

    [OverrideSettings]
    Input=Mouse
    Action=Button 1
    Convergence=0.4
    ;Separation=10.0

    The rest of the lines of the cfg file are commented, except the line [Logging], i have tried everything and i cannot make it change when pressing mouse button, i cannot adjust convergence manually in game (but i changes as the cfg file).

    Thanks again for your work and help.

    ReplyDelete
  17. Thanks a lot Chiri and eqzitara!

    Unfortunately I'm also experiencing issues with convergence switching. Seems like my input devices are not detected. I'm trying this with Metro Last Light and unlocking convergence works fine. Switching convergence by mouse click does not.

    I've tried setting Input=1 in nvapi.ini Section [Logging] and nvapi_inputlog.txt gets created but nothing gets logged, filsize 0. I'm puzzled what might be the cause of this. Setting Convergence=1 however is working fine, SetConvergence events are logged in nvapi_convergencelog.txt when I increase/decrease convergence.

    Any ideas what might be the problem?

    my navpi.ini:
    [Logging]
    Input=1
    Convergence=1
    Separation=1

    [OverrideSettings]
    Input=Mouse
    Action=Button 1
    Convergence=0.01
    ;Separation=10

    I'm using Windows 7 x64 and Logitech G5 Mouse

    Any help is appreciated

    @Anonymous from Spain
    Is anything logged in your nvapi_inputlog.txt when you uncomment Input=1 in nvapi.ini?

    ReplyDelete
    Replies
    1. No, empty log too...

      My mouse in a Razer Imperator if it helps.

      Delete
    2. Yes, i tried to uncoment Input=1 too

      Delete
    3. Updated instructions at bottom of page.

      Delete
    4. Hello :)
      @Anonymous from Spain
      I'm from Germany and had the same problem.
      The solution for me was that I need to write the setting
      Input=mouse
      and
      Action=Button 1
      in my language.
      For Example in German:
      Input=Maus
      Action=Taste 1
      Try it with your language of your operating system.

      Delete
    5. Wow, that was an easy fix. Using native language names works for me. I'm german, too.
      Still wondering why nothing gets logged. Anyway, thanks a lot for sharing that info!

      Delete
    6. Kein Problem :-)
      Gruß Asder

      Delete
    7. Anonymous from Spain here :)

      Thanks for your inputs, but i couldnt make it work:

      With the ahk script it doesnt work too, the script works with autohotkey (it sends O when mouse button is pressed) but it still doesnt work. I closed EVGA precision and a script that blocks 3D Vision registry for getting more depth, an it still doesnt work.

      I tried changing these lines in my languaje (Raton 1, Boton 1) but nothing happens...


      BTW,i think that convergnece when aiming isnt a big deal in this game

      Delete
  18. I,m using a xbox controller and everything works perfect, but when i release the LEFTTRIGGER it goes back to normal. How can i make it work that its always "on" ? Thank you in advance

    ReplyDelete
    Replies
    1. Change your settings in-game and save using your 3d vision hotkey or don't [Either way doesnt matter. Some games it doesnt save]

      You hold down ltrigger and release and it should go to what you had.

      Delete
    2. err change your depth/convergence in game and save I ment.

      Delete
  19. Try the following in AutoHotkey.ahk if right click messing up when game is not running.

    #IfWinActive MetroLL.exe
    Rbutton::
    Send {O down}
    return

    Rbutton Up::
    Send {O}
    return

    ReplyDelete
    Replies
    1. Didnt know of that. I think I need to use ahk with a game patch down the line, ty.

      Delete
  20. I play Metro Last Light with 50% Depth and in my opinion it is more comfortable to change the "Separation" to the same Value as the Depth. With that, the view jumps not around that much.

    ReplyDelete
  21. I'm going crazy as I can't find a way to replicate those mouse/controller settings for normal gameplay (i like those settings a lot).
    I tried in game nvidia keys (ctrl f4 etc) but no way, I can't find the right values (if i'd only know the separation setting I should use, I think it would be a great start point). I tried to edit the .ini file (I don't know if that's the wy to do it, meybe not from what I read).
    Could someone please help me.
    Thanks a lot.

    ReplyDelete
  22. I followed the directions on this page and am really grateful that this mod makes Metro Last Light 3D Vision Ready. I think it is the most realistic 3D game I have ever experienced. Metro 2033 was super good, but Last Light is just better.Convergence is unlocked so I can customize my 3D experience. Thank you Helix Mod for such outstanding work.
    I hope 4A Games or nVidia can you reward you. Your work is essential to keeping 3D Vision alive and well.

    ReplyDelete
  23. I seem to be experiencing some issues with the fix now? Was working perfectly but now when I right click it resets the 3d as expected but when I release the right mouse button it doesn't go back to the original settings? I have to keep adding the depth back in manually? Tried the keyboard option, and whilst the O key works fine (toggles on/off) my mouse is completely disabled with this file in place? Most peculiar... anyone else had any issues like this?

    ReplyDelete
    Replies
    1. Is your mouse disabled with the AHK file on or regardless?

      Delete
    2. If I use the mouse specific .ini file then the mouse works okay, just have the issue with the depth dropping off and not returning. If I use the keyboard option (or in fact if I remove all the files completely) then my mouse just doesn't work? The clicks work okay but the tracking isn't being picked up. Worth uninstalling and re-installing the game do you think? Not sure if there was a Steam update along the way that's now creating a conflict of some sort?

      Delete
  24. If I use the mouse specific .ini file then the mouse works okay, just have the issue with the depth dropping off and not returning. If I use the keyboard option (or in fact if I remove all the files completely) then my mouse just doesn't work? The clicks work okay but the tracking isn't being picked up. Worth uninstalling and re-installing the game do you think? Not sure if there was a Steam update along the way that's now creating a conflict of some sort?

    ReplyDelete
    Replies
    1. Apologies for the double post everyone... posted as a fresh topic instead of replying to the above (having an idiot morning) so please ignore/delete at your pleasure.

      Delete
    2. TBH, Im only one who reads these. Theres lots of posts and I don't think anyone else will be reading these. Id personally uninstall and reinstall to be safe but I dont know why their are mouse issues unless using two different mice or whatever. This really isnt my fix though/ I was just hosting it for author since this is the "3d vision mod site" pretty much. If reinstalling doesnt fix it you may want to try posting on nvidia forums. Im like the only support here.

      Delete
    3. Its supposed to use profiles convergence/depth setting though when right click is released [the one you save with ctrl f7]. While reinstalling game I'd do a clean install of nvidia driver just to be safe in case of something profile related [though I kind of doubt it].

      Delete
    4. Also it was just tested on a steam version today so its not an update or anything like that. Still works.

      Delete
    5. Thanks eqzitara, will give it a try when I get home from work. Only got the one mouse installed (although I did try another mouse afterwards to make sure that wasn't the problem). Only other issue I can think of is there's been a change with Windows 8.1 as I'm running the preview? I'll just try the uninstall/reinstall first (and a fresh update of the drivers) before I start off on tangents though. Thanks again mate, you're a legend.

      Delete
    6. Oh, didnt know you were on 8.1. Theres a very high chance thats the reason. Chiri's tool does this.
      The ini stores a seperate convergence/depth setting.
      But it checks your registry for your depth/convergence setting stored by nvidia for the game. So that could be why.

      Delete
    7. But I have no idea why its doing different things based on which file you are using. TBH, I really only played like 10 mins of metro.

      Delete
    8. Id def. check nvidia forum though before thinking of doing anything past reinstall game/driver though. I really havent used this tool that much. I just tested the files on the game and made seperate files for each [mouse/keyboard/controller].

      Delete
    9. Ah... I'll have to take a look. I know nVidia had to release special drivers for 8.1 (don't get what's fundamentally changed as I rather foolishly assumed that 8.1 would be identical to 8 in terms of core set up?) so maybe they've changed some of the registry settings or registry access levels too. Must be being read in okay initially though as the settings are all right at start up of the game (as saved in my profile), it's just on right click that they disappear and the keyboard option worked a treat too (other than disabling the mouse of course). I'll have a read through the forums and have a play about later to see if I can make any difference, and if not it might be worth going back to 8.0 anyway... couple of other things I'd like to confirm are just an 8.1 issue and it takes next to no time these days to switch over?
      Thanks again, always appreciated :)

      Delete
  25. Im able to unlock just the convergence file for F.E.A.R 2 but this convergence and presets for aiming gun sights cant get to work, the game looks good in 3d just annoying when you aim guns down sight.

    ReplyDelete
    Replies
    1. Fixed it sorry im a retard lol

      Delete
    2. http://helixmod.blogspot.com/2013/04/guide-how-to-bind-custom.html

      try that

      Delete
  26. I think nvidia changed something with the latest drivers regarding the nvapi, since for me is not working anymore...Anyone can confirm this? that it's still working with the latest drivers? (beta or WHQL)

    ReplyDelete
    Replies
    1. Better off asking on nvidia forums. I dont have game installed and I am probably only one reading this.

      Delete
    2. Nope, you are not alone. I tried yesterday playing resident evil 5 and the unlocker is no longer working :(

      Delete
    3. It seems Nvidia broke that fix again. Wha the idiots works here god..

      Delete
  27. IF THIS CONVERGENCE LOCKER DOES NOT WORK FOR YOU THEN TO FIX IT:
    a. Install one of Migoto's fixes like the one for Assassin's Creed 4 like you normally would except using the Metro Last Light folder
    b. Delete the text inside the D3DX.INI that comes with Migoto's fix to make sure nothing it doesn't do anything to the game we don't want
    c. Now when it loads the .dll from Migoto it apparently will also activate the dll that comes with the convergence unlocker

    This solution was discovered by some great guys at this link: https://forums.geforce.com/default/topic/624740/3d-vision/metro-last-light-convergence-unlock-issue-was-working-before-but-not-now/2/. I think Bo3b and Mike_ar69 were the main solvers.

    ReplyDelete
    Replies
    1. Oh and make sure you install the convergence unlock of Chiri AFTER you have installed Migoto's fix as they both have an nvapi.dll but only the one that comes with Chiri allows you to change the 3D settings with right mouse click or whatever you decide.
      If the 3D settings reverse themselves for whatever reason like they did for me in the past just setup the 3D settings in reverse. ( Like holding down the mouse button suddenly makes it more 3D instead of less 3D).

      Long live Nvidia 3D vision...at least until something better comes out : )

      Delete
    2. I meant Unlocker not locker of course and sorry about the sloppy explanation for step b but I think people will get it

      Delete
  28. I truly wish if you could make a fix for the game "Scarface:The World is Yours" there is no fix anywhere on the net and it can't be plays on any windows version except win xp.
    you will be my hero if you made a fix for this game
    Peace

    ReplyDelete
    Replies
    1. Not a great place for requests, please use the geforce.com 3D Vision forum.

      Sorry, but this cannot be done though, because 3D Vision does not run on XP. Our tools require 3D Vision.

      Delete
  29. Hello. I'm trying to do this for Spintires: MudRunner, which works beautifully out of the box in 3D once you set convergence manually. But it needs separate convergence/separation settings for the 3rd person view and the cockpit view.
    It seems to run with dx9, but this fix doesn't work for it. The fix from the guide here -
    http://helixmod.blogspot.com/2013/04/guide-how-to-bind-custom_28.html - does. However that fix doesn't have the gamepad support as far as I could figure. And controller is a must for a driving game like this.
    Sorry if this is not the right place to ask for help.

    ReplyDelete
    Replies
    1. Sorry, haven't used this tool enough to know how to do that on DX9. Best bet is to go to the Geforce 3D forums, and search there first. If you don't find anything, ask there and you'll have more viewers.

      https://forums.geforce.com/default/board/49/

      Delete