geo-11 fix for Forgive Me Father.
- Lighting.
- Shadows.
- Volumetric lighting.
- Reflections.
- Decals.
- TAA.
- Haloing issues.
Installation
- geo-11 fix (with build v0.6.198): download this file and extract its contents in the "Forgive me Father\FMF\Binaries\Win64" folder , where "FMF-Win64-Shipping.exe" is. Remember to edit "d3dxdm.ini" to change the "direct_mode" to the output method you need.
- One-eye issues.
- Vignette (disabled by default).
- Chromatic aberration.
- Crosshairs at dynamic depth.
Known issues
- Some remaining lighting clipping.
- Some remaining lighting clipping.
Installation
- geo-11 fix (with build v0.6.198): download this file and extract its contents in the "Forgive me Father\FMF\Binaries\Win64" folder , where "FMF-Win64-Shipping.exe" is. Remember to edit "d3dxdm.ini" to change the "direct_mode" to the output method you need.
- Run the game.
Hotkeys
- F1: convergence presets (25, 50, 100). 50 by default.
- F1: convergence presets (25, 50, 100). 50 by default.
- F4: vignette toggle. Disabled by default.
- F5: chromatic aberration toggle. Not disabled by default, because the game uses it for some special effects from skills and other story moments.
If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com
Or you can join my Patreon: https://www.patreon.com/masterotaku
Fantastic, can't wait to try this!
ReplyDeleteAwesome!
ReplyDelete