Sunday, November 27, 2016


3Dmigoto 3D Vision DX11 Fix
What this mod does:
- Fixes various shadows, lights & haloing issues
- Places the crosshair and some HUD icons at a fixed depth
- Makes the helmet camera stay in place when you change convergence
- Adds a convergence preset on the 'Tab' key. Use this when floating around in space.

1)  Download this ZIP file and extract the contents into the game's directory.

2a) For the GOG version:
  • Run the game using the included shortcut "Event[0]- 3Dmigoto.bat"
2b) For the Steam Version:
  • In your Steam library, right click on "Event[0]" and select "Properties"
  • Click "Set Launch Options"
  • In the box, type -window-mode exclusive and click "Ok" 
  • Run the game
3) In the Options menu, set Volumetric Lights to "Off".

Made this using DarkStarSword's Unity template.
 If you like this mod, consider supporting DarkStarSword on Patreon


    1. So many great titles that get fixed by you!
      Again you , and offcourse the whole community makes 3d Vision better and better and better :)
      Keep up the great work!

    2. The game looks amazing in 3D, thank you for giving me reason to try unusual and different games. The games seems to be also using all of the cores during 3D, pretty impressive.