Saturday, June 24, 2017

Through the Woods [DX11]

Use <Tab> key to change HUD depth

Set Texture Sampling on full in game settings. Tested on 1920x1080 resolution

Remaining issues: Sun, Moon, Couple shadows on mountains
  1. Download this ZIP file and extract the contents into the game directory.
  2. In your Steam library, right click on "Through the Woods" and select "Properties"
  3. Click "Set Launch Options"
  4. In the box, type " -window-mode exclusive" and click "Ok"
  5. If you use not steam version in desktop shortcut's properties in object field add " -window-mode exclusive" after 'Through the Woods.exe'.
I made this using DarkStarSword's Unity template.
If you like this mod, please consider supporting DarkStarSword on Patreon

P.S. I've created "Unity Game Wishlist" HERE


  1. Awesome dont have this game but looks interesting. Is it any good?

  2. Indie adventure. I have passed only first two scenes and can't say anything about it. DSS fix uses inverse projection matrix in many shaders so you have to run it on powerfull videocard, at least on GTX 970

  3. I can't get it work, it's broken here.

  4. I've used Update 12 ( GOG version). It seems to me that this is analog of Update #2 in Steam. Sorry but I yet can't use DSS's template on versions above 5.4
    Steam Update #3 message: "Also, the game's engine has been updated from Unity 5.4 to 5.6, which is also partially the cause of the download size. You should see some slight performance increase as well."

    1. Indeed, that's was that, it looks marvelous now!
      and yeah the performance were much better, now it's very low perf in 4K.

    2. That's all because of inverse projection matrixs in DSS template. I remember that FPS was falled by helix's DX9 mod when inverse projection matrixs was used

    3. SbsCustomShader did the trick, thanks again mate :)

  5. Thank you for all your hard work!
    Kind regards

  6. Thanks neovad!
    I will try it this weekend