Wednesday, October 25, 2017

Lords of the Fallen : 3DMigoto 3D Vision DX11 Fix - Updated(25/10/2017)

3D Vision Fix by Mike_ar69, Helifax, Bo3b, Masterotaku, Kaimasta

(Sadly, I cannot edit the page of the previous fix as it wasn't me that made the post.)

Fixed
1. Shadows.
2. Lights.
3. Fog.
4. Smoke.
5. Fire.
7. Special effects.
8. HUD.
9. Skybox.
10. SLI and non-SLI problems from the previous fix

Introduction

This is a full 3D Vision fix for Lords of the Fallen.  It supersedes the initial fix by Helifax - if you installed that one please uninstall it completely before installing this one.

 It supersedes the previous fix from here: https://helixmod.blogspot.co.uk/2015/01/lords-of-fallen-3dmigoto-3d-vision-dx11.html
 - if you installed that one please uninstall it completely before installing this one.


Screenshots






Installation

1. Download the fix from here: Lords Of The Fallen - 3D Vision Fix
2. Unzip it into the games .exe directory e.g. for me this is "J:\SteamLibrary\SteamApps\common\Lords Of The Fallen\bin"
3. Start game


Setup & Configuration

  1. [Constants]
  2. y = 1.0 ; Surround Shadows. If set to 1.0 is Enabled.


Un-Installation

1. Run the "uninstall.bat" file.



11 comments:

  1. Thank you so mutch for all the hard work and fixes!

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  2. Thanks, but sbs crashes for me. Any ideas?

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  3. Thanks the previous fix worked great, but you always had to do a lot to get it work. Is that not the case anymore with this fix? Do I just download and drop on the directory and am I good to go?

    thanks Helifax.

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  4. Yes,
    This should be a drop and play fix:)

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  5. Thanks Helifax, love you guys!

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  6. Thank you for the fix!

    Could you suggest something for the following please:

    If I uncomment the custom side by side line in order to be able to switch to T/B the game doesn't boot. I have to start it with the line commented then alt-tab out of the game, uncomment the line, sync it with f10, then cycling to the required mode with f11.
    And have to to this every time I start the gamae, or it just doesn't boot.

    I'm I missing something here or just have to keep rolling with this?

    Thanks again!

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  7. Great fix and a great game (albeit really frustrating at times). Thank you guys.

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  8. Thank you Helifax and everyone for this fix.
    I just noticed the link is broken, would someone be able to repair it? Thanks in advance.

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    Replies
    1. I just fixed the http->https link. Seems to work now.

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    2. Thanks Bo3b, works now. Great to hear from you, sir!
      Game works well with Geo11, and looks really stunning, much better than games released nowadays.

      There's just one major issue I haven't been able to solve. In the game's main open area, around the keep, there seems to be a group of shaders/lighting/effects that do not load at all, making the game's visuals look extremely bland somehow. Like ambient occlusion and something else affecting textures is totally missing.
      This does not happen in zones that the game considers "inside", the visual difference is totally jarring. You can see this clearly when stepping in and out of the great hall where you fight the first boss.
      I've confirmed that issue does not appear without the wrapper. I even found my old screenshots and can confirm that this did not happen with the old Migoto fixes, so this is likely due to Geo11.
      There are a few error lines at the start, which unfortunately I cannot troubleshoot.
      If anyone has an idea how this can be fixed, it would be great to know. This is a soulslike worth preserving in 3D, in my opinion.

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