Tuesday, August 11, 2020

Tales of Vesperia: Definitive Edition






3D Vision fix for Tales of Vesperia: Definitive Edition, with some extra options to disable some effects.

Warning: not compatible with the Special K fix by Kaldaien. The game will crash.

Warning: not compatible with the SBS/TAB/interlaced shader from 3Dmigoto. It will display a black screen in any mode that isn't normal 3D Vision.



Fixed
- Shadows.
- Water.
- Sun position.
- Fog and other lighting effects in the world map.
- Skybox elements that had too much convergence scaling.


Installation
- Download this file and extract its contents in the "Tales of Vesperia Definitive Edition" folder, where "TOV_DE.exe" is.
- Run the game and let it overwrite the Nvidia profile.


Hotkeys and features
F1 or XB_BACK (typical select button): convergence presets (0, 100, 200, 300, 400, 800). 400 is the default setting. For cutscenes I recommend 200. With the controller button, be careful to not press it while in an unpaused battle.
F4: cel shading toggle. Not disabled by default. The higher the resolution, the thinner and more difficult to see the effect is.
F5: colored fuzziness toggle. Not disabled by default. This will usually leave some non color related blurriness untouched. I don't recommend this one.
F6: depth of field toggle. Not disabled by default. Sometimes it may disable color filters.
5 (not the numpad): colored fuzziness and general blurriness toggle. Not disabled by default. I recommend using this key, but it may disable some color filters sometimes.
- 6 (not the numpad): some color filter toggle. Not disabled by default. It only works in some locations. I don't recommend using it.
- 7 (not the numpad): shadows blur filter toggle. Not disabled by default.
- 8 (not the numpad): world map extended draw distance toggle. Not enabled by default. This key disables a shader that hides more far away geometry, but you will see how rough the hard limit looks.


Recommendations
- The game has a problem of using low shadows internally every time you launch it. Change the setting back and forth to apply the higher settings.
- Generally use the 5 hotkey, because the game is very blurry by default. The 7 hotkey is a matter of taste.


If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com

4 comments:

  1. With or without fix installed game crashes when 3dvision is activated. Without it runs just fine, weird.

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    Replies
    1. What are your drivers, hardware, Windows version...? Try disabling fullscreen optimizations in the game exe to see if there is any difference.

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    2. Ok, ive managed to make it work. From what I can see the problem is something related to the Windows update KB2670838 wich I uninstalled because i wanted to play moded STALKER. Problem was once when I did that the only way STALKER would work is if Windows7 compatibility mode was activated Ok i've managed to make it work. From what I can see the problem is something related to the Windows update KB2670838 which I uninstalled because I wanted to play moded STALKER. The problem was once when I did that the only way STALKER would work is if Windows7 compatibility mode was activated (I'm on W7) and in turn even though the game run the loading times were unbearable, like 5 minutes to load the map, 2 minutes to load save game, 30s to go from game to menu. Somehow that update is related to Tales of Vesperia too because now that I reinstalled it STALKER runs without compatibility mode and don't have those longer loading times (I can't play with high textures though) and for some reason Tales is working now too but the only way it does is if compatibility mode is activated which is ok because this one doesn't have the load problem.

      Sorry for the long post and thx for answering. :D

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