Monday, November 16, 2020

Transient - 3D-Vision-Ready-Fix - V1.0

       

Transient  - 3D-Vision-Ready-Fix - V1.0

— Created and assembled by Losti —
 Made with and for the 3D-Vision Community 
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ALSO 3DFM and HELIX-VISION usersPlease READ section "1. INITIAL-Setup" 
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Infos for 3DFM/HelixVision Team:

Relative game EXE path: …\Transient\Binaries\Win64
Config folder path: …\AppData\Local\Transient\Saved\Config\WindowsNoEditor
Starting executable: Transient-Win64-Shipping.exe
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Optional donation:

Please respect the work behind this fix, this fix would probably not have appeared WITHOUT the work of the mans behind the scene. Donations for to show appreciation and provide funding towards future game fixes:

Losti: www.paypal.me/Losti3D
- Masterotaku: masterotakusuko@gmail.com (PayPal)
- DHR: www.paypal.me/dhrdonation
- DarkStarSword: www.paypal.me/DarkStarSword or support https://www.patreon.com/DarkStarSword
- DJ-RK: www.paypal.me/DShanz


Contributions:

  • DSS/Bo3B/Chiri: 3D-Migoto, the base for ALL the fixes you see here!!
  • Masterotaku: perfect reflection fix, and many many help on demand!
  • DSS: AutoConvergence/AutoDepth HUD/UI Scripts
  • DJ-RK: AutoConvergence formula for UNREAL-ENGINE 4, dynamic light fix, some decals
  • DHR: basic objects, reflections, light, shadow fixes, halos, decals
  • Losti: AA/AO and smooth over frame fixs, several fixes to light/shadows/reflections, Clipping-fixes, testing and assambling THIS ONE working for this game

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How to make make things working:

PLEASE ENSURE you are using a 3D-Vision-SUITIBLE Driver SetupTo proove or achieve, I suggest reading + using this:

1. INITIAL-Setup (only needed once):

  • INSTALL the fix with 3DFM
  • or download it from below and EXTRACT the archives files to the game install folder: ...\Transient\Binaries\Win64
  • START "00_UE4-UniversalFix-2_Config.cmd" located in  ...\Transient\Binaries\Win64
  • READ/FOLLOW all the things in the tool
  • ONCE if you have entered the Config-Tool Quick-Start Menu, JUST close it
  • Please read/follow the section below ("Starting the game and Ingame Setup")

 
2. Starting the Game and Ingame-Setup:

- START the game via 3DFM, or via launcher/shortcut/game-executable

    • you may need to wait up to 15 min if you run the game for the first time!
    • The game may have HUGE INPUT LAGS the first time and while loading (NEW) areas (because of shader caching) ....its getting better the more you play.

    - Set FULLSCREEN in the game options.

      • If 3D will not work, try ALT+ENTER and ALT+ENTER again, or STRG+T
      • If 3D still not work, read the FAQs from the link below

      - USE HIGHEST available Anti-Aliasing settings

        • The fix sets AA and AO as good as suitible for 3D-Vision.
        • Any lower AA settings MAY can make your image grissly, but its up to you!

        - Additional In-Game Settings:

          • nothing special, everything is up to you!

          3. Key Assignments in the Game:

          - All key-options are shown in the On-Screen-Display in game
          - PLEASE RAD THIS for get an idea how AUTO-DEPTH-HUD works and can be made game-individually cool: Adaptation option for the automatic depth of the HUD / UI
          • F2                                        On-Screen-Help (OFF/ON)
          • NUMPAD -                         toggle low convergence (ON/OFF)
          • RBUTTON (Mouse)           lowers convergence for aiming (on key-hold) - by 0% (use 00_UE4-UniversalFix-2_Config.cmd for change)
          • XB_LEFT_TRIGGER      lowers convergence for aiming (on key-hold) - by 0% (use 00_UE4-UniversalFix-2_Config.cmd for change)

          4. Problems? Read FAQ here:

          UNREAL Engine 4 – Universal Fix 2


          - Still have problems??
            • PLEASE provide detailed information about the ERROR you got, as well as information about your hard (GPU) and software (driver/windows version) setup
            • PLEASE provide a save-game and an instrcution to see your problem there to rauti@inetmx.de / Discord or @ a MTBS thread

             

            5. Download:

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