Valheim [DX11]
— Created and assembled by Losti —— Made with and for the 3D-Vision Community —— Version: 1.00 —
For continuous updates and support please consider some contribution via PayPal to:Or became a Patron:Lets keep 3D-Vision alive all together! Please enjoy the game using this fix!Download:How install / start the game:- Extract the complete archive to the main game directory, e.g.: E:\Games\SteamLibrary\steamapps\common\Valheim\- Right click the valheim.exe, choose properties, to to the compatibility tab, check "Run as administrator" and "Disable Fullscreen optimization"- Start the game using the START.cmd, or as usual BUT: add "-window-mode exclusive" (without "") to your launchers options- If 3D not kicks in, try ALT+ENTER and ALT+ENTER again
Keys:- Adjust HUD/UI Depth by "NUMPAD *" and "NUMPAD /"- Enable/Disable AutoDepth for Crosshair and middle part of the HUD/UI by "#~" (EN-keyboard) / "°^" (DE-keyboard) / "XB_GUIDE"----NOTE: This will be automatically disabled when entering map or inventory and resetted if you leave, if you DO NOT change the default keys (M/TAB/XB_BACK/XB_Y) in game options. If you are using a controller, please NOTE that AutoDepth will be Re-Enabled if you leave the Inventory with "XB_B" ONLY if you HOLD DOWN this key for >0.2 secs.- If you don't like AutoDepth you can use a static depth for the middle part of the HUD/UI that is higher than the rest of the UI by pressing "NUMPAD0". You can adjust the depth using "NUMPAD+" and "NUMPAD-"----NOTE: This will be automatically disabled when entering map or inventory and resetted if you leave, if you DO NOT change the default keys (M/TAB/XB_BACK/XB_Y) in game options. If you are using a controller, please NOTE that the higher middle HUD/UI depth will be Re-Enabled if you leave the Inventory with "XB_B" ONLY if you HOLD DOWN this key for >0.2 secs.- Choose convergence by "." and ","
Auto-Fix-Update:
- noVersion History:1.00- initial release
wow, this was already a great experience, now it is surreal!
ReplyDeletedosen´t work anymore :(
ReplyDeleteok, my bad...it works
ReplyDelete