3D Vision fix for Persona 5 Strikers.
Fixed
- Haloing problems.
- Shadows, decals, and lighting.
- Fog.
- Clipping of lighting and decals.
- Water.
- Sun lens flares and its occlusion.
- Stereoized HUD elements that have real depth.
- Clipping of lighting and decals.
- Water.
- Sun lens flares and its occlusion.
- Stereoized HUD elements that have real depth.
- Antialiasing (it caused double stereoization of the screen).
- Radial blur.
- Realistic specular reflections.
- Tweakable HUD depth and toggling.
Known issues
- The depth of some HUD elements that have real depth isn't correctly scaled, because that would break the most important ones.
- Tweakable HUD depth and toggling.
Known issues
- The depth of some HUD elements that have real depth isn't correctly scaled, because that would break the most important ones.
Installation
- Download this file and extract its contents in the "P5S" folder, where "game.exe" is.
- Launch the game and let it overwrite the profile.
- Play the game in fullscreen.
Hotkeys
- F1: convergence presets (0, 40, 80, 160, 240, 320). 320 by default.
- F2: HUD depth presets that affect the convergence scaling of HUD elements that don't have real ingame depth.
- F3: HUD toggle. Not disabled by default.
- 7 (not the numpad): cel shading toggle. Not disabled by default.
If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com
Or you can join my Patreon: https://www.patreon.com/masterotaku
Hey masterotaku,
ReplyDeleteThank you so much for this fix and also for all the work you've previously done for the 3D Vision community. Octopath Traveler in 3D is transformative and you're absolutely amazing! <3 :)
Me cuesta ver dieferencias en las imágenes comparativas, más allá de un pequeño reflejo en el agua.
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