3D Vision fix for WipeOut Phantom Edition, an unofficial PC port of the original WipeOut for the PlayStation. This fix was made using Helifax's OpenGL3DVision wrapper (version v.10.1.Beta).
You can find the game here: https://github.com/wipeout-phantom-edition/wipeout-phantom-edition
Tested versions are v1.1.125 and v1.1.168 (the latest one as of the date of this post). It may work with future versions.
Fixed
- Stereoized graphics with the necessary custom formula.
Known issues
- Vehicle shadows, missile explosions and similar effects are at screen depth. The game doesn't give them any depth value.
- Vehicle shadows, missile explosions and similar effects are at screen depth. The game doesn't give them any depth value.
Installation
- Download this file and extract its contents in the "wipeout" folder, where "wipeout.exe" is.
- Check "3DVisionWrapper.ini". It's configured for 3D Vision monitors by default, but you can change "AlternativeView_Mode" to other values to use SBS or TAB formats.
- Run the game.
Important: do not use windowed mode. By default the game runs at the desktop resolution. Leave it like that.
By default the game has 'interpolation "1"' in the "wipeout.cfg" file. Make sure to not change that so that you can get all the fps per eye you can.
Also, 'perspectiveCorrect "1"' is set by default in "wipeout.cfg", and it's mandatory for 3D.
Default convergence is 4 and I tuned the fix to work OK at that value. You can change it in "3DVisionWrapper.ini" but you'll need to run the game as administrator to load a default value different than 4.
If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com
Or you can join my Patreon: https://www.patreon.com/masterotaku
hello thanks for this fix , i wonder if can be used or tweaked to work with the redriver 2 (driver 2 psx port)
ReplyDeletehttps://github.com/OpenDriver2/REDRIVER2
as it uses opengl as well
I tried that. It's OpenGL too, but it has a fps cap of 30 so it would look really bad with the OpenGL wrapper because it's frame sequential (it divides the game fps between the eyes). It's good for WipeOut because it can interpolate to whatever fps you need, but Driver 2 would run at 15fps per eye.
DeleteYou should play the game in DuckStation with geo-11 instead, to get full fps per eye.
you're a legend master!!
ReplyDeleteReally appreciated you keep posting new 3d game , 3d game never dies
ReplyDeleteThank you so much
ReplyDeleteThank you so much
ReplyDeleteIs THE CALLISTO PROTOCOL really the game with the best 3D graphics?
ReplyDeleteIt beats GOW, DAYS GONE, Shadow Of The Tomb Raider?