Luke Ross updated his RealVR mod to support VRto3D for 3D displays.
Update 2025-07-29:
- Updated profile to use full-framerate AER, which should result in much smoother gameplay without artifacts if your PC can push 120fps
- Changed FoV and corresponding Depth&Convergence to better match the original game setting
Notes:
- Has dynamic-depth crosshair
- Camera now has native controls, so you can play with a gamepad or mouse&keyboard
- Unfortunately, Sony delisted HZD to make way for an unnecessary remaster, but you should still be able to find keys for sale
- RealVR uses Alternate Eye Rendering, so it is essential to maintain a consistent framerate to avoid eye-flips or other artifacts, so adjust your in-game settings accordingly
- You will have to choose between:
- 1:1 aspect ratio with correct aspect ratio cutscenes, wasted rendering, and having the HUD in the center 2/3rds of the screen; gameplay is 16:9
- 16:9 aspect ratio with everything in cutscenes stretched horizontally, but no wasted rendering and HUD is normal
- The game has some aggressive culling, so you may see things disappear
- The camera in cutscenes may show you things with funny animations that were out of frame in the base 2D game
- RealVR doesn't have DLSSS support on this game, so you will get some ghosting
- 3DVision hardware is playable on latest drivers thanks to WibbleWobble. Check VRto3D ReadMe for instructions
- Runs well on 2080ti hardware
You will need:
After getting these, you can follow the instructions below, or on GitHub
If the wrong game is showing below, refresh the page and you should see Horizon Zero Dawn.
Really? this game can be played in 3D on my 3D Vision monitor?
ReplyDeleteSee: https://www.mtbs3d.com/phpbb/viewtopic.php?t=160396
DeleteYes, but the setup is complex. Read VRto3D instructions carefully and watch the linked Youtube guides.
DeleteThanks again for this fix/tuto !
ReplyDeleteIs it compatible with the remaster ? thank you.
ReplyDeleteIt's not compatible currently. Luke Ross hasn't said anything about updating his mods for it yet. You can still buy keys for the original version if you want to play in 3D. Remaster likely won't be 3DVision compatible either, as forbidden West isn't.
DeleteI got Horizon Forbidden West running using WibbleWobble for 3DVision. Main issue is that the HUD is rendered at maximum depth, which can be a bit tricky on the eyes. In the RealVR mod settings (pressing "pause" button), the Hud resize options don't do anything, but I guess that's because Luke has not done a "formal" VRto3D support update (I just thought I would try it out and see).
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