Fallout 3
Fix v1.4 by Flint Eastwood
- Water shader fixed
- sky depth fixed (moon, sun, stars clouds)
- Convergence presets for PIP-boy,Terminal and VATS
Download:
Fo3_3DVisionFix_v1_4.7z
Installation:
-Be sure, you updated the game to the latest version (1.7).
-copy all files from the "1st_person" folder to your "fallout3" folder if you like to play in 1st person view
-otherwise use the "3rd_person" folder, if you like to play in 3rd person view - higher convergence (can be buggy with crosshair calculation, as character shows up in depth map)
-To get the dynamic crosshair working you need to install and enable a DOF-mod like "PyDOF_FO3"(included) or "DYNAVISION"(FOSE needed!!!).
-copy the "pyDoF_FO3.esp" to the "...\Fallout3\Data" folder
-enable the "pyDoF_FO3.esp" in the Fallout3 Launcher under "Data Files"
-you need to set "bInvalidateOlderFiles=1" in your "Fallout3.ini"
-enable DOF in the Pip-boy Apparel menu under "DOF options"
-If you load an older savegame, you have to enable DOF in the Pip-boy Apparel menu again.
This is needed to get the DepthMap working all the time.
I disabled DOF in the shader so you don't need to care about the unsharpness.
Have some fun :)
Discussion-thread on Nvidia forums: 3d-vision/fallout-3-goty-shaderhacking
Keys:
P - Toggles DOF on/off
O - Toggles HUD depth
RMB - used to set a separate Convergence for aiming too (maybe useable for an iron sight mod?)
Known Issues:
-some distant shadow cutoff (barely visible)
-bad performance (around 20fps) in some places (related to 3DVision CPU bug)
-not working with font-changing mods (DarnifiedUI)
History:
3DvisionFix v1.0:
- dynamic crosshair
- convergence presets for PIPboy and VATS
- first try to fix the water (some reflections still bad)
3DvisionFix v1.1:
- fixed the water
- fixed a different water surface in Megaton water processing unit
3DvisionFix v1.2:
- converted all modified shaders to VS_3_0/PS_3_0 for better performance (didn't make a difference at all)
3DvisionFix v1.3:
- texture-based switching between presets - less quirky when navigating in pip-boy
- disabled crosshair cutout when menus are active
3DvisionFix v1.4:
-fixed another water shader (underwater)
-added preset for terminal-view
-fixed another water shader (underwater)
-added preset for terminal-view
This is awesome. Thank you for revisiting this game and fixing the water even. I definitely need to fire this up and play the DLC.
ReplyDeleteThanks a lot man!!
ReplyDeleteI must play the game again, but in 3D now!
:D
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ReplyDeletethank you very much, i'm playing it again thanks to you.
ReplyDeleteThank you very much,but the game is rated "excellent"by nvidia so i did not use the fix until then.I've read your post on nvidia forums and i did not really understand if you asked donation or not?(I'm not a natve English)
ReplyDeleteAnyway,i'm ready to pay the steam price of "everspace" if you want to fix it.
Thanks again for your great help!
This fix compatible with Fallout-3 Las Vegas?
ReplyDeleteSorry...This fix compatible with Fallout-3 New Vegas?
DeleteIt won't work, the hash codes are all different. But, there is already a fix available for Las Vegas and is still working, I just tried it a week ago.
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ReplyDeleteHi to all! Can someone tell me how can i launch the game by SBS? I intalled lastest version of 3D fix, installed all drivers, installed fix for fallout 3, but when i launch the game i see old red/blue 3d, not SBS. How can i fix it?
ReplyDelete